From f8a90f4964ad694e1d6166f82b51897629df487c Mon Sep 17 00:00:00 2001
From: Bjørn Lindeijer <bjorn@lindeijer.nl>
Date: Tue, 28 Dec 2004 11:21:47 +0000
Subject: Inventory dialog is also not a dialog.

---
 src/gui/inventory.cpp | 18 +++++++++---------
 src/gui/inventory.h   |  6 +++---
 src/gui/shop.cpp      |  4 ++--
 3 files changed, 14 insertions(+), 14 deletions(-)

(limited to 'src/gui')

diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index f5479d29..d506d8ed 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -24,7 +24,7 @@
 #include "inventory.h"
 #include <sstream>
 
-InventoryDialog::InventoryDialog(gcn::Container *parent):
+InventoryWindow::InventoryWindow(gcn::Container *parent):
     Window(parent, "Inventory")
 {
     setSize(322, 60);
@@ -37,11 +37,11 @@ InventoryDialog::InventoryDialog(gcn::Container *parent):
     }
 }
 
-InventoryDialog::~InventoryDialog()
+InventoryWindow::~InventoryWindow()
 {
 }
 
-void InventoryDialog::draw(gcn::Graphics *graphics)
+void InventoryWindow::draw(gcn::Graphics *graphics)
 {
     int x, y;
     getAbsolutePosition(x, y);
@@ -121,13 +121,13 @@ void InventoryDialog::draw(gcn::Graphics *graphics)
 }
 
 
-int InventoryDialog::addItem(int index, int id, int quantity) {
+int InventoryWindow::addItem(int index, int id, int quantity) {
     items[index].id = id;
     items[index].quantity += quantity;
     return 0;
 }
 
-int InventoryDialog::removeItem(int id) {
+int InventoryWindow::removeItem(int id) {
     for (int i = 0; i < INVENTORY_SIZE; i++) {
         if (items[i].id == id) {
             items[i].id = -1;
@@ -137,17 +137,17 @@ int InventoryDialog::removeItem(int id) {
     return 0;
 }
 
-int InventoryDialog::changeQuantity(int index, int quantity) {
+int InventoryWindow::changeQuantity(int index, int quantity) {
     items[index].quantity = quantity;
     return 0;
 }
 
-int InventoryDialog::increaseQuantity(int index, int quantity) {
+int InventoryWindow::increaseQuantity(int index, int quantity) {
     items[index].quantity += quantity;
     return 0;
 }
 
-int InventoryDialog::useItem(int index, int id) {
+int InventoryWindow::useItem(int index, int id) {
     WFIFOW(0) = net_w_value(0x00a7);
     WFIFOW(2) = net_w_value(index);
     WFIFOL(4) = net_l_value(id);
@@ -157,7 +157,7 @@ int InventoryDialog::useItem(int index, int id) {
     return 0;
 }
 
-int InventoryDialog::dropItem(int index, int amunt) {
+int InventoryWindow::dropItem(int index, int amunt) {
     WFIFOW(0) = net_w_value(0x00a7);
     WFIFOW(2) = net_w_value(index);
     WFIFOL(4) = net_l_value(amunt);
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index d21f4ebd..a89578a3 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -50,10 +50,10 @@ struct ITEM_HOLDER { // the holder of a item
  *
  * \ingroup GUI
  */
-class InventoryDialog : public Window {
+class InventoryWindow : public Window {
     public:
-        InventoryDialog(gcn::Container *parent);
-        ~InventoryDialog();
+        InventoryWindow(gcn::Container *parent);
+        ~InventoryWindow();
 
         /**
          * Draws the inventory window.
diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp
index a7a9e358..4cdfd9f4 100644
--- a/src/gui/shop.cpp
+++ b/src/gui/shop.cpp
@@ -68,7 +68,7 @@ void add_buy_item(short id, int price) {
 }
 
 void add_sell_item(short index, int price) {
-    int id = inventoryDialog->items[index].id;
+    int id = inventoryWindow->items[index].id;
     ITEM_SHOP *item_shop = (ITEM_SHOP *)malloc(sizeof(ITEM_SHOP));
     if (id >= 501 && id <= 511)
         sprintf(item_shop->name, "%s %i gp", item_db[id-501], price);
@@ -77,7 +77,7 @@ void add_sell_item(short index, int price) {
     item_shop->price = price;
     item_shop->index = index;
     item_shop->id = id;
-    item_shop->quantity  = inventoryDialog->items[index].quantity;
+    item_shop->quantity  = inventoryWindow->items[index].quantity;
     item_shop->next = NULL;
     if (shop == NULL) 
         shop = item_shop;
-- 
cgit v1.2.3-70-g09d2