/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef BUTTON_H #define BUTTON_H #include #include #include "../guichanfwd.h" class ImageRect; /** * Button widget. Same as the Guichan button but with custom look. * * \ingroup GUI */ class Button : public gcn::Button { public: /** * Default constructor. */ Button(); /** * Constructor, sets the caption of the button to the given string and * adds the given action listener. */ Button(const std::string &caption, const std::string &actionEventId, gcn::ActionListener *listener); /** * Destructor. */ ~Button(); /** * Draws the button. */ void draw(gcn::Graphics *graphics); /** * Enable/Disable highlighting */ void setLogged(bool enable) { mIsLogged = enable; } private: void init(); static ImageRect button[4]; /**< Button state graphics */ static int mInstances; /**< Number of button instances */ static float mAlpha; bool mIsLogged; /**< Makes the button appear pressed all the time */ }; #endif