/* * The Mana Client * Copyright (C) 2006-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ANIMATION_PARTICLE_H #define ANIMATION_PARTICLE_H #include "imageparticle.h" #include "simpleanimation.h" #include #include class Map; class AnimationParticle : public ImageParticle { public: AnimationParticle(Map *map, Animation animation); AnimationParticle(Map *map, xmlNodePtr animationNode, const std::string &dyePalettes = std::string()); ~AnimationParticle() override; bool update() override; private: SimpleAnimation mAnimation; /**< Used animation for this particle */ }; #endif