From cc7931166279d2302afdcc1030c3d5b7e104faad Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Thu, 23 Jul 2009 10:30:32 -0600 Subject: Fix adding to existing item in inventory --- src/net/ea/inventoryhandler.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 6ee974fc..b6e91609 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -191,6 +191,11 @@ void InventoryHandler::handleMessage(MessageIn &msg) { player_node->pickedUp(itemInfo, amount); + Item *item = inventory->getItem(index); + + if (item && item->getId() == itemId) + amount += inventory->getItem(index)->getQuantity(); + inventory->setItem(index, itemId, amount, equipType != 0); } } break; -- cgit v1.2.3-70-g09d2