From ad4b0d0b8e32e61798ade9c256f850e8f96575f3 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Wed, 1 Oct 2008 18:04:15 +0000 Subject: Possible fix for the arrow crashing bug. Confirmation needed. --- src/net/equipmenthandler.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/net/equipmenthandler.cpp') diff --git a/src/net/equipmenthandler.cpp b/src/net/equipmenthandler.cpp index 0fc98175..b5c9fe2b 100644 --- a/src/net/equipmenthandler.cpp +++ b/src/net/equipmenthandler.cpp @@ -146,22 +146,22 @@ void EquipmentHandler::handleMessage(MessageIn *msg) break; } - if (equipPoint & 0x8000) { // Arrows - player_node->mEquipment->setArrows(NULL); - position = 11; - } else { - mask = 1; - position = 0; - while (!(equipPoint & mask)) { - mask <<= 1; - position++; - } + mask = 1; + position = 0; + while (!(equipPoint & mask)) { + mask <<= 1; + position++; + } - item = inventory->getItem(index); - if (!item) - break; + item = inventory->getItem(index); + if (!item) + break; - item->setEquipped(false); + item->setEquipped(false); + if (equipPoint & 0x8000) { // Arrows + player_node->mEquipment->setArrows(NULL); + } + else { player_node->mEquipment->removeEquipment(position); } logger->log("Unequipping: %i %i(%i) %i", -- cgit v1.2.3-70-g09d2