From 43acec909720a799d2dcb1833644bafe825ad78a Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Mon, 1 Aug 2005 10:39:46 +0000 Subject: Fixed autoTarget not being set to NULL on map change. --- src/game.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/game.cpp b/src/game.cpp index 52979547..6afe733d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1281,6 +1281,7 @@ void do_parse() } } beings.clear(); + autoTarget = NULL; // Re-add the local player node add_node(player_node); -- cgit v1.2.3-70-g09d2