From ae8c3e89728ddc1f8e91e6e54ded039fd1fa600f Mon Sep 17 00:00:00 2001 From: Bertram Date: Fri, 16 Oct 2009 01:12:09 +0200 Subject: Made the keyboard walking pixel exact again. What's left is working on player corner handling and directions while walking. --- src/gui/viewport.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gui') diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 7010ced6..cf21288c 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -378,6 +378,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) mLocalWalkTime = tick_time; player_node->setDestination(event.getX() + (int) mPixelViewX, event.getY() + (int) mPixelViewY); + player_node->pathSetByMouse(); } #else player_node->setDestination(tilex, tiley); -- cgit v1.2.3-70-g09d2