From 4e2ced304a2013808b2481cceb7622848b073e5b Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Sun, 9 Mar 2008 20:41:27 +0000 Subject: Implemented possibility to rotate particle emitters. Implemented interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database. --- src/net/beinghandler.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/net') diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 3e55cce9..05795cb1 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -569,10 +569,11 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) void BeingHandler::handleBeingAttackMessage(MessageIn &msg) { Being *being = beingManager->findBeing(msg.readInt16()); + int direction = msg.readInt8(); + int attackType = msg.readInt8(); + if (!being) return; - being->setAction(Being::ATTACK); - int direction = msg.readInt8(); switch (direction) { case DIRECTION_UP: being->setDirection(Being::UP); break; @@ -580,6 +581,10 @@ void BeingHandler::handleBeingAttackMessage(MessageIn &msg) case DIRECTION_LEFT: being->setDirection(Being::LEFT); break; case DIRECTION_RIGHT: being->setDirection(Being::RIGHT); break; } + + logger->log("Attacktype: %d", attackType); + + being->setAction(Being::ATTACK, attackType); } void BeingHandler::handleBeingsDamageMessage(MessageIn &msg) -- cgit v1.2.3-70-g09d2