From c2ae6d9cea9fc3d861e73d4cf7eca5284519758e Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Wed, 11 Mar 2009 18:06:30 -0600 Subject: Added a new Popup class, which overall is functionally similar to the Window class, but stripped down to the bare essential functionality to just draw and position them. This means no resizing, no close buttons, no ability to move them, etc. This should help reduce the overhead in drawing speech bubbles, as well as other popup type dialogs, but is also not a drop in replacement for the Window class as well. Signed-off-by: Ira Rice --- src/gui/ministatus.cpp | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) (limited to 'src/gui/ministatus.cpp') diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 6537b48e..18b9d714 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -31,13 +31,8 @@ #include "../utils/stringutils.h" MiniStatusWindow::MiniStatusWindow(): - Window("") + Popup("MiniStatus") { - setWindowName("MiniStatus"); - setResizable(false); - setMovable(false); - setTitleBarHeight(0); - mHpBar = new ProgressBar(1.0f, 100, 20, 0, 171, 34); mMpBar = new ProgressBar(1.0f, 100, 20, 26, 102, 230); mXpBar = new ProgressBar(1.0f, 100, 20, 143, 192, 211); @@ -52,25 +47,17 @@ MiniStatusWindow::MiniStatusWindow(): setContentSize(mXpBar->getX() + mXpBar->getWidth(), mXpBar->getY() + mXpBar->getHeight()); - setDefaultSize(0, 0, getWidth(), getHeight()); - loadWindowState(); } void MiniStatusWindow::update() { // HP Bar coloration if (player_node->mHp < int(player_node->mMaxHp / 3)) - { mHpBar->setColor(223, 32, 32); // Red - } else if (player_node->mHp < int((player_node->mMaxHp / 3) * 2)) - { mHpBar->setColor(230, 171, 34); // Orange - } else - { mHpBar->setColor(0, 171, 34); // Green - } float xp = (float) player_node->getXp() / player_node->mXpForNextLevel; -- cgit v1.2.3-70-g09d2