From e86f83ed987461adabcbc02508107366b8c65558 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Thu, 18 Aug 2011 02:43:38 +0200 Subject: Made the equipment window not use server specific code again. I also made the number of slots displayed taken from the equip.xml file for manaserv. --- src/net/manaserv/inventoryhandler.cpp | 3 +++ src/net/tmwa/inventoryhandler.cpp | 5 +++++ 2 files changed, 8 insertions(+) (limited to 'src/net') diff --git a/src/net/manaserv/inventoryhandler.cpp b/src/net/manaserv/inventoryhandler.cpp index 021d7696..a5875e08 100644 --- a/src/net/manaserv/inventoryhandler.cpp +++ b/src/net/manaserv/inventoryhandler.cpp @@ -308,6 +308,9 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) it->second.mAmountUsed, it->first); } + // The backend is ready, we can setup the equipment window. + if (equipmentWindow) + equipmentWindow->loadEquipBoxes(); } break; diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index ff875e69..76eb85f5 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -31,6 +31,7 @@ #include "localplayer.h" #include "log.h" +#include "gui/equipmentwindow.h" #include "gui/widgets/chattab.h" #include "net/messagein.h" @@ -388,6 +389,10 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) { mEquips.setEquipment(getSlot(equipType), index); } + + // Load the equipment boxes + if (equipmentWindow) + equipmentWindow->loadEquipBoxes(); } break; -- cgit v1.2.3-70-g09d2