From 8bde9095c5840b8d62ebafe11beaed98877d6ac2 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 9 Oct 2005 03:34:45 +0000 Subject: * Made Sprite into an interface implemented by both FloorItem and Being, which hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. --- src/inventory.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/inventory.h') diff --git a/src/inventory.h b/src/inventory.h index 461a4a50..bd6da744 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -97,6 +97,4 @@ class Inventory Item *items; /**< The holder of items */ }; -extern Inventory *inventory; - #endif -- cgit v1.2.3-70-g09d2