From 4b8df221acc3bd3e681357df912bdbc7a1ce6c3f Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Thu, 23 Aug 2007 13:43:17 +0000 Subject: Removed two useless popup related methods, used generic close button functionality for the debug window and renamed Particle::mVector to Particle::mVelocity for clarity. --- src/particleemitter.cpp | 30 +++++++++++++----------------- 1 file changed, 13 insertions(+), 17 deletions(-) (limited to 'src/particleemitter.cpp') diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index 5b5e86b9..ea7b87d6 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -248,10 +248,9 @@ ParticleEmitter::readMinMax(xmlNodePtr propertyNode, T def) { MinMax retval; - def = (T)XML::getFloatProperty(propertyNode, "value", (double)def); - retval.set ( (T)XML::getFloatProperty(propertyNode, "min", (double)def), - (T)XML::getFloatProperty(propertyNode, "max", (double)def) - ); + def = (T) XML::getFloatProperty(propertyNode, "value", (double) def); + retval.set((T) XML::getFloatProperty(propertyNode, "min", (double) def), + (T) XML::getFloatProperty(propertyNode, "max", (double) def)); return retval; } @@ -284,19 +283,17 @@ ParticleEmitter::createParticles() newParticle->setPosition( - mParticlePosX.value(), - mParticlePosY.value(), - mParticlePosZ.value() - ); + mParticlePosX.value(), + mParticlePosY.value(), + mParticlePosZ.value()); float angleH = mParticleAngleHorizontal.value(); float angleV = mParticleAngleVertical.value(); float power = mParticlePower.value(); - newParticle->setVector( - cos(angleH) * cos(angleV) * power, - sin(angleH) * cos(angleV) * power, - sin(angleV) * power - ); + newParticle->setVelocity( + cos(angleH) * cos(angleV) * power, + sin(angleH) * cos(angleV) * power, + sin(angleV) * power); newParticle->setRandomnes(mParticleRandomnes.value()); newParticle->setGravity(mParticleGravity.value()); @@ -312,10 +309,9 @@ ParticleEmitter::createParticles() newParticle->setFadeOut(mParticleFadeOut.value()); newParticle->setFadeIn(mParticleFadeIn.value()); - for ( std::list::iterator i = mParticleChildEmitters.begin(); - i != mParticleChildEmitters.end(); - i++ - ) + for (std::list::iterator i = mParticleChildEmitters.begin(); + i != mParticleChildEmitters.end(); + i++) { newParticle->addEmitter(new ParticleEmitter(*i)); } -- cgit v1.2.3-70-g09d2