/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #include "char_select.h" #include "../graphic/graphic.h" #include "../graphic/2xsai.h" char button_state[3]; char address[41]; char name[25]; //short hair_color = 0; //short hair_style = 0; DIALOG char_select_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ { tmw_dialog_proc, 300, 240, 200, 208, 0, -1, 0, 0, 0, 0, (char*)"Char select", NULL, NULL }, { tmw_text_proc, 304, 268, 192, 10, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }, { tmw_player_proc, 304, 282, 142, 100, 0, 0, 0, 0, 80, 60, NULL, NULL, NULL }, { tmw_button_proc, 398, 426, 44, 18, 0, -1, 'o', D_EXIT, -1, 0, (char*)"&Ok", NULL, NULL }, { tmw_button_proc, 446, 426, 44, 18, 0, -1, 'c', D_EXIT, -1, 0, (char*)"&Cancel", NULL, NULL }, { tmw_button_proc, 304, 426, 44, 18, 0, 0, 0, D_EXIT, 0, 0, button_state, NULL, NULL }, /* { gui_button_proc, 304, 356, 20, 20, 0, 0, 0, 0, 0, 0, "<", NULL, NULL }, { gui_button_proc, 328, 356, 20, 20, 0, 0, 0, 0, 0, 0, ">", NULL, NULL }, */ { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }, }; DIALOG char_create_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ { tmw_dialog_proc, 300, 240, 200, 208, 0, -1, 0, 0, 0, 0, (char*)"Char create", NULL, NULL }, { tmw_text_proc, 302, 386, 192, 20, 0, 0, 0, 0, 0, 0, (char *)"Name: ", NULL, NULL }, { tmw_edit_proc, 340, 386, 156, 20, 0, 0, 0, 0, 24, 0, name, NULL, NULL }, { tmw_button_proc, 398, 426, 44, 18, 0, -1, 'o', D_EXIT, -1, 0, (char*)"&Ok", NULL, NULL }, { tmw_button_proc, 446, 426, 44, 18, 0, -1, 'c', D_EXIT, -1, 0, (char*)"&Cancel", NULL, NULL }, { tmw_player_proc, 304, 282, 142, 100, 0, 0, 0, 0, 80, 60, NULL, NULL, NULL }, { tmw_incbutt_proc, 450, 282, 20, 20, 0, 0, 0, 0, 2, 0, (char*)"<", &char_info->hair_color, NULL }, { tmw_incbutt_proc, 472, 282, 20, 20, 0, 0, 0, 0, 1, 0, (char*)">", &char_info->hair_color, NULL }, { tmw_incbutt_proc2, 450, 304, 20, 20, 0, 0, 0, 0, 2, 0, (char*)"<", &char_info->hair_style, NULL }, { tmw_incbutt_proc2, 472, 304, 20, 20, 0, 0, 0, 0, 1, 0, (char*)">", &char_info->hair_style, NULL }, { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }, }; #define MAX_HAIR_COLOR 9 #define MAX_HAIR_STYLE 3 int tmw_incbutt_proc(int msg, DIALOG *d, int c) { if(msg==MSG_CLICK) { if(d->d1==1)char_info->hair_color++; else if(d->d1==2)char_info->hair_color--; if(char_info->hair_color<1)char_info->hair_color = MAX_HAIR_COLOR+1; if(char_info->hair_color>MAX_HAIR_COLOR+1)char_info->hair_color = 1; d->flags = 0; return D_O_K; } return tmw_button_proc(msg, d, c); } int tmw_incbutt_proc2(int msg, DIALOG *d, int c) { if(msg==MSG_CLICK) { if(d->d1==1)char_info->hair_style++; else if(d->d1==2)char_info->hair_style--; if(char_info->hair_style<1)char_info->hair_style = MAX_HAIR_STYLE+1; if(char_info->hair_style>MAX_HAIR_STYLE+1)char_info->hair_style = 1; d->flags = 0; return D_O_K; } return tmw_button_proc(msg, d, c); } int tmw_player_proc(int msg, DIALOG *d, int c) { if(msg==MSG_DRAW) { tmw_bitmap_proc(MSG_DRAW, d, 0); if(n_character>0) { masked_blit(playerset, gui_bitmap, 0, 0, d->x-10+40, d->y-10+30, 80, 60); masked_blit(hairset, gui_bitmap, 20*(char_info->hair_color-1), 20*4*(char_info->hair_style-1), d->x+21+40, d->y+5+30, 20, 20); } //textprintf(gui_bitmap, font, 0, 0, makecol(255,255,255), "%i", char_info->hair_style); //Super2xSaI(temp, gui_bitmap, 0, 0, d->x, d->y, temp->w*2, temp->h*2); //blit(temp, gui_bitmap, 0, 0, d->x, d->y, 60,50); } return D_O_K; } void char_select() { state = LOGIN; if(n_character>0) { char_select_dialog[1].dp = char_info->name; char_select_dialog[1].x = 400-text_length(font, char_info->name)/2; //char_select_dialog[2].dp = playerset; if(playerset==NULL)ok("Error", "Playerset not loaded"); strcpy(button_state, "Del"); char_select_dialog[3].flags &= D_CLOSE; } else { char *temp = (char *)malloc(3); strcpy(temp, ""); char_select_dialog[1].dp = temp; char_select_dialog[3].flags |= D_DISABLED; char_select_dialog[2].dp = NULL; strcpy(button_state, "New"); char_info->hair_color = 1; char_info->hair_style = 1; } //centre_dialog(char_select_dialog); DIALOG_PLAYER *player = init_dialog(char_select_dialog, -1); //centre_dialog(char_select_dialog); int gui_exit = 1; while((!key[KEY_ESC])&&(gui_exit)&&(!key[KEY_ENTER])) { clear_bitmap(buffer); blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); gui_exit = gui_update(player); blit(buffer, screen, 0, 0, 0, 0, 800, 600); } gui_exit = shutdown_dialog(player); if((gui_exit==3)||((key[KEY_ENTER])&&(strcmp(button_state, "Del")==0)))server_char_select(); else if(gui_exit==4)close_session(); else if(gui_exit==5)server_char_delete(); //alert("","","","","",0,0); if(state==LOGIN)close_session(); } void server_char_select() { // Request character selection WFIFOW(0) = net_w_value(0x0066); WFIFOB(2) = net_b_value(0); WFIFOSET(3); while((in_size<3)||(out_size>0))flush(); log("CharSelect", "Packet ID: %x, Length: %d, Packet_in_size %d", RFIFOW(0), get_length(RFIFOW(0)), RFIFOW(2)); log("CharSelect", "In_size: %d", in_size); if(RFIFOW(0)==0x0071) { while(in_size<28)flush(); char_ID = RFIFOL(2); memset(map_path, '\0', 480); append_filename(map_path, "./data/map/", RFIFOP(6), 480); map_address = RFIFOL(22); map_port = RFIFOW(26); state = GAME; log("CharSelect", "Map: %s", map_name); log("CharSelect", "Server: %s:%d", iptostring(map_address), map_port); RFIFOSKIP(28); close_session(); } else if(RFIFOW(0)==0x006c) { switch(RFIFOB(2)) { case 0: ok("Error", "Access denied"); break; case 1: ok("Error", "Cannot use this ID"); break; } state = CHAR_SELECT; RFIFOSKIP(3); } // Todo: add other packets } void server_char_delete() { state = CHAR_SELECT; // Delete a character if(!strcmp(button_state, "Del")) { if(yes_no("Confirm", "Are you sure?")==0) { // Request character deletion WFIFOW(0) = net_w_value(0x0068); WFIFOL(2) = net_l_value(char_info->id); WFIFOSET(46); while((in_size<2)||(out_size>0))flush(); if(RFIFOW(0)==0x006f) { RFIFOSKIP(2); ok("Info", "Player deleted"); free(char_info); n_character = 0; } else if(RFIFOW(0)==0x006c) { switch(RFIFOB(2)) { case 0: ok("Error", "Access denied"); break; case 1: ok("Error", "Cannot use this ID"); break; } RFIFOSKIP(3); } else ok("Error", "Unknown error"); } // Create a new character } else { n_character = 1; centre_dialog(char_create_dialog); DIALOG_PLAYER *player = init_dialog(char_create_dialog, -1); int gui_exit = 1; while ((!key[KEY_ESC])&&(gui_exit)) { clear_bitmap(buffer); blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); gui_exit = gui_update(player); blit(buffer, screen, 0, 0, 0, 0, 800, 600); } gui_exit = shutdown_dialog(player); if(gui_exit==3) { WFIFOW(0) = net_w_value(0x0067); strcpy(WFIFOP(2), name); WFIFOB(26) = net_b_value(5); WFIFOB(27) = net_b_value(5); WFIFOB(28) = net_b_value(5); WFIFOB(29) = net_b_value(5); WFIFOB(30) = net_b_value(5); WFIFOB(31) = net_b_value(5); WFIFOB(32) = net_b_value(0); WFIFOW(33) = net_w_value(char_info->hair_color); WFIFOW(35) = net_w_value(char_info->hair_style); WFIFOSET(37); while((in_size<3)||(out_size>0))flush(); if(RFIFOW(0)==0x006d) { while(in_size<108)flush(); char_info = (PLAYER_INFO *)malloc(sizeof(PLAYER_INFO)); char_info->id = RFIFOL(2);//account_ID; memset(char_info->name, '\0', 24); strcpy(char_info[0].name, RFIFOP(2+74)); char_info->hp = RFIFOW(2+42); char_info->max_hp = RFIFOW(2+44); char_info->sp = RFIFOW(2+46); char_info->max_sp = RFIFOW(2+48); char_info->job_lv = RFIFOL(2+16); char_info->job_xp = RFIFOL(2+12); char_info->lv = RFIFOW(2+58); char_info->xp = RFIFOL(2+4); char_info->gp = RFIFOL(2+8); char_info->STR = RFIFOB(2+98); char_info->AGI = RFIFOB(2+99); char_info->VIT = RFIFOB(2+100); char_info->INT = RFIFOB(2+101); char_info->DEX = RFIFOB(2+102); char_info->LUK = RFIFOB(2+103); char_info->hair_style = RFIFOW(2+54); char_info->hair_color = RFIFOW(2+70); char_info->weapon = RFIFOW(2+56); RFIFOSKIP(108); //n_character++; } else if(RFIFOW(0)==0x006c) { switch(RFIFOB(2)) { case 0: ok("Error", "Access denied"); break; case 1: ok("Error", "Cannot use this ID"); break; } RFIFOSKIP(3); n_character = 0; } else { ok("Error", "Unknown error"); n_character = 0; } } else n_character = 0; } }