From 5727a2d9eeb0688a16e5b7fe32f6d9836c4f7a4e Mon Sep 17 00:00:00 2001 From: Chuck Miller Date: Thu, 11 Nov 2010 21:55:25 -0500 Subject: Have the event system channels use enums instead of strings Reviewed-by: Freeyorp --- src/net/tmwa/npchandler.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/net/tmwa/npchandler.cpp') diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index e1615fec..1f85e9a6 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -69,7 +69,7 @@ NpcHandler::NpcHandler() handledMessages = _messages; npcHandler = this; - listen("NPC"); + listen(CHANNEL_NPC); } void NpcHandler::handleMessage(Net::MessageIn &msg) @@ -88,42 +88,42 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) event = new Mana::Event("Menu"); event->setInt("id", npcId); parseMenu(event, msg.readString(msg.getLength() - 8)); - event->trigger("NPC"); + event->trigger(CHANNEL_NPC); break; case SMSG_NPC_MESSAGE: event = new Mana::Event("Message"); event->setInt("id", npcId); event->setString("text", msg.readString(msg.getLength() - 8)); - event->trigger("NPC"); + event->trigger(CHANNEL_NPC); break; case SMSG_NPC_CLOSE: // Show the close button event = new Mana::Event("Close"); event->setInt("id", npcId); - event->trigger("NPC"); + event->trigger(CHANNEL_NPC); break; case SMSG_NPC_NEXT: // Show the next button event = new Mana::Event("Next"); event->setInt("id", npcId); - event->trigger("NPC"); + event->trigger(CHANNEL_NPC); break; case SMSG_NPC_INT_INPUT: // Request for an integer event = new Mana::Event("IntegerInput"); event->setInt("id", npcId); - event->trigger("NPC"); + event->trigger(CHANNEL_NPC); break; case SMSG_NPC_STR_INPUT: // Request for a string event = new Mana::Event("StringInput"); event->setInt("id", npcId); - event->trigger("NPC"); + event->trigger(CHANNEL_NPC); break; } @@ -133,9 +133,9 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) player_node->setAction(Being::STAND); } -void NpcHandler::event(const std::string &channel, const Mana::Event &event) +void NpcHandler::event(Channels channel, const Mana::Event &event) { - if (channel == "NPC") + if (channel == CHANNEL_NPC) { if (event.getName() == "doTalk") { -- cgit v1.2.3-70-g09d2