From f3c1994b573a8463ac6f0152b3baa7e3cbd37540 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Fri, 15 Jul 2011 02:07:34 +0200 Subject: Reached the state where the menu bar is now using image buttons. I had to adapt a bit the images given by Poison ivy to do that. --- src/gui/windowmenu.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 2595c819..1c5f2d77 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -50,19 +50,19 @@ WindowMenu::WindowMenu(): { int x = 0, h = 0; - addButton(":-)", x, h); - addButton(N_("Status"), x, h); - addButton(N_("Equipment"), x, h); - addButton(N_("Inventory"), x, h); + addButton(":-)", x, h, "button-icon-smilies.png"); + addButton(N_("Status"), x, h, "button-icon-status.png"); + addButton(N_("Equipment"), x, h, "button-icon-equipment.png"); + addButton(N_("Inventory"), x, h, "button-icon-inventory.png"); if (skillDialog->hasSkills()) - addButton(N_("Skills"), x, h); + addButton(N_("Skills"), x, h, "button-icon-skills.png"); // if (specialsWindow->hasSpecials()) - addButton(N_("Specials"), x, h); + addButton(N_("Specials"), x, h, "button-icon-specials.png"); addButton(N_("Social"), x, h, "button-icon-social.png"); - addButton(N_("Shortcut"), x, h); + addButton(N_("Shortcut"), x, h, "button-icon-shortcut.png"); addButton(N_("Setup"), x, h, "button-icon-setup.png"); setDimension(gcn::Rectangle(graphics->getWidth() - x - 3, 3, -- cgit v1.2.3-70-g09d2