From 306ad2effe4d0897453e61ad787e01dc47c33076 Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Tue, 12 Mar 2024 13:24:16 +0100 Subject: General code cleanups * Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers --- src/localplayer.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/localplayer.h') diff --git a/src/localplayer.h b/src/localplayer.h index 43a1fe6d..0013a471 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -249,9 +249,8 @@ class LocalPlayer final : public Being int mWalkingDir = 0; /**< The direction the player is walking in. */ bool mPathSetByMouse = false; /**< Tells if the path was set using mouse */ - using MessagePair = std::pair; /** Queued messages*/ - std::list mMessages; + std::list> mMessages; int mMessageTime = 0; bool mShowIp = false; -- cgit v1.2.3-70-g09d2