From 430bbe292eb51b3f3bb7b356d8b218b28bed0ff4 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Mon, 23 Jul 2007 16:51:13 +0000 Subject: Converted NPC code to new server. --- src/net/gameserver/player.cpp | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) (limited to 'src/net/gameserver/player.cpp') diff --git a/src/net/gameserver/player.cpp b/src/net/gameserver/player.cpp index 9af0c238..daf76c3e 100644 --- a/src/net/gameserver/player.cpp +++ b/src/net/gameserver/player.cpp @@ -67,7 +67,7 @@ void Net::GameServer::Player::equip(int slot) Net::GameServer::connection->send(msg); } -void Net::GameServer::Player::attack(unsigned char direction) +void Net::GameServer::Player::attack(int direction) { MessageOut msg(PGMSG_ATTACK); msg.writeByte(direction); @@ -80,3 +80,18 @@ void Net::GameServer::Player::changeAction(Being::Action action) msg.writeByte(action); Net::GameServer::connection->send(msg); } + +void Net::GameServer::Player::talkToNPC(int id, bool restart) +{ + MessageOut msg(restart ? PGMSG_NPC_TALK : PGMSG_NPC_TALK_NEXT); + msg.writeShort(id); + Net::GameServer::connection->send(msg); +} + +void Net::GameServer::Player::selectFromNPC(int id, int choice) +{ + MessageOut msg(PGMSG_NPC_SELECT); + msg.writeShort(id); + msg.writeByte(choice); + Net::GameServer::connection->send(msg); +} -- cgit v1.2.3-70-g09d2