From 13c4a1131854887ac9ec83f80c7964f6b2949c87 Mon Sep 17 00:00:00 2001 From: Stefan Dombrowski Date: Mon, 11 Apr 2011 21:07:32 +0200 Subject: Removing annoying NPC trade messages from chat The thanks messages got removed, because they are useless and when selling many items they completely trashed the chat. The pick-up information for money now respects the configuration. Reviewed-by: thorbjorn --- src/net/tmwa/buysellhandler.cpp | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'src/net/tmwa/buysellhandler.cpp') diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp index 209f034d..fae63c67 100644 --- a/src/net/tmwa/buysellhandler.cpp +++ b/src/net/tmwa/buysellhandler.cpp @@ -112,11 +112,7 @@ void BuySellHandler::handleMessage(Net::MessageIn &msg) break; case SMSG_NPC_BUY_RESPONSE: - if (msg.readInt8() == 0) - { - localChatTab->chatLog(_("Thanks for buying."), BY_SERVER); - } - else + if (msg.readInt8() != 0) { // Reset player money since buy dialog already assumed purchase // would go fine @@ -126,11 +122,8 @@ void BuySellHandler::handleMessage(Net::MessageIn &msg) break; case SMSG_NPC_SELL_RESPONSE: - if (msg.readInt8() == 0) - localChatTab->chatLog(_("Thanks for selling."), BY_SERVER); - else + if (msg.readInt8() != 0) localChatTab->chatLog(_("Unable to sell."), BY_SERVER); - break; } } -- cgit v1.2.3-70-g09d2