/* The Mana World Copyright 2004 The Mana World Development Team This file is part of The Mana World. The Mana World is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or any later version. The Mana World is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with The Mana World; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _CHAT_H #define _CHAT_H #include "../main.h" #include #include #include #define BY_GM 0 // those should be self-explanatory =) #define BY_PLAYER 1 #define BY_OTHER 2 #define BY_SERVER 3 #define ACT_WHISPER 4 // getting whispered at #define ACT_IS 5 // equivalent to "/me" in irc #define IS_ANNOUNCE "/announce " #define IS_ANNOUNCE_LENGTH 10 /** gets in between usernick and message text depending on message type */ #define CAT_NORMAL ": " #define CAT_IS "" #define CAT_WHISPER " says: " /** some generic color macros */ #define COLOR_WHITE (makecol(255,255,255)) // plain white #define COLOR_BLUE (makecol( 97,156,236)) // cold gm blue :P #define COLOR_YELLOW (makecol(255,246, 98)) // sexy yellow #define COLOR_GREEN (makecol( 39,197, 39)) // cool green #define COLOR_RED (makecol(255, 0, 0)) // ack red XD #define COLOR_LIGHTBLUE (makecol( 83,223,246)) // bright blue /** calculate text-width in pixel */ #define TEXT_GETWIDTH(str) (alfont_text_length(font, str)) /** job dependend identifiers (?) */ #define SKILL_BASIC 0x0001 #define SKILL_WARP 0x001b #define SKILL_STEAL 0x0032 #define SKILL_ENVENOM 0x0034 /** basic skills identifiers */ #define BSKILL_TRADE 0x0000 #define BSKILL_EMOTE 0x0001 #define BSKILL_SIT 0x0002 #define BSKILL_CREATECHAT 0x0003 #define BSKILL_JOINPARTY 0x0004 #define BSKILL_SHOUT 0x0005 #define BSKILL_PK 0x0006 // ?? #define BSKILL_SETALLIGN 0x0007 // ?? /** reasons why action failed */ #define RFAIL_SKILLDEP 0x00 #define RFAIL_INSUFHP 0x01 #define RFAIL_INSUFSP 0x02 #define RFAIL_NOMEMO 0x03 #define RFAIL_SKILLDELAY 0x04 #define RFAIL_ZENY 0x05 #define RFAIL_WEAPON 0x06 #define RFAIL_REDGEM 0x07 #define RFAIL_BLUEGEM 0x08 #define RFAIL_OVERWEIGHT 0x09 #define RFAIL_GENERIC 0x0a /** should always be zero if failed */ #define SKILL_FAILED 0x00 struct CHATSKILL { short skill; short bskill; short unused; char success; char reason; }; /** Simple ChatLog Object v0.5 (i'd say...) Bestviewd w/ Bitstream Vera Sans Mono @ 9pt and a tab-width of 2 spaces Author: kth5 aka Alexander Baldeck pipe your questions, suggestions and flames to: kth5@gawab.com */ class Chat { public : Chat(const char *, int); void chat_dlgrsize(int); void chat_log(std::string, int, ALFONT_FONT *); void chat_log(CHATSKILL, ALFONT_FONT *); void chat_draw(BITMAP *, int, ALFONT_FONT *); char * chat_send(std::string, std::string); ~Chat(); private : std::ofstream chatlog_file; typedef struct CHATLOG { // list item container object std::string nick; std::string text; int own; int width; }; std::list chatlog; // list object ready to accept out CHATLOG struct :) std::list::iterator iter; int items; int items_keep; std::string const_msg(CHATSKILL); // contructs action-fail messages std::string const_msg(int); // constructs normal messages (not implemented yet) }; #endif