From 56f501c8148b1061a02547d37b20eeeeb64029db Mon Sep 17 00:00:00 2001 From: Bertram Date: Tue, 9 Feb 2010 01:42:50 +0100 Subject: Made the Beings' logic be able to handle any tile height/width. This is the First step to get rid of most hardcoded 32 values. --- src/net/manaserv/playerhandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/manaserv/playerhandler.cpp') diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp index 9dbd3027..007aa93f 100644 --- a/src/net/manaserv/playerhandler.cpp +++ b/src/net/manaserv/playerhandler.cpp @@ -432,7 +432,7 @@ int PlayerHandler::getJobLocation() return -1; } -float PlayerHandler::getDefaultWalkSpeed() +Vector PlayerHandler::getDefaultWalkSpeed() { // Return translation in pixels per ticks. return ManaServ::BeingHandler::giveSpeedInPixelsPerTicks(6.0f); -- cgit v1.2.3-70-g09d2