From 0cf7a6a12f361faf7a2a1c01b14d6c33fe811d62 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 1 Oct 2009 19:56:50 +0300 Subject: Allow player to talk after death Mantis-issue: 938 (TMW Mantis) --- src/net/manaserv/beinghandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/manaserv/beinghandler.cpp') diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp index 99b01090..5f9d1586 100644 --- a/src/net/manaserv/beinghandler.cpp +++ b/src/net/manaserv/beinghandler.cpp @@ -323,7 +323,7 @@ void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg) }; std::string message(deadMsg[rand()%13]); message.append(std::string(" ") + _("Press OK to respawn.")); - OkDialog *dlg = new OkDialog(_("You Died"), message); + OkDialog *dlg = new OkDialog(_("You Died"), message, false); dlg->addActionListener(&(ManaServ::respawnListener)); } } -- cgit v1.2.3-70-g09d2