From 306ad2effe4d0897453e61ad787e01dc47c33076 Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Tue, 12 Mar 2024 13:24:16 +0100 Subject: General code cleanups * Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers --- src/resources/spritedef.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/resources/spritedef.h') diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index fafd6a41..49798afc 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -53,8 +53,6 @@ struct SpriteDisplay std::list particles; }; -using SpriteRefs = std::list::const_iterator; - /* * Remember those are the main action. * Action subtypes, e.g.: "attack_bow" are to be passed by items.xml after -- cgit v1.2.3-70-g09d2