From 7982a54c295a8aaf5b4c855a4face377ba189d39 Mon Sep 17 00:00:00 2001 From: Eugenio Favalli Date: Thu, 18 Aug 2005 15:21:07 +0000 Subject: Updated reference to latest libxml, fixed a bug in updating skills, updated skill names database. --- src/game.cpp | 31 ++++++------------------------- src/gui/skill.cpp | 22 ++++++++++++++++------ src/gui/skill.h | 1 + 3 files changed, 23 insertions(+), 31 deletions(-) (limited to 'src') diff --git a/src/game.cpp b/src/game.cpp index 4b3d78a1..c130870f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -843,29 +843,10 @@ void do_parse() if (in_size >= 2) { // Check if the received packet is complete while (in_size >= (len = get_packet_length(id = RFIFOW(0)))) { - // Add infos to log file and dump the latest received packet - char pkt_nfo[60]; - sprintf(pkt_nfo,"In-buffer size: %i Packet id: %x Packet length: %i", in_size, RFIFOW(0), len); - /* - log_hex("Packet", "Packet_ID", RFIFOW(0)); - log_int("Packet", "Packet_length", get_length(RFIFOW(0))); - log_int("Packet", "Packet_in_size", RFIFOW(2)); - log_int("Packet", "In_size", in_size); - FILE *file = fopen("packet.dump", "wb"); - for(int i=0;isetDestination( get_dest_x(RFIFOP(50)), - get_dest_y(RFIFOP(50))); + get_dest_y(RFIFOP(50)));*/ break; // NPC dialog @@ -1556,7 +1537,7 @@ void do_parse() if (skillDialog->hasSkill(skillId)) { skillDialog->setSkill(skillId, RFIFOW(4 + k * 37 + 6), - RFIFOW(4 + k * 37 + 36)); + RFIFOB(4 + k * 37 + 36)); } else { skillDialog->addSkill( diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index ebacf761..064354cd 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -35,7 +35,7 @@ char *skill_db[] = { // 0-99 - "", "Basic", "Sword", "", "HP regeneration", "", "", "", "", "MP regeneration", + "", "Basic", "Sword", "Two hand", "HP regeneration", "Bash", "Provoke", "Magnum", "Endure", "MP regeneration", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "MAX weight", "Discount", "Overcharge", "", @@ -50,7 +50,7 @@ char *skill_db[] = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", - "", "", "First aid", "Play as dead", "", "", "", "", "", "", + "", "", "First aid", "Play as dead", "Moving recovery", "Fatal blow", "Auto berserk", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", @@ -66,26 +66,35 @@ SkillDialog::SkillDialog(): skillListBox = new ListBox(this); skillScrollArea = new ScrollArea(skillListBox); pointsLabel = new gcn::Label("Skill Points:"); - incButton = new Button(" Up "); + incButton = new Button("Up"); + useButton = new Button("Use"); closeButton = new Button("Close"); skillListBox->setEventId("skill"); incButton->setEventId("inc"); + useButton->setEventId("use"); closeButton->setEventId("close"); setContentSize(240, 240); - skillScrollArea->setDimension(gcn::Rectangle(5, 5, 229, 180)); + skillScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + skillScrollArea->setDimension(gcn::Rectangle(5, 5, 230, 180)); pointsLabel->setDimension(gcn::Rectangle(8, 190, 200, 16)); - incButton->setPosition(64, 210); - closeButton->setPosition(160, 210); + incButton->setPosition(skillScrollArea->getX(), 210); + useButton->setPosition(incButton->getX() + incButton->getWidth() + 10, + 210); + closeButton->setPosition( + skillScrollArea->getX() + skillScrollArea->getWidth() - closeButton->getWidth(), + 210); add(skillScrollArea); add(pointsLabel); add(incButton); + add(useButton); add(closeButton); skillListBox->addActionListener(this); incButton->addActionListener(this); + useButton->addActionListener(this); closeButton->addActionListener(this); setLocationRelativeTo(getParent()); @@ -176,6 +185,7 @@ bool SkillDialog::hasSkill(int id) void SkillDialog::addSkill(int id, int lv, int sp) { + printf("%i\n", id); SKILL *tmp = new SKILL(); tmp->id = id; tmp->lv = lv; diff --git a/src/gui/skill.h b/src/gui/skill.h index e71af12a..a9111528 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -51,6 +51,7 @@ class SkillDialog : public Window, public gcn::ActionListener, gcn::ScrollArea *skillScrollArea; gcn::Label *pointsLabel; gcn::Button *incButton; + gcn::Button *useButton; gcn::Button *closeButton; std::vector skillList; -- cgit v1.2.3-70-g09d2