From 391203d83ed7a72b54fb7d7c72dbe35db14f0ea9 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 28 Aug 2006 23:04:08 +0000 Subject: Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch. --- src/gui/itemcontainer.cpp | 21 +++++++++------------ 1 file changed, 9 insertions(+), 12 deletions(-) (limited to 'src/gui/itemcontainer.cpp') diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index edcf9764..c7c55fd9 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -41,8 +41,6 @@ ItemContainer::ItemContainer(Inventory *inventory): mInventory(inventory) { ResourceManager *resman = ResourceManager::getInstance(); - mItemset = resman->getSpriteset("graphics/sprites/items.png", 32, 32); - if (!mItemset) logger->error("Unable to load items.png"); mSelImg = resman->getImage("graphics/gui/selection.png"); if (!mSelImg) logger->error("Unable to load selection.png"); @@ -55,7 +53,6 @@ ItemContainer::ItemContainer(Inventory *inventory): ItemContainer::~ItemContainer() { - mItemset->decRef(); mSelImg->decRef(); } @@ -73,8 +70,8 @@ void ItemContainer::logic() void ItemContainer::draw(gcn::Graphics* graphics) { - int gridWidth = mItemset->get(0)->getWidth() + 4; - int gridHeight = mItemset->get(0)->getHeight() + 10; + int gridWidth = 36; //(item icon width + 4) + int gridHeight = 42; //(item icon height + 10) int columns = getWidth() / gridWidth; // Have at least 1 column @@ -113,11 +110,11 @@ void ItemContainer::draw(gcn::Graphics* graphics) } // Draw item icon - int idx; - if ((idx = item->getInfo()->getImage()) > 0) + Image* image; + if ((image = item->getInfo()->getImage()) != NULL) { dynamic_cast(graphics)->drawImage( - mItemset->get(idx - 1), itemX, itemY); + image, itemX, itemY); } // Draw item caption @@ -133,8 +130,8 @@ void ItemContainer::setWidth(int width) { gcn::Widget::setWidth(width); - int gridWidth = mItemset->get(0)->getWidth() + 4; - int gridHeight = mItemset->get(0)->getHeight() + 14; + int gridWidth = 36; //item icon width + 4 + int gridHeight = 46; //item icon height + 14 int columns = getWidth() / gridWidth; if (columns < 1) @@ -158,8 +155,8 @@ void ItemContainer::selectNone() void ItemContainer::mousePress(int mx, int my, int button) { - int gridWidth = mItemset->get(0)->getWidth() + 4; - int gridHeight = mItemset->get(0)->getHeight() + 10; + int gridWidth = 36; //(item icon width + 4) + int gridHeight = 42; //(item icon height + 10) int columns = getWidth() / gridWidth; if (button == gcn::MouseInput::LEFT || gcn::MouseInput::RIGHT) -- cgit v1.2.3-70-g09d2 From e8f94fe7ca5e7e7838eaa84f1792b4b42b4bada3 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Fri, 29 Sep 2006 23:59:08 +0000 Subject: Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch. --- ChangeLog | 339 ++++++++++++++++++++++++++++++--------- NEWS | 10 +- README | 3 +- data/graphics/images/Makefile.am | 9 +- data/help/changes.txt | 31 ++++ data/help/commands.txt | 1 + data/help/header.txt | 2 +- debian/changelog | 8 + debian/tmw-music.install | 2 + src/Makefile.am | 3 + src/animatedsprite.cpp | 87 +++++++--- src/animatedsprite.h | 16 +- src/animation.cpp | 33 +++- src/animation.h | 16 ++ src/being.cpp | 25 +-- src/beingmanager.cpp | 29 +++- src/beingmanager.h | 19 ++- src/engine.cpp | 4 +- src/floor_item.cpp | 4 +- src/game.cpp | 77 ++++++--- src/game.h | 17 +- src/gui/buy.cpp | 47 +++--- src/gui/buy.h | 12 +- src/gui/char_select.cpp | 22 +++ src/gui/char_select.h | 2 + src/gui/equipmentwindow.cpp | 4 +- src/gui/gui.cpp | 13 ++ src/gui/inventorywindow.cpp | 58 ++++--- src/gui/inventorywindow.h | 20 ++- src/gui/itemcontainer.cpp | 35 +++- src/gui/itemcontainer.h | 35 +++- src/gui/listbox.cpp | 57 ++++++- src/gui/listbox.h | 41 ++++- src/gui/minimap.cpp | 4 +- src/gui/playerbox.cpp | 2 +- src/gui/popupmenu.cpp | 2 +- src/gui/selectionlistener.h | 78 +++++++++ src/gui/sell.cpp | 40 +++-- src/gui/sell.h | 13 +- src/gui/setup.cpp | 4 +- src/gui/setup_video.cpp | 52 +++++- src/gui/setup_video.h | 4 + src/gui/trade.cpp | 63 ++++---- src/gui/trade.h | 10 +- src/gui/updatewindow.cpp | 18 ++- src/gui/updatewindow.h | 5 + src/gui/window.cpp | 12 +- src/item.h | 2 +- src/localplayer.h | 7 +- src/main.cpp | 108 +++++++------ src/map.cpp | 24 ++- src/net/inventoryhandler.cpp | 11 +- src/resources/image.cpp | 21 ++- src/resources/image.h | 7 + src/resources/iteminfo.cpp | 31 ++-- src/resources/iteminfo.h | 34 ++-- src/resources/itemmanager.cpp | 9 +- src/resources/itemmanager.h | 8 +- src/tmw.rc | 8 +- tools/Reorganize.java | 128 ++++++++++----- 60 files changed, 1336 insertions(+), 450 deletions(-) create mode 100644 src/gui/selectionlistener.h (limited to 'src/gui/itemcontainer.cpp') diff --git a/ChangeLog b/ChangeLog index aa54e32e..33fab8df 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,10 +1,148 @@ -2006-08-30 Yohann Ferreira +2006-09-28 Björn Steinbrink + + * src/map.cpp: Fix random crashes when map tiles are missing. + +2006-09-28 Bjørn Lindeijer + + * data/graphics/maps/new_2-1.tmx.gz: Matt Howe fixed up cave map. + +2006-09-26 Eugenio Favalli + + * data/graphics/maps/new_6-1.tmx.gz: Alderan fixed a map issue. + +2006-09-25 Bjørn Lindeijer + + * data/graphics/sprites/hairstyle*.png, + data/graphics/sprites/hairstyle*.xml, tools/Reorganize.java: Removed + unused frames from the hairsets. + * src/resources/image.h: Defined NO_SDL_GLEXT to prevent a + redefinition when gl.h also tries to define OpenGL extensions (patch + accepted from Rogier Polak). + +2006-09-23 Bjørn Lindeijer + + * data/maps/new_5-1.tmx.gz: Accepted new version by Matt Howe, fixing + several mapping issues. + +2006-09-21 Eugenio Favalli + + * data/graphics/tiles/Makefile.am: Added missing tileset. + * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Made canceling the + update process non-blocking (Patch by VictorSan). + +2006-09-21 Philipp Sehmisch + + * src/animation.cpp, src/animation.h, src/animatedsprite.cpp, + src/animatedsprite.h: Removed some obsolete code and implemented + the posibility to define an token in the s + that allows to define an animation that doesn't loop and returns + to the STAND animation when finished. + * data/graphics/sprites/hairstyle*.xml, + data/graphics/sprites/item0*.xml, + data/graphics/sprites/monster*.xml, + data/graphics/sprites/weapons.xml: Used the token for all + attack animations fixing the problem with looping monster attack + animations. + +2006-09-20 Philipp Sehmisch + + * data/graphics/items/generic-whitefur.png, + data/graphics/items/generic-cavesnakelamp.png, + data/graphics/items/generic-hardspike.png, + data/graphics/items/generic-pinkantennae.png, + data/graphics/items/Makefile.am, data/items.xml: Added drops for new + monsters. + * src/gui/setup.cpp, src/gui/setup_video.cpp, + src/gui/setup_video.h: Added a slider for controlling the overlay + detail to the video setup dialog based on a patch by VictorSan. + * data/maps/new_14-1.tmx.gz, data/maps/new_16-1.tmx.gz: Added cloud + effect and minimap. + * data/images/Makefile.am: Updated makefile. + +2006-09-19 Bjørn Lindeijer + + * data/graphics/sprites/Makefile.am: Added missing monster19 sprite. + +2006-09-17 Eugenio Favalli + + * data/maps/Makefile.am: Added missing maps. + * data/maps/new_10-1.tmx.gz: Disabled layer compression. + +2006-09-18 Philipp Sehmisch + + * data/maps/new_9-1.tmx.gz: Fixed some mapping bugs (new walkmap + required). + +2006-09-17 Eugenio Favalli + + * data/maps/new_10-1.tmx.gz: Fixed transparent snow issue (Fix by + Pajarico). + +2006-09-17 Björn Steinbrink + + * src/game.cpp: Stop using the sticky window attribute which is + unneeded for the current implementation, instead adjust the set of + affected windows by the 'hide' shortcut. + +2006-09-17 Philipp Sehmisch + + * data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz, + data/maps/new_16-1.tmx.gz: fixed some mapping errors. + +2006-09-16 Philipp Sehmisch + + * src/animatedsprite.cpp, src/animatedsprite.h: Fixed the crash when + attacking without a weapon, some additional stability improvements and + more descriptive variable names in the parsing algorithmn. + +2006-09-16 Eugenio Favalli + + * data/help/changes.txt, data/help/header.txt, NEWS, README, + src/tmw.rc: Updated release infos. + +2006-09-14 Philipp Sehmisch + + * src/animation.h, src/animatedsprite.h, + data/graphics/sprites/weapon.xml: Some modifications at the animation + system. No more "undefined action foo" warnings in the tmw.log. Not + visible actions must now be declared explicitely. + * data/graphics/images/ambient/sandstorm.png, + data/graphics/images/ambient/clouds.png: Improved quality of the overlay + graphics. + +2006-09-14 Björn Steinbrink + + * src/gui/char_select.cpp: Remove debug output. + * src/gui/char_select.cpp, src/main.cpp: Fix the character name + matching loop and add support for saving the last used character + (based on a patch by Andrew Harrison). + * src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Clean + up the player selection stuff, it's a bit nicer now. + * src/main.cpp: Fix up the player selection command line option. + +2006-09-13 Yohann Ferreira * src/Makefile.am, src/gui/widgets, src/gui/widgets/dropdown.h, src/gui/widgets/dropdown.cpp, src/gui/serverdialog.h, src/gui/serverdialog.cpp: Added a reusable skinned dropdown widget in the new widgets folder. Other widgets will be be moved there later. +2006-09-12 Bjørn Lindeijer + + * src/game.cpp, src/game.h: Simplified fps limiting a bit and added + some comments. Now based on ConfigListener so that the fpslimit option + doesn't need to be queried the whole time. + * NEWS: Updated with some items. + +2006-09-11 Eugenio Favalli + + * src/game.cpp: Fixed more fps issues. + +2006-09-09 Bjørn Lindeijer + + * src/gui/gui.cpp: Removed easy targeting functionality since it + interferes with walking around too much. Targeting can still be rather + conveniently done with 'a' or the middle mouse button. 2006-09-09 Guillaume Melquiond @@ -13,6 +151,72 @@ * src/localplayer.h, src/being.cpp, src/net/beinghandler.cpp, src/being.h: Fitted being trajectories to synchronization messages. +2006-09-07 Björn Steinbrink + + * src/resources/image.cpp: Fixed a typo. + * src/resources/image.cpp: Worked around a memory leak when using + OpenGL. + +2006-09-06 Philipp Sehmisch + + * data/graphics/sprites/item010.png, data/graphics/sprites/item010.xml, + data/graphics/sprites/Makefile.am: Added santa hat sprites and updated + makefile. + +2006-09-06 Eugenio Favalli + + * src/game.cpp, src/gui/setup_video.cpp, src/main.cpp: Fixed fps + limiter issues and increased default limit to 60. + * src/game.cpp: Fixed fps limiter when disabled. + +2006-09-05 Philipp Sehmisch + * data/graphics/tiles/Woodland_ground.png, + data/graphics/tiles/Woodland_x2.png, + data/graphics/tiles/Woodland_x3.png: Some minor improvements and + additions at my tilesets. + * data/graphics/sprites/monster0.xml, + data/graphics/sprites/monster1.xml, + data/graphics/sprites/monster2.xml, + data/graphics/sprites/monster3.xml, + data/graphics/sprites/monster4.xml, + data/graphics/sprites/monster5.xml, + data/graphics/sprites/monster6.xml, + data/graphics/sprites/monster8.xml, + data/graphics/sprites/monster9.xml, + data/graphics/sprites/monster11.xml, + data/graphics/sprites/monster13.xml, + data/graphics/sprites/monster0.xml: Adjusted the animation speed of + several monsters. + +2006-09-03 Bjørn Lindeijer + + * src/floor_item.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp, + src/gui/trade.cpp, src/gui/inventorywindow.h, + src/gui/selectionlistener.h, src/gui/itemcontainer.h, + src/gui/inventorywindow.cpp, src/gui/buy.cpp, + src/gui/itemcontainer.cpp, src/gui/popupmenu.cpp, src/item.h, + src/net/inventoryhandler.cpp, src/Makefile.am, + src/resources/itemmanager.h, src/resources/iteminfo.cpp, + src/resources/iteminfo.h, src/resources/itemmanager.cpp: Introduced + SelectionListener to fix updating problem in inventory window (should + also be used to fix similar problem in trade, buy and sell dialogs). + Made the ItemInfo be passed around as a reference instead of a pointer, + since it is never NULL. + * src/gui/trade.cpp, src/gui/trade.h: Fixed updating of labels in + trade window. + * src/gui/sell.cpp, src/gui/listbox.h, src/gui/inventorywindow.h, + src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/listbox.cpp: + Fixed updating of labels in buy and sell dialogs. Also made our + listbox respond to mouse dragging to change the selection. + +2006-09-02 Bernard Lidicky + + * src/game.cpp, src/beingmanager.h, src/gui/gui.cpp, + src/beingmanager.cpp, src/localplayer.h, README, + data/help/commands.txt, NEWS: Added targeting nearest monster with + either keyboard or mouse. Also made clicking beings in general a bit + easier (patch applied by Bjørn Lindeijer). + 2006-09-02 Bjørn Lindeijer * src/gui/serverdialog.cpp, src/main.cpp: Fixed crash when using short @@ -32,10 +236,22 @@ 2006-09-01 Eugenio Favalli + * data/graphics/sprites/monster19.png, + data/graphics/sprites/monster19.xml, data/graphics/tiles/arena.png, + data/graphics/tiles/cave.png, data/maps/new_17-1.tmx.gz, + data/maps/new_6-1.tmx.gz: Added new big cave map, lamp-snake monster, + improved arena map. * src/gui/serverdialog.cpp, src/gui/serverdialog.h, src/net/network.h: Fixed some header issues. * The Mana World.dev, tmw.cbp: Updated project files. +2006-08-30 Philipp Sehmisch + + * data/graphics/sprites/item007.png, + data/graphics/sprites/item007.xml, data/graphics/sprites/item009.png, + data/graphics/sprites/item009.xml: + Added sprites for miners helm and standard headband. + 2006-08-30 Yohann Ferreira * src/main.cpp, src/main.h, src/Makefile.am, src/gui/connection.h, @@ -44,17 +260,29 @@ with an unskinned dropdown. Upgraded also the connection window a bit to handle Cancelling more gracefully. -2006-08-27 Guillaume Melquiond +2006-08-29 Bjørn Lindeijer - * src/engine.cpp, src/gui/gui.cpp: Fixed merge issues: printfs and - inconsistency between view and camera variables. Fixed lazy scrolling: - there is no "freaking out" when the correct function is used. + * src/map.cpp, src/beingmanager.h, src/gui/minimap.cpp, + src/engine.cpp, src/beingmanager.cpp: It's better to use a reference + when you don't need a pointer. + * NEWS: Updated with addition of config file option. -2006-08-28 Bjørn Lindeijer +2006-08-29 Andrew Harrison - * src/gui/gui.cpp: Fixed crash when map is not loaded yet. - * src/net/beinghandler.cpp, src/net/protocol.h: Added support for - entering monsters. + * src/main.cpp: Added command line option to specify which + configuration file to use (patch applied by Bjørn Lindeijer). + +2006-08-29 Matthias Hartmann + + * data/graphics/sprites/item006.png, + data/graphics/sprites/item006.xml, data/graphics/sprites/item008.xml: + Fixed fancy hat + silk headband positions. + +2006-08-29 Philipp Sehmisch + + * data/graphics/sprites/item008.png, + data/graphics/sprites/item008.xml, data/graphics/sprites/Makefile.am: + Added fancy hat sprite. 2006-08-28 Philipp Sehmisch @@ -70,6 +298,12 @@ data/graphics/sprites/item006.xml, data/graphics/sprites/Makefile.am: Added headband and fixed svn properties. +2006-08-28 Bjørn Lindeijer + + * src/gui/gui.cpp: Fixed crash when map is not loaded yet. + * src/net/beinghandler.cpp, src/net/protocol.h: Added support for + entering monsters. + 2006-08-27 Guillaume Melquiond * src/localplayer.cpp, src/net/protocol.h: Send move message @@ -89,11 +323,14 @@ src/monster.cpp, src/player.h: Cleaned the logic members. * src/engine.cpp, src/localplayer.cpp, src/gui/gui.cpp, src/being.cpp, src/being.h: Implemented pixel-grained movements. + * src/engine.cpp, src/gui/gui.cpp: Fixed merge issues: printfs and + inconsistency between view and camera variables. Fixed lazy scrolling: + there is no "freaking out" when the correct function is used. 2006-08-27 Bjørn Lindeijer - * src/net/inventoryhandler.cpp: Applied patch by AHarrison that adds - item pickup messages to the chat window. + * src/net/inventoryhandler.cpp: Applied patch by Andrew Harrison that + adds item pickup messages to the chat window. * NEWS: Updated with some recently added and fixed issues. Doesn't mention any of the recent content updates yet. * src/localplayer.cpp, src/gui/sell.cpp, src/gui/trade.cpp, @@ -173,7 +410,7 @@ * data/help/commands.txt, README, src/game.cpp, src/gui/chat.cpp, src/gui/window.cpp, src/gui/window.h: Added support for sticky windows - as discussed with doener. Patch by AHarrison. + as discussed with doener. Patch by Andrew Harrison. * data/items.xml: Added jeans shorts. 2006-08-24 Philipp Sehmisch @@ -235,11 +472,11 @@ 2006-08-20 Yohann Ferreira - * data/graphics/sprites/Makefile.am : Following the splitting from + * data/graphics/sprites/Makefile.am: Following the splitting from Philipp, moved out the items.png file from the Makefile.am. - * debian/control, debian/tmw-data.install : Updated debian package + * debian/control, debian/tmw-data.install: Updated debian package creation process. - * src/Makefile.am : Added iteminfo.cpp to avoid an undefined reference + * src/Makefile.am: Added iteminfo.cpp to avoid an undefined reference with gcc 4.1.2. Happy to be back :) 2006-08-20 Bjørn Lindeijer @@ -288,13 +525,13 @@ * src/itemmanager.cpp, data/items.xml: Replaced indices on the item spriteset with filenames. added names and descriptions for all missing items. Changed names and dascriptions of some items. - * src/engine.cpp: removed global item spriteset. + * src/engine.cpp: Removed global item spriteset. * src/floor_item.cpp, src/floor_item.h, src/iteminfo.cpp, src/iteminfo.h, src/equipmentwindow.cpp, src/equipmentwindow.h, - src/itemcontainer.cpp, src/itemcontainer.h: the iteminfo class now + src/itemcontainer.cpp, src/itemcontainer.h: The iteminfo class now provides a pointer to the item icon image instead of providing the index on the item spriteset. - * data/graphics/tiles/trans_desert-woodland.png: added transmission + * data/graphics/tiles/trans_desert-woodland.png: Added transmission tileset between desert and woodland. 2006-08-15 Bjørn Lindeijer @@ -527,8 +764,8 @@ char server selection dialog, and added character visualization in character selection dialog. * data/graphics/sprites/Makefile.am, data/graphics/tiles/Makefile.am, - data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with inside - of snow village buildings and fixed makefiles. + data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with + inside of snow village buildings and fixed makefiles. * src/being.cpp, src/being.h, src/player.cpp: Fixed direction and action issues when changing appeareance, frames are still out of sync. * data/maps/Makefile.am, data/maps/new_14-1.tmx.gz, @@ -704,8 +941,8 @@ 2006-07-12 Frode Lindeijer - * /tmw/trunk/data/graphics/sprites/item001.png: Completed the cotton - shirt equipment graphic. + * data/graphics/sprites/item001.png: Completed the cotton shirt + equipment graphic. 2006-07-06 Philipp Sehmisch @@ -755,68 +992,20 @@ * src/being.h, src/being.cpp, src/npc.cpp, src/npc.h, src/monster.cpp, src/monster.h: Moved all drawing code from the Being based classes into Being. - * data/graphics/sprites/monster0.png, - data/graphics/sprites/monster1.png, - data/graphics/sprites/monster2.png, - data/graphics/sprites/monster3.png, - data/graphics/sprites/monster4.png, - data/graphics/sprites/monster5.png, - data/graphics/sprites/monster6.png, - data/graphics/sprites/monster7.png, - data/graphics/sprites/monster8.png, - data/graphics/sprites/monster9.png, - data/graphics/sprites/monster10.png, - data/graphics/sprites/monster11.png, - data/graphics/sprites/monster12.png, - data/graphics/sprites/monster13.png, - data/graphics/sprites/monster14.png, - data/graphics/sprites/monster15.png, - data/graphics/sprites/monster16.png, - data/graphics/sprites/monster17.png: Resized and reorganized the + * data/graphics/sprites/monster*.png: Resized and reorganized the monster spritesets to fit the new animation system (thanks, Bjørn). - * data/graphics/sprites/monster0.xml, - data/graphics/sprites/monster1.xml, - data/graphics/sprites/monster2.xml, - data/graphics/sprites/monster3.xml, - data/graphics/sprites/monster4.xml, - data/graphics/sprites/monster5.xml, - data/graphics/sprites/monster6.xml, - data/graphics/sprites/monster7.xml, - data/graphics/sprites/monster8.xml, - data/graphics/sprites/monster9.xml, - data/graphics/sprites/monster10.xml, - data/graphics/sprites/monster11.xml, - data/graphics/sprites/monster12.xml, - data/graphics/sprites/monster13.xml, - data/graphics/sprites/monster14.xml, - data/graphics/sprites/monster15.xml, - data/graphics/sprites/monster16.xml, - data/graphics/sprites/monster17.xml: Added animation files for all + * data/graphics/sprites/monster*.xml: Added animation files for all monsters. * src/animation.cpp: The offset values of the Frames of animated sprites are now modified so every frame is drawn centered. - * data/graphics/sprites/hairstyle0.xml, - data/graphics/sprites/hairstyle1.xml, - data/graphics/sprites/hairstyle2.xml, - data/graphics/sprites/hairstyle3.xml, - data/graphics/sprites/hairstyle4.xml, - data/graphics/sprites/hairstyle5.xml, - data/graphics/sprites/hairstyle6.xml, - data/graphics/sprites/hairstyle7.xml: Retuned the offsets of the hair - sprites. + * data/graphics/sprites/hairstyle*.xml: Retuned the offsets of the + hair sprites. * src/animation.cpp: Small stability fix. * src/being.cpp, src/being.h: weapon animation now uses the new animation system. * data/graphics/sprites/player_male_base.xml data/graphics/sprites/player_female_base.xml - data/graphics/sprites/hairstyle0.xml, - data/graphics/sprites/hairstyle1.xml, - data/graphics/sprites/hairstyle2.xml, - data/graphics/sprites/hairstyle3.xml, - data/graphics/sprites/hairstyle4.xml, - data/graphics/sprites/hairstyle5.xml, - data/graphics/sprites/hairstyle6.xml, - data/graphics/sprites/hairstyle7.xml: Tuned walk speed and added bow + data/graphics/sprites/hairstyle*.xml: Tuned walk speed and added bow animations. 2006-07-03 Eugenio Favalli diff --git a/NEWS b/NEWS index cf837a25..2b77dca3 100644 --- a/NEWS +++ b/NEWS @@ -1,12 +1,18 @@ -0.0.21 (.. September 2006) +0.0.21 (17 September 2006) - Added item pickup messages to the chat dialog - Added XP bar to ministatus in the top left - Added configurable smooth and lazy scrolling - Added option to turn off the joystick -- Added --playername command line option for automatic character picking +- Added --playername option for automatic character picking +- Added --configfile option for specifying which configuration file to use +- Added shortcut and middle mouse button for targetting nearest monster +- Added support for map effect overlays +- Fixed FPS limiter - Fixed updating system on Windows - Fixed player animations going out of sync on changing equipment or hairstyle - Fixed SDL_image configure check on some systems by first checking for libpng +- Fixed big memory leak when using OpenGL +- Updated to work with Guichan 0.5.0 (older versions no longer supported) 0.0.20 (24 July 2006) - Added new hairstyle, and some fixes to the old ones diff --git a/README b/README index 5fad4312..0313fac3 100644 --- a/README +++ b/README @@ -1,7 +1,7 @@ THE MANA WORLD ============== - Version: 0.0.20 Date: 23/07/2006 + Version: 0.0.21 Date: 17/09/2006 Development team: @@ -53,6 +53,7 @@ Use arrow keys to move around. Other keys: - Alt + S sit down / stand up - Alt + F toggle debug pathfinding feature - Alt + P take screenshot +- A target nearest monster - H hide all non-sticky windows - G or Z pick up item - Enter focus chat window / send message diff --git a/data/graphics/images/Makefile.am b/data/graphics/images/Makefile.am index e0707698..fb54cb95 100644 --- a/data/graphics/images/Makefile.am +++ b/data/graphics/images/Makefile.am @@ -7,7 +7,12 @@ images_DATA = \ minimap_new_1-1.png \ minimap_new_2-1.png \ minimap_new_3-1.png \ - minimap_new_5-1.png + minimap_new_5-1.png \ + minimap_new_7-1.png \ + minimap_new_9-1.png \ + minimap_new_14-1.png \ + minimap_new_15-1.png \ + minimap_new_16-1.png EXTRA_DIST = \ - $(images_DATA) + $(images_DATA) \ No newline at end of file diff --git a/data/help/changes.txt b/data/help/changes.txt index 2d0f9d86..f8a3eb67 100644 --- a/data/help/changes.txt +++ b/data/help/changes.txt @@ -3,6 +3,37 @@ ##3 === RECENT CHANGES === + 0.0.21 (17 September 2006) + - Added item pickup messages to the chat dialog + - Added XP bar to ministatus in the top left + - Added configurable smooth and lazy scrolling + - Added option to turn off the joystick + - Added --playername option for automatic character picking + - Added --configfile option for specifying which configuration file to use + - Added shortcut and middle mouse button for targetting nearest monster + - Added support for map effect overlays + - Fixed FPS limiter + - Fixed updating system on Windows + - Fixed player animations going out of sync on changing equipment or hairstyle + - Fixed SDL_image configure check on some systems by first checking for libpng + - Fixed big memory leak when using OpenGL + - Updated to work with Guichan 0.5.0 (older versions no longer supported) + + 0.0.20 (24 July 2006) + - Added new hairstyle, and some fixes to the old ones + - Added slider to set FPS limit + - Added visible equipments + - Added new maps and monsters + - Added female characters + - Implemented a new animation system + - Updated the updating system + - Reduced size of textures to stay within the limits of some OpenGL drivers + - Fixed connection not being shut down completely in case of an error + - Fixed min size of a window when resizing + - Fixed some maps issues + - Some fixes to monsters and player graphics + - Minor bug fixes and lots of code cleanups + 0.0.19 (6 March 2006) - Added --username, --password and --defaults command line options diff --git a/data/help/commands.txt b/data/help/commands.txt index 37c77df2..ab93b54e 100644 --- a/data/help/commands.txt +++ b/data/help/commands.txt @@ -23,6 +23,7 @@ ##2Alt + S##P sit down / stand up ##2Alt + F##P toggle debug pathfinding feature ##2Alt + P##P take screenshot + ##2A##P target nearest monster ##2H##P hide all non-sticky windows ##2G or Z##P pick up item ##2Enter##P focus chat window / send message diff --git a/data/help/header.txt b/data/help/header.txt index d9188a3b..30c1dc93 100644 --- a/data/help/header.txt +++ b/data/help/header.txt @@ -2,7 +2,7 @@ ##1 T H E M A N A W O R L D ##1 ========================================== - ##2Version:##6 0.0.20 ##2Date:##6 23 July 2006 + ##2Version:##6 0.0.21 ##2Date:##6 17 September 2006 ##2 Website: http://themanaworld.org diff --git a/debian/changelog b/debian/changelog index eb420daf..5e71e51e 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,11 @@ +tmw (0.0.21-1) unstable; urgency=low + + * New upstream release: + * Now linked against libguichan-0.5.0. + * Readded the correct music package. + + -- FERREIRA Yohann Wed, 27 Sep 2006 21:40:33 +0200 + tmw (0.0.20-1) unstable; urgency=low * Make use of a own desktop file for the Debian Package. Close the missing icon bug. diff --git a/debian/tmw-music.install b/debian/tmw-music.install index b3494726..b4a17199 100644 --- a/debian/tmw-music.install +++ b/debian/tmw-music.install @@ -1 +1,3 @@ data/music/*.ogg usr/share/games/tmw/data/music +data/music/*.mp3 usr/share/games/tmw/data/music + diff --git a/src/Makefile.am b/src/Makefile.am index 01f8a3b2..b621c63e 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -2,6 +2,8 @@ AUTOMAKE_OPTIONS = subdir-objects bin_PROGRAMS = tmw tmw_SOURCES = graphic/imagerect.h \ + gui/widgets/dropdown.cpp \ + gui/widgets/dropdown.h \ gui/browserbox.cpp \ gui/browserbox.h \ gui/buddywindow.cpp \ @@ -77,6 +79,7 @@ tmw_SOURCES = graphic/imagerect.h \ gui/register.h \ gui/scrollarea.cpp \ gui/scrollarea.h \ + gui/selectionlistener.h \ gui/sell.cpp \ gui/sell.h \ gui/serverdialog.cpp \ diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index f984d13f..3815f04a 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: animation.cpp 2430 2006-07-24 00:13:24Z b_lindeijer $ + * $Id$ */ #include "animatedsprite.h" @@ -90,14 +90,9 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): // get action else if (xmlStrEqual(node->name, BAD_CAST "action")) { - std::string name = getProperty(node, "name", ""); + std::string actionName = getProperty(node, "name", ""); std::string imageset = getProperty(node, "imageset", ""); - if (name.empty()) - { - logger->log("Warning: unnamed action in %s", - animationFile.c_str()); - } if (mSpritesets.find(imageset) == mSpritesets.end()) { logger->log("Warning: imageset \"%s\" not defined in %s", imageset.c_str(), @@ -107,10 +102,25 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): continue; } - Action *action = new Action(); + SpriteAction actionType = makeSpriteAction(actionName); + if (actionType == ACTION_INVALID) + { + logger->log("Warning: Unknown action \"%s\" defined in %s", + actionName.c_str(), + animationFile.c_str()); + continue; + } + Action *action = new Action(); action->setSpriteset(mSpritesets[imageset]); - mActions[makeSpriteAction(name)] = action; + mActions[actionType] = action; + + // When first action set it as default direction + if (mActions.empty()) + { + mActions[ACTION_DEFAULT] = action; + } + // get animations for (xmlNodePtr animationNode = node->xmlChildrenNode; @@ -121,9 +131,20 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): if (!xmlStrEqual(animationNode->name, BAD_CAST "animation")) continue; - std::string dir = getProperty(animationNode, "direction", ""); + std::string directionName = getProperty(animationNode, "direction", ""); + + SpriteDirection directionType = makeSpriteDirection(directionName); + if (directionType == DIRECTION_INVALID) + { + logger->log("Warning: Unknown direction \"%s\" defined for action %s in %s", + directionName.c_str(), + actionName.c_str(), + animationFile.c_str()); + continue; + } + Animation *animation = new Animation(); - action->setAnimation(makeSpriteDirection(dir), animation); + action->setAnimation(directionType, animation); // Get animation phases for (xmlNodePtr phaseNode = animationNode->xmlChildrenNode; @@ -156,12 +177,17 @@ AnimatedSprite::AnimatedSprite(const std::string& animationFile, int variant): start++; } } + else if (xmlStrEqual(phaseNode->name, BAD_CAST "end")) + { + animation->addTerminator(); + }; } // for phaseNode } // for animationNode } // if "" else if "" } // for node // Complete missing actions + substituteAction(ACTION_STAND, ACTION_DEFAULT); substituteAction(ACTION_WALK, ACTION_STAND); substituteAction(ACTION_WALK, ACTION_RUN); substituteAction(ACTION_ATTACK, ACTION_STAND); @@ -247,7 +273,7 @@ AnimatedSprite::reset() } void -AnimatedSprite::play(SpriteAction action, int time) +AnimatedSprite::play(SpriteAction action) { ActionIterator i = mActions.find(action); @@ -262,31 +288,31 @@ AnimatedSprite::play(SpriteAction action, int time) if (mAction != i->second) { mAction = i->second; - mLastTime = 0; - } - - if (!mAction || !time) - mSpeed = 1.0f; - else { - int animationLength = mAction->getAnimation(mDirection)->getLength(); - mSpeed = (float) animationLength / time; + //mAction->reset(); } } void AnimatedSprite::update(int time) { + bool notFinished = true; // Avoid freaking out at first frame or when tick_time overflows if (time < mLastTime || mLastTime == 0) mLastTime = time; - // If not enough time have passed yet, do nothing + // If not enough time has passed yet, do nothing if (time > mLastTime && mAction) { Animation *animation = mAction->getAnimation(mDirection); - animation->update((unsigned int)((time - mLastTime) * mSpeed)); + if (animation != NULL) { + notFinished = animation->update((unsigned int)(time - mLastTime));} mLastTime = time; } + + if (!notFinished) + { + play(ACTION_STAND); + } } bool @@ -296,6 +322,8 @@ AnimatedSprite::draw(Graphics* graphics, Sint32 posX, Sint32 posY) const return false; Animation *animation = mAction->getAnimation(mDirection); + if (animation == NULL) return false; + int phase = animation->getCurrentPhase(); if (phase < 0) return false; @@ -322,6 +350,9 @@ AnimatedSprite::getHeight() const SpriteAction AnimatedSprite::makeSpriteAction(const std::string& action) { + if (action == "" || action == "default") { + return ACTION_DEFAULT; + } if (action == "stand") { return ACTION_STAND; } @@ -365,14 +396,17 @@ AnimatedSprite::makeSpriteAction(const std::string& action) return ACTION_DEAD; } else { - return ACTION_DEFAULT; + return ACTION_INVALID; } } SpriteDirection AnimatedSprite::makeSpriteDirection(const std::string& direction) { - if (direction == "up") { + if (direction == "" || direction == "default") { + return DIRECTION_DEFAULT; + } + else if (direction == "up") { return DIRECTION_UP; } else if (direction == "left") { @@ -381,7 +415,10 @@ AnimatedSprite::makeSpriteDirection(const std::string& direction) else if (direction == "right") { return DIRECTION_RIGHT; } - else { + else if (direction == "down") { return DIRECTION_DOWN; } + else { + return DIRECTION_INVALID; + }; } diff --git a/src/animatedsprite.h b/src/animatedsprite.h index b73bdb5c..bda612ab 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: animation.h 2430 2006-07-24 00:13:24Z b_lindeijer $ + * $Id$ */ #ifndef _TMW_ANIMATEDSPRITE_H @@ -50,15 +50,18 @@ enum SpriteAction ACTION_SIT, ACTION_SLEEP, ACTION_HURT, - ACTION_DEAD + ACTION_DEAD, + ACTION_INVALID }; enum SpriteDirection { - DIRECTION_DOWN = 0, + DIRECTION_DEFAULT = 0, + DIRECTION_DOWN, DIRECTION_UP, DIRECTION_LEFT, - DIRECTION_RIGHT + DIRECTION_RIGHT, + DIRECTION_INVALID }; /** @@ -85,11 +88,10 @@ class AnimatedSprite reset(); /** - * Plays an action using the current direction that will have a - * duration of the specified time, 0 means default. + * Plays an action using the current direction */ void - play(SpriteAction action, int time = 0); + play(SpriteAction action); /** * Inform the animation of the passed time so that it can output the diff --git a/src/animation.cpp b/src/animation.cpp index c1b27ebd..98a4abb8 100644 --- a/src/animation.cpp +++ b/src/animation.cpp @@ -39,45 +39,68 @@ Animation::reset() iCurrentPhase = mAnimationPhases.begin(); } -void + +bool Animation::update(unsigned int time) { mTime += time; if (mAnimationPhases.empty()) - return; + return true; + if (isTerminator(*iCurrentPhase)) + return false; unsigned int delay = iCurrentPhase->delay; - if (!delay) - return; while (mTime > delay) { + if (!delay) + return true; mTime -= delay; iCurrentPhase++; if (iCurrentPhase == mAnimationPhases.end()) { iCurrentPhase = mAnimationPhases.begin(); } + if (isTerminator(*iCurrentPhase)) + return false; + delay = iCurrentPhase->delay; } + return true; } + int Animation::getCurrentPhase() const { return mAnimationPhases.empty() ? -1 : iCurrentPhase->image; } + void Animation::addPhase(int image, unsigned int delay, int offsetX, int offsetY) { //add new phase to animation list - AnimationPhase newPhase = { image, delay, offsetX, offsetY }; + AnimationPhase newPhase = { image, delay, offsetX, offsetY}; mAnimationPhases.push_back(newPhase); //reset animation circle iCurrentPhase = mAnimationPhases.begin(); } +void +Animation::addTerminator() +{ + AnimationPhase terminator = { -1, 0, 0, 0}; + mAnimationPhases.push_back(terminator); + iCurrentPhase = mAnimationPhases.begin(); +} + +bool +Animation::isTerminator(AnimationPhase candidate) +{ + return (candidate.image < 0); +} + int Animation::getLength() { diff --git a/src/animation.h b/src/animation.h index 60dcd287..605d8cb1 100644 --- a/src/animation.h +++ b/src/animation.h @@ -61,10 +61,25 @@ class Animation void reset(); + /** + * Appends a new animation at the end of the sequence + */ void addPhase(int image, unsigned int delay, int offsetX, int offsetY); + /** + * Appends an animation terminator that states that the animation + * should not loop + */ void + addTerminator(); + + /** + * Updates animation phase. + * true indicates a still running animation while false indicates a + * finished animation + */ + bool update(unsigned int time); int @@ -89,6 +104,7 @@ class Animation getLength(); protected: + static bool isTerminator(AnimationPhase); std::list mAnimationPhases; std::list::iterator iCurrentPhase; unsigned int mTime; diff --git a/src/being.cpp b/src/being.cpp index 982b0ebf..4d542753 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -331,10 +331,24 @@ Being::setAction(Uint8 action) currentAction = ACTION_ATTACK; break; } + for (int i = 0; i < VECTOREND_SPRITE; i++) + { + if (mSprites[i]) + { + mSprites[i]->reset(); + } + } }; break; case MONSTER_ATTACK: currentAction = ACTION_ATTACK; + for (int i = 0; i < VECTOREND_SPRITE; i++) + { + if (mSprites[i]) + { + mSprites[i]->reset(); + } + } break; case DEAD: currentAction = ACTION_DEAD; @@ -346,16 +360,7 @@ Being::setAction(Uint8 action) for (int i = 0; i < VECTOREND_SPRITE; i++) { - if (!mSprites[i]) - continue; - - if (currentAction == ACTION_ATTACK || - currentAction == ACTION_ATTACK_STAB || - currentAction == ACTION_ATTACK_BOW) - { - mSprites[i]->play(currentAction, mAttackSpeed); - } - else + if (mSprites[i]) { mSprites[i]->play(currentAction); } diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index d2db055a..30b68ee2 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -113,9 +113,9 @@ Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type) return (i == mBeings.end()) ? NULL : *i; } -Beings* BeingManager::getAll() +Beings& BeingManager::getAll() { - return &mBeings; + return mBeings; } void BeingManager::logic() @@ -153,3 +153,28 @@ void BeingManager::clear() mBeings.push_back(player_node); } } + +Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, + Being::Type type) +{ + Being *closestBeing = NULL; + int dist = 0; + + for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) + { + Being *being = (*i); + int d = abs(being->mX - x) + abs(being->mY - y); + + if ((being->getType() == type || type == Being::UNKNOWN) + && (d < dist || closestBeing == NULL) // it is closer + && being->mAction != Being::DEAD // no dead beings + && being->mAction != Being::MONSTER_DEAD + ) + { + dist = d; + closestBeing = being; + } + } + + return (maxdist >= dist) ? closestBeing : NULL; +} diff --git a/src/beingmanager.h b/src/beingmanager.h index c32884a0..15a347de 100644 --- a/src/beingmanager.h +++ b/src/beingmanager.h @@ -46,29 +46,38 @@ class BeingManager void setPlayer(LocalPlayer *player); /** - * Create a being and add it to the list of beings + * Create a being and add it to the list of beings. */ Being* createBeing(Uint16 id, Uint16 job); /** - * Remove a Being + * Remove a Being. */ void destroyBeing(Being *being); /** - * Return a specific id Being + * Return a specific id Being. */ Being* findBeing(Uint16 id); /** - * Return a being at specific coordinates + * Return a being at specific coordinates. */ Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN); + /** + * Return a being nearest to specific coordinates. + * + * \param maxdist maximal distance. If minimal distance is larger, + * no being is returned + */ + Being* findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, + Being::Type type = Being::UNKNOWN); + /** * Returns the whole list of beings */ - Beings* getAll(); + Beings& getAll(); /** * Logic. diff --git a/src/engine.cpp b/src/engine.cpp index 253a8288..231313c4 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -266,8 +266,8 @@ void Engine::draw(Graphics *graphics) } // Draw player nickname, speech, and emotion sprite as needed - Beings *beings = beingManager->getAll(); - for (BeingIterator i = beings->begin(); i != beings->end(); i++) + Beings &beings = beingManager->getAll(); + for (BeingIterator i = beings.begin(); i != beings.end(); i++) { (*i)->drawSpeech(graphics, -camera_x, -camera_y); (*i)->drawName(graphics, -camera_x, -camera_y); diff --git a/src/floor_item.cpp b/src/floor_item.cpp index edd5d4a7..9a179a21 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -42,7 +42,7 @@ FloorItem::FloorItem(unsigned int id, mMap(map) { // Retrieve item image from item info - mImage = itemDb->getItemInfo(itemId)->getImage(); + mImage = itemDb->getItemInfo(itemId).getImage(); // Add ourselves to the map mSpriteIterator = mMap->addSprite(this); @@ -50,6 +50,6 @@ FloorItem::FloorItem(unsigned int id, FloorItem::~FloorItem() { - // Remove and delete the representative sprite + // Remove ourselves from the map mMap->removeSprite(mSpriteIterator); } diff --git a/src/game.cpp b/src/game.cpp index f5ebe095..5e4c24c2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -202,9 +202,9 @@ void createGuiWindows() minimap->getHeight() + 30);*/ // Set initial window visibility - chatWindow->setSticky(true); - miniStatusWindow->setSticky(true); - menuWindow->setSticky(true); +// chatWindow->setSticky(true); +// miniStatusWindow->setSticky(true); +// menuWindow->setSticky(true); chatWindow->setVisible(true); miniStatusWindow->setVisible(true); @@ -277,6 +277,10 @@ Game::Game(): SDL_AddTimer(10, nextTick, NULL); // Logic counter SDL_AddTimer(1000, nextSecond, NULL); // Seconds counter + // Initialize frame limiting + config.addListener("fpslimit", this); + optionChanged("fpslimit"); + // Initialize beings beingManager->setPlayer(player_node); @@ -339,12 +343,23 @@ bool saveScreenshot(SDL_Surface *screenshot) return ImageWriter::writePNG(screenshot, filename.str()); } +void Game::optionChanged(const std::string &name) +{ + int fpsLimit = (int) config.getValue("fpslimit", 0); + + // Calculate new minimum frame time + mMinFrameTime = fpsLimit ? 1000 / fpsLimit : 0; + + // Reset draw time to current time + mDrawTime = tick_time * 10; +} + void Game::logic() { + // mDrawTime has a higher granularity than gameTime in order to be able to + // work with minimum frame durations in milliseconds. int gameTime = tick_time; - int drawTime = tick_time * 10; - int delta = 0; - int fpsLimit = 0; + mDrawTime = tick_time * 10; while (!done) { @@ -356,23 +371,35 @@ void Game::logic() gameTime++; } + // This is done because at some point tick_time will wrap. gameTime = tick_time; - fpsLimit = (int)config.getValue("fpslimit", 50); - delta = fpsLimit ? 1000 / fpsLimit : 0; - - // Update the screen when application is active, delay otherwise - if (SDL_GetAppState() & SDL_APPACTIVE && - (abs(tick_time * 10 - drawTime) >= delta)) + // Update the screen when application is active, delay otherwise. + if (SDL_GetAppState() & SDL_APPACTIVE) { - frame++; - engine->draw(graphics); - graphics->updateScreen(); - drawTime += delta; + // Draw a frame if either frames are not limited or enough time has + // passed since the last frame. + if (!mMinFrameTime || + get_elapsed_time(mDrawTime / 10) > mMinFrameTime) + { + frame++; + engine->draw(graphics); + graphics->updateScreen(); + mDrawTime += mMinFrameTime; + + // Make sure to wrap mDrawTime, since tick_time will wrap. + if (mDrawTime > MAX_TIME * 10) + mDrawTime -= MAX_TIME * 10; + } + else + { + SDL_Delay(10); + } } else { SDL_Delay(10); + mDrawTime = tick_time * 10; } // Handle network stuff @@ -463,10 +490,7 @@ void Game::handleInput() // Attempt to hide all windows case SDLK_h: - chatWindow->setVisible(false); - miniStatusWindow->setVisible(false); statusWindow->setVisible(false); - menuWindow->setVisible(false); buyDialog->setVisible(false); sellDialog->setVisible(false); buySellDialog->setVisible(false); @@ -474,12 +498,9 @@ void Game::handleInput() npcTextDialog->setVisible(false); npcListDialog->setVisible(false); skillDialog->setVisible(false); - //newSkillWindow->setVisible(false); setupWindow->setVisible(false); equipmentWindow->setVisible(false); chargeDialog->setVisible(false); - tradeWindow->setVisible(false); - //buddyWindow->setVisible(false); helpWindow->setVisible(false); debugWindow->setVisible(false); break; @@ -679,6 +700,18 @@ void Game::handleInput() player_node->attack(target, newTarget); } + // Target the nearest monster if 'a' pressed + if (keys[SDLK_a]) + { + Being *target = + beingManager->findNearestLivingBeing(x, y, 20, Being::MONSTER); + + if (target) + { + player_node->setTarget(target); + } + } + if (joystick) { if (joystick->buttonPressed(1)) diff --git a/src/game.h b/src/game.h index 7330052a..19a6054a 100644 --- a/src/game.h +++ b/src/game.h @@ -27,6 +27,8 @@ #include #include +#include "configlistener.h" + #define SPEECH_TIME 80 #define SPEECH_MAX_TIME 100 @@ -36,7 +38,7 @@ extern std::string map_path; extern volatile int fps; extern volatile int tick_time; -class Game +class Game : public ConfigListener { public: Game(); @@ -46,7 +48,15 @@ class Game void handleInput(); - protected: + void optionChanged(const std::string &name); + + private: + /** Used to determine whether to draw the next frame. */ + int mDrawTime; + + /** The minimum frame time (used for frame limiting). */ + int mMinFrameTime; + typedef std::auto_ptr MessageHandlerPtr; MessageHandlerPtr mBeingHandler; MessageHandlerPtr mBuySellHandler; @@ -61,8 +71,7 @@ class Game }; /** - * Returns elapsed time. (Warning: very unsafe function, it supposes the delay - * is always < 10 seconds) + * Returns elapsed time. (Warning: supposes the delay is always < 100 seconds) */ int get_elapsed_time(int start_time); diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 165fa7dc..ae779503 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -91,6 +91,7 @@ BuyDialog::BuyDialog(): mSlider->setEventId("slider"); mItemList->addActionListener(this); + mItemList->addSelectionListener(this); mSlider->addActionListener(this); add(mScrollArea); @@ -140,7 +141,8 @@ void BuyDialog::addItem(short id, int price) { ITEM_SHOP item_shop; - item_shop.name = itemDb->getItemInfo(id)->getName() + " " + toString(price) + " GP"; + item_shop.name = itemDb->getItemInfo(id).getName() + " " + + toString(price) + " GP"; item_shop.price = price; item_shop.id = id; @@ -152,7 +154,8 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) { int selectedItem = mItemList->getSelected(); - if (eventId == "item") { + if (eventId == "item") + { // Reset amount of items and update labels mAmountItems = 0; mSlider->setValue(0); @@ -175,23 +178,27 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mIncreaseButton->setEnabled(mMaxItems > 0); mSlider->setEnabled(mMaxItems > 0); } - else if (eventId == "quit") { + else if (eventId == "quit") + { setVisible(false); current_npc = 0; } // The following actions require a valid selection - if (selectedItem < 0 || selectedItem >= int(mShopItems->size())) { + if (selectedItem < 0 || selectedItem >= int(mShopItems->size())) + { return; } bool updateButtonsAndLabels = false; - if (eventId == "slider") { + if (eventId == "slider") + { mAmountItems = (int)(mSlider->getValue() * mMaxItems); updateButtonsAndLabels = true; } - else if (eventId == "+") { + else if (eventId == "+") + { if (mAmountItems < mMaxItems) { mAmountItems++; } else { @@ -201,7 +208,8 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } - else if (eventId == "-") { + else if (eventId == "-") + { if (mAmountItems > 0) { mAmountItems--; } else { @@ -211,7 +219,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } - // TODO Actually we'd have a bug elsewhere if this check for the number + // TODO: Actually we'd have a bug elsewhere if this check for the number // of items to be bought ever fails, Bertram removed the assertions, is // there a better way to ensure this fails in an _obivous_ way in C++? else if (eventId == "buy" && (mAmountItems > 0 && @@ -239,7 +247,8 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) } // If anything has changed, we have to update the buttons and labels - if (updateButtonsAndLabels) { + if (updateButtonsAndLabels) + { // Update buttons mIncreaseButton->setEnabled(mAmountItems < mMaxItems); mDecreaseButton->setEnabled(mAmountItems > 0); @@ -255,19 +264,21 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) } } -void BuyDialog::mouseClick(int x, int y, int button, int count) +void BuyDialog::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - int selectedItem = mItemList->getSelected(); + if (selectedItem > -1) { - int itemId = mShopItems->at(selectedItem).id; - ItemInfo *itemInfo = itemDb->getItemInfo(itemId); + const ItemInfo &info = + itemDb->getItemInfo(mShopItems->at(selectedItem).id); - mItemDescLabel->setCaption("Description: " + - itemInfo->getDescription()); - mItemEffectLabel->setCaption("Effect: " + - itemInfo->getEffect()); + mItemDescLabel->setCaption("Description: " + info.getDescription()); + mItemEffectLabel->setCaption("Effect: " + info.getEffect()); + } + else + { + mItemDescLabel->setCaption("Description:"); + mItemEffectLabel->setCaption("Effect:"); } } diff --git a/src/gui/buy.h b/src/gui/buy.h index 0ddea4c4..f5c163e1 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -27,17 +27,19 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" class ShopItems; +class ListBox; /** * The buy dialog. * * \ingroup Interface */ -class BuyDialog : public Window, public gcn::ActionListener +class BuyDialog : public Window, public gcn::ActionListener, SelectionListener { public: /** @@ -78,9 +80,11 @@ class BuyDialog : public Window, public gcn::ActionListener int getNumberOfElements(); /** - * Mouse callback + * Updates the labels according to the selected item. + * + * @see SelectionListener::selectionChanged */ - void mouseClick(int x, int y, int buton, int count); + void selectionChanged(const SelectionEvent &event); /** * Returns the name of item number i in the shop inventory. @@ -92,7 +96,7 @@ class BuyDialog : public Window, public gcn::ActionListener gcn::Button *mQuitButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; - gcn::ListBox *mItemList; + ListBox *mItemList; gcn::ScrollArea *mScrollArea; gcn::Label *mItemDescLabel; gcn::Label *mItemEffectLabel; diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 042a5be8..3e6c4a5f 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -224,6 +224,28 @@ void CharSelectDialog::logic() updatePlayerInfo(); } +bool CharSelectDialog::selectByName(const std::string &name) +{ + if (mCharInfo->isLocked()) + return false; + + unsigned int oldPos = mCharInfo->getPos(); + + mCharInfo->select(0); + do { + LocalPlayer *player = mCharInfo->getEntry(); + + if (player && player->getName() == name) + return true; + + mCharInfo->next(); + } while (mCharInfo->getPos()); + + mCharInfo->select(oldPos); + + return false; +} + std::string CharSelectDialog::getName() { return mNameLabel->getCaption(); diff --git a/src/gui/char_select.h b/src/gui/char_select.h index 06881bb5..6d9d1a83 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -54,6 +54,8 @@ class CharSelectDialog : public Window, public gcn::ActionListener void logic(); + bool selectByName(const std::string &name); + /** * Returns name of selected player */ diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 2cbffde4..ec525c47 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -65,7 +65,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) continue; } - image = item->getInfo()->getImage(); + image = item->getInfo().getImage(); dynamic_cast(graphics)->drawImage( image, 36 * (i % 4) + 10, 36 * (i / 4) + 25); } @@ -76,7 +76,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) return; } - image = item->getInfo()->getImage(); + image = item->getInfo().getImage(); dynamic_cast(graphics)->drawImage(image, 160, 25); graphics->drawText(toString(item->getQuantity()), 170, 62, diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index ecf81712..33852f2b 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -322,6 +322,19 @@ Gui::mousePress(int mx, int my, int button) } } } + + if (button == gcn::MouseInput::MIDDLE) + { + // Find the being nearest to the clicked position + Being *target = beingManager->findNearestLivingBeing( + tilex, tiley, + 20, Being::MONSTER); + + if (target) + { + player_node->setTarget(target); + } + } } void diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 063e8836..ea0fd8c0 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -55,6 +55,8 @@ InventoryWindow::InventoryWindow(): mDropButton = new Button("Drop", "drop", this); mItems = new ItemContainer(player_node->mInventory.get()); + mItems->addSelectionListener(this); + mInvenScroll = new ScrollArea(mItems); mInvenScroll->setPosition(8, 8); mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); @@ -123,33 +125,46 @@ void InventoryWindow::action(const std::string &eventId, gcn::Widget *widget) } } -void InventoryWindow::mouseClick(int x, int y, int button, int count) +void InventoryWindow::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - Item *item = mItems->getItem(); - if (!item) { - return; + // Update name, effect and description + if (!item) + { + mItemNameLabel->setCaption("Name:"); + mItemEffectLabel->setCaption("Effect:"); + mItemDescriptionLabel->setCaption("Description:"); + } + else + { + const ItemInfo& itemInfo = item->getInfo(); + std::string SomeText; + SomeText = "Name: " + itemInfo.getName(); + mItemNameLabel->setCaption(SomeText); + SomeText = "Effect: " + itemInfo.getEffect(); + mItemEffectLabel->setCaption(SomeText); + SomeText = "Description: " + itemInfo.getDescription(); + mItemDescriptionLabel->setCaption(SomeText); + + mItemNameLabel->adjustSize(); + mItemEffectLabel->adjustSize(); + mItemDescriptionLabel->adjustSize(); } +} - // Show Name and Description - std::string SomeText; - SomeText = "Name: " + item->getInfo()->getName(); - mItemNameLabel->setCaption(SomeText); - mItemNameLabel->adjustSize(); - SomeText = "Effect: " + item->getInfo()->getEffect(); - mItemEffectLabel->setCaption(SomeText); - mItemEffectLabel->adjustSize(); - SomeText = "Description: " + item->getInfo()->getDescription(); - mItemDescriptionLabel->setCaption(SomeText); - mItemDescriptionLabel->adjustSize(); +void InventoryWindow::mouseClick(int x, int y, int button, int count) +{ + Window::mouseClick(x, y, button, count); if (button == gcn::MouseInput::RIGHT) { - /* - * convert relative to the window coordinates to - * absolute screen coordinates + Item *item = mItems->getItem(); + + if (!item) return; + + /* Convert relative to the window coordinates to + * absolute screen coordinates. */ int mx = x + getX(); int my = y + getY(); @@ -223,11 +238,6 @@ void InventoryWindow::loadWindowState() updateWidgets(); } -void InventoryWindow::setDefaultSize(int defaultX, int defaultY, int defaultWidth, int defaultHeight) -{ - Window::setDefaultSize(defaultX, defaultY, defaultWidth, defaultHeight); -} - void InventoryWindow::resetToDefaultSize() { Window::resetToDefaultSize(); diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index da7a7ef2..d46e91e7 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -27,6 +27,7 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" @@ -38,7 +39,7 @@ class ItemContainer; * * \ingroup Interface */ -class InventoryWindow : public Window, gcn::ActionListener +class InventoryWindow : public Window, gcn::ActionListener, SelectionListener { public: /** @@ -47,14 +48,14 @@ class InventoryWindow : public Window, gcn::ActionListener InventoryWindow(); /** - * Logic (updates buttons and weight information) + * Logic (updates buttons and weight information). */ void logic(); /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); void mouseClick(int x, int y, int button, int count); @@ -64,14 +65,19 @@ class InventoryWindow : public Window, gcn::ActionListener void loadWindowState(); - void setDefaultSize(int defaultX, int defaultY, int defaultWidth, int defaultHeight); - void resetToDefaultSize(); + /** + * Updates labels to currently selected item. + * + * @see SelectionListener::selectionChanged. + */ + void selectionChanged(const SelectionEvent &event); + private: - void updateButtons(); /** Updates button states */ + void updateButtons(); /**< Updates button states. */ - void updateWidgets(); /** Updates widgets size/position */ + void updateWidgets(); /**< Updates widgets size/position. */ ItemContainer *mItems; diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index c7c55fd9..5bcd000d 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -25,6 +25,8 @@ #include +#include "selectionlistener.h" + #include "../graphics.h" #include "../inventory.h" #include "../item.h" @@ -38,14 +40,14 @@ #include "../utils/tostring.h" ItemContainer::ItemContainer(Inventory *inventory): - mInventory(inventory) + mInventory(inventory), + mSelectedItem(NULL) { ResourceManager *resman = ResourceManager::getInstance(); mSelImg = resman->getImage("graphics/gui/selection.png"); if (!mSelImg) logger->error("Unable to load selection.png"); - mSelectedItem = 0; // No item selected mMaxItems = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 addMouseListener(this); @@ -84,7 +86,7 @@ void ItemContainer::draw(gcn::Graphics* graphics) // sure somewhere else) if (mSelectedItem && mSelectedItem->getQuantity() <= 0) { - mSelectedItem = 0; + selectNone(); } /* @@ -111,7 +113,7 @@ void ItemContainer::draw(gcn::Graphics* graphics) // Draw item icon Image* image; - if ((image = item->getInfo()->getImage()) != NULL) + if ((image = item->getInfo().getImage()) != NULL) { dynamic_cast(graphics)->drawImage( image, itemX, itemY); @@ -150,7 +152,28 @@ Item* ItemContainer::getItem() void ItemContainer::selectNone() { - mSelectedItem = 0; + setSelectedItem(NULL); +} + +void ItemContainer::setSelectedItem(Item *item) +{ + if (mSelectedItem != item) + { + mSelectedItem = item; + fireSelectionChangedEvent(); + } +} + +void ItemContainer::fireSelectionChangedEvent() +{ + SelectionEvent event(this); + SelectionListeners::iterator i_end = mListeners.end(); + SelectionListeners::iterator i; + + for (i = mListeners.begin(); i != i_end; ++i) + { + (*i)->selectionChanged(event); + } } void ItemContainer::mousePress(int mx, int my, int button) @@ -166,6 +189,6 @@ void ItemContainer::mousePress(int mx, int my, int button) if (index > INVENTORY_SIZE) { index = INVENTORY_SIZE - 1; } - mSelectedItem = mInventory->getItem(index); + setSelectedItem(mInventory->getItem(index)); } } diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h index f52f37ec..a2d5f0f7 100644 --- a/src/gui/itemcontainer.h +++ b/src/gui/itemcontainer.h @@ -27,9 +27,12 @@ #include #include +#include + class Image; class Inventory; class Item; +class SelectionListener; /** * An item container. Used to show items in inventory and trade dialog. @@ -76,16 +79,46 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener Item* getItem(); /** - * Set selected item to -1. + * Sets selected item to NULL. */ void selectNone(); + /** + * Adds a listener to the list that's notified each time a change to + * the selection occurs. + */ + void addSelectionListener(SelectionListener *listener) + { + mListeners.push_back(listener); + } + + /** + * Removes a listener from the list that's notified each time a change + * to the selection occurs. + */ + void removeSelectionListener(SelectionListener *listener) + { + mListeners.remove(listener); + } + private: + /** + * Sets the currently selected item. + */ + void setSelectedItem(Item *item); + + /** + * Sends out selection events to the list of selection listeners. + */ + void fireSelectionChangedEvent(); + Inventory *mInventory; Image *mSelImg; Item *mSelectedItem; int mMaxItems; + + std::list mListeners; }; #endif diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp index df03b81b..14626d06 100644 --- a/src/gui/listbox.cpp +++ b/src/gui/listbox.cpp @@ -23,12 +23,16 @@ #include "listbox.h" +#include "selectionlistener.h" + #include #include #include +#include ListBox::ListBox(gcn::ListModel *listModel): - gcn::ListBox(listModel) + gcn::ListBox(listModel), + mMousePressed(false) { } @@ -45,8 +49,8 @@ void ListBox::draw(gcn::Graphics *graphics) // Draw rectangle below the selected list element if (mSelected >= 0) { - graphics->fillRectangle( - gcn::Rectangle(0, fontHeight * mSelected, getWidth(), fontHeight)); + graphics->fillRectangle(gcn::Rectangle(0, fontHeight * mSelected, + getWidth(), fontHeight)); } // Draw the list elements @@ -55,3 +59,50 @@ void ListBox::draw(gcn::Graphics *graphics) graphics->drawText(mListModel->getElementAt(i), 1, y); } } + +void ListBox::setSelected(int selected) +{ + gcn::ListBox::setSelected(selected); + fireSelectionChangedEvent(); +} + +void ListBox::mousePress(int x, int y, int button) +{ + gcn::ListBox::mousePress(x, y, button); + + if (button == gcn::MouseInput::LEFT && hasMouse()) + { + mMousePressed = true; + } +} + +void ListBox::mouseRelease(int x, int y, int button) +{ + gcn::ListBox::mouseRelease(x, y, button); + + mMousePressed = false; +} + +void ListBox::mouseMotion(int x, int y) +{ + gcn::ListBox::mouseMotion(x, y); + + // Pretend mouse is pressed continuously while dragged. Causes list + // selection to be updated as is default in many GUIs. + if (mMousePressed) + { + mousePress(x, y, gcn::MouseInput::LEFT); + } +} + +void ListBox::fireSelectionChangedEvent() +{ + SelectionEvent event(this); + SelectionListeners::iterator i_end = mListeners.end(); + SelectionListeners::iterator i; + + for (i = mListeners.begin(); i != i_end; ++i) + { + (*i)->selectionChanged(event); + } +} diff --git a/src/gui/listbox.h b/src/gui/listbox.h index 5999f7a7..c1932f54 100644 --- a/src/gui/listbox.h +++ b/src/gui/listbox.h @@ -26,10 +26,12 @@ #include +class SelectionListener; + /** * A list box, meant to be used inside a scroll area. Same as the Guichan list * box except this one doesn't have a background, instead completely relying - * on the scroll area. + * on the scroll area. It also adds selection listener functionality. * * \ingroup GUI */ @@ -45,6 +47,43 @@ class ListBox : public gcn::ListBox * Draws the list box. */ void draw(gcn::Graphics *graphics); + + void mousePress(int x, int y, int button); + void mouseRelease(int x, int y, int button); + void mouseMotion(int x, int y); + + /** + * Adds a listener to the list that's notified each time a change to + * the selection occurs. + */ + void addSelectionListener(SelectionListener *listener) + { + mListeners.push_back(listener); + } + + /** + * Removes a listener from the list that's notified each time a change + * to the selection occurs. + */ + void removeSelectionListener(SelectionListener *listener) + { + mListeners.remove(listener); + } + + /** + * Sets the index of the selected element. + */ + void setSelected(int selected); + + private: + /** + * Sends out selection events to the list of selection listeners. + */ + void fireSelectionChangedEvent(); + + bool mMousePressed; /**< Keeps track of mouse pressed status. */ + + std::list mListeners; }; #endif diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index db6d4f15..69c5eb6e 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -76,10 +76,10 @@ void Minimap::draw(gcn::Graphics *graphics) mMapImage, getPadding(), getTitleBarHeight()); } - Beings *beings = beingManager->getAll(); + Beings &beings = beingManager->getAll(); BeingIterator bi; - for (bi = beings->begin(); bi != beings->end(); bi++) + for (bi = beings.begin(); bi != beings.end(); bi++) { Being *being = (*bi); int dotSize = 1; diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index ba97d54c..46cd7e85 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -97,7 +97,7 @@ void PlayerBox::draw(gcn::Graphics *graphics) if (mHairStyle > 0 && mHairColor < NR_HAIR_COLORS && mHairStyle < NR_HAIR_STYLES) { - int hf = 9 * mHairColor; + int hf = 5 * mHairColor; if (hf >= 0 && hf < (int)hairset[mHairStyle]->size()) { dynamic_cast(graphics)->drawImage( hairset[mHairStyle - 1]->get(hf), 35, 7); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 59316de1..ab81f7d0 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -106,7 +106,7 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) mBrowserBox->clearRows(); // Floor item can be picked up (single option, candidate for removal) - std::string name = itemDb->getItemInfo(mFloorItem->getItemId())->getName(); + std::string name = itemDb->getItemInfo(mFloorItem->getItemId()).getName(); mBrowserBox->addRow("@@pickup|Pick Up " + name + "@@"); //browserBox->addRow("@@look|Look To@@"); diff --git a/src/gui/selectionlistener.h b/src/gui/selectionlistener.h new file mode 100644 index 00000000..a2fc6533 --- /dev/null +++ b/src/gui/selectionlistener.h @@ -0,0 +1,78 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: selectionlistener.h 2651 2006-09-03 16:47:48Z b_lindeijer $ + */ + +#ifndef _TMW_SELECTIONLISTENER_H__ +#define _TMW_SELECTIONLISTENER_H__ + +#include + +/** + * An event that characterizes a change in the current selection. + * + * \ingroup GUI + */ +class SelectionEvent +{ + public: + /** + * Constructor. + */ + SelectionEvent(gcn::Widget *source): + mSource(source) + { + } + + /** + * The widget from which the event originated. + */ + gcn::Widget* getSource() const + { + return mSource; + } + + private: + gcn::Widget *mSource; +}; + +/** + * The listener that's notified when a selection value changes. + * + * \ingroup GUI + */ +class SelectionListener +{ + public: + /** + * Virtual destructor. + */ + virtual ~SelectionListener() {} + + /** + * Called whenever the value of the selection changes. + */ + virtual void selectionChanged(const SelectionEvent &event) = 0; +}; + +typedef std::list SelectionListeners; + +#endif diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 33813271..d6d8cad5 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -94,6 +94,7 @@ SellDialog::SellDialog(): mSlider->setEventId("mSlider"); mItemList->addActionListener(this); + mItemList->addSelectionListener(this); mSlider->addActionListener(this); add(scrollArea); @@ -141,7 +142,7 @@ void SellDialog::addItem(Item *item, int price) ITEM_SHOP item_shop; - item_shop.name = item->getInfo()->getName() + " " + toString(price) + " GP"; + item_shop.name = item->getInfo().getName() + " " + toString(price) + " GP"; item_shop.price = price; item_shop.index = item->getInvIndex(); item_shop.id = item->getId(); @@ -155,7 +156,8 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) { int selectedItem = mItemList->getSelected(); - if (eventId == "item") { + if (eventId == "item") + { mAmountItems = 0; mSlider->setValue(0); mDecreaseButton->setEnabled(false); @@ -188,19 +190,22 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) bool updateButtonsAndLabels = false; - if (eventId == "mSlider") { + if (eventId == "mSlider") + { mAmountItems = (int)(mSlider->getValue() * mMaxItems); updateButtonsAndLabels = true; } - else if (eventId == "+") { + else if (eventId == "+") + { assert(mAmountItems < mMaxItems); mAmountItems++; mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } - else if (eventId == "-") { + else if (eventId == "-") + { assert(mAmountItems > 0); mAmountItems--; @@ -208,7 +213,8 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) updateButtonsAndLabels = true; } - else if (eventId == "sell") { + else if (eventId == "sell") + { // Attempt sell assert(mAmountItems > 0 && mAmountItems <= mMaxItems); @@ -234,7 +240,8 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) } // If anything changed, we need to update the buttons and labels - if (updateButtonsAndLabels) { + if (updateButtonsAndLabels) + { // Update labels mQuantityLabel->setCaption(toString(mAmountItems)); mQuantityLabel->adjustSize(); @@ -250,16 +257,21 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) } } -void SellDialog::mouseClick(int x, int y, int button, int count) +void SellDialog::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - int selectedItem = mItemList->getSelected(); + if (selectedItem > -1) { - mItemDescLabel->setCaption("Description: " + - itemDb->getItemInfo(mShopItems->at(selectedItem).id)->getDescription()); - mItemEffectLabel->setCaption("Effect: " + - itemDb->getItemInfo(mShopItems->at(selectedItem).id)->getEffect()); + const ItemInfo &info = + itemDb->getItemInfo(mShopItems->at(selectedItem).id); + + mItemDescLabel->setCaption("Description: " + info.getDescription()); + mItemEffectLabel->setCaption("Effect: " + info.getEffect()); + } + else + { + mItemDescLabel->setCaption("Description"); + mItemEffectLabel->setCaption("Effect"); } } diff --git a/src/gui/sell.h b/src/gui/sell.h index be5185bd..69f8b089 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -27,19 +27,20 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" class Item; class ShopItems; - +class ListBox; /** * The sell dialog. * * \ingroup Interface */ -class SellDialog : public Window, public gcn::ActionListener +class SellDialog : public Window, gcn::ActionListener, SelectionListener { public: /** @@ -70,15 +71,17 @@ class SellDialog : public Window, public gcn::ActionListener void action(const std::string& eventId, gcn::Widget* widget); /** - * Mouse callback + * Updates labels according to selected item. + * + * @see SelectionListener::selectionChanged */ - void mouseClick(int x, int y, int buton, int count); + void selectionChanged(const SelectionEvent &event); private: gcn::Button *mSellButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; - gcn::ListBox *mItemList; + ListBox *mItemList; gcn::Label *mMoneyLabel; gcn::Label *mItemDescLabel; gcn::Label *mItemEffectLabel; diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index d12ace75..78b10498 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -43,7 +43,7 @@ Setup::Setup(): Window("Setup") { int width = 230; - int height = 225; + int height = 245; setContentSize(width, height); const char *buttonNames[] = { @@ -58,7 +58,7 @@ Setup::Setup(): } TabbedContainer *panel = new TabbedContainer(); - panel->setDimension(gcn::Rectangle(5, 5, 220, 185)); + panel->setDimension(gcn::Rectangle(5, 5, 220, 205)); panel->setOpaque(false); SetupTab *tab; diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index 7c72975a..7a4aae03 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -106,7 +106,7 @@ Setup_Video::Setup_Video(): mOpenGLEnabled(config.getValue("opengl", 0)), mCustomCursorEnabled(config.getValue("customcursor", 1)), mOpacity(config.getValue("guialpha", 0.8)), - mFps((int)config.getValue("fpslimit", 50)), + mFps((int)config.getValue("fpslimit", 60)), mModeListModel(new ModeListModel()), mModeList(new ListBox(mModeListModel)), mFsCheckBox(new CheckBox("Full screen", mFullScreenEnabled)), @@ -121,7 +121,10 @@ Setup_Video::Setup_Video(): mScrollLazinessField(new TextField()), mOriginalScrollRadius((int) config.getValue("ScrollRadius", 32)), mScrollRadiusSlider(new Slider(0, 128)), - mScrollRadiusField(new TextField()) + mScrollRadiusField(new TextField()), + mOverlayDetail((int) config.getValue("OverlayDetail", 2)), + mOverlayDetailSlider(new Slider(0, 2)), + mOverlayDetailField(new gcn::Label("")) { setOpaque(false); @@ -163,6 +166,8 @@ Setup_Video::Setup_Video(): mScrollRadiusField->setEventId("scrollradiusfield"); mScrollLazinessSlider->setEventId("scrolllazinessslider"); mScrollLazinessField->setEventId("scrolllazinessfield"); + mOverlayDetailSlider->setEventId("overlaydetailslider"); + mOverlayDetailField->setEventId("overlaydetailfield"); mCustomCursorCheckBox->addActionListener(this); mAlphaSlider->addActionListener(this); @@ -173,6 +178,8 @@ Setup_Video::Setup_Video(): mScrollRadiusField->addKeyListener(this); mScrollLazinessSlider->addActionListener(this); mScrollLazinessField->addKeyListener(this); + mOverlayDetailSlider->addActionListener(this); + mOverlayDetailField->addKeyListener(this); mScrollRadiusSlider->setDimension(gcn::Rectangle(10, 120, 75, 10)); gcn::Label *scrollRadiusLabel = new gcn::Label("Scroll radius"); @@ -190,6 +197,25 @@ Setup_Video::Setup_Video(): mScrollLazinessField->setText(toString(mOriginalScrollLaziness)); mScrollLazinessSlider->setValue(mOriginalScrollLaziness); + mOverlayDetailSlider->setDimension(gcn::Rectangle(10, 160, 75, 10)); + gcn::Label *overlayDetailLabel = new gcn::Label("Ambient FX"); + overlayDetailLabel->setPosition(90, 160); + mOverlayDetailField->setPosition(180, 160); + mOverlayDetailField->setWidth(30); + switch (mOverlayDetail) + { + case 0: + mOverlayDetailField->setCaption("off"); + break; + case 1: + mOverlayDetailField->setCaption("low"); + break; + case 2: + mOverlayDetailField->setCaption("high"); + break; + } + mOverlayDetailSlider->setValue(mOverlayDetail); + add(scrollArea); add(mFsCheckBox); add(mOpenGLCheckBox); @@ -205,6 +231,9 @@ Setup_Video::Setup_Video(): add(mScrollLazinessSlider); add(scrollLazinessLabel); add(mScrollLazinessField); + add(mOverlayDetailSlider); + add(overlayDetailLabel); + add(mOverlayDetailField); } Setup_Video::~Setup_Video() @@ -258,6 +287,7 @@ void Setup_Video::apply() mFullScreenEnabled = config.getValue("screen", 0); mCustomCursorEnabled = config.getValue("customcursor", 1); mOpacity = config.getValue("guialpha", 0.8); + mOverlayDetail = (int)config.getValue("OverlayDetail", 2); mOpenGLEnabled = config.getValue("opengl", 0); } @@ -288,6 +318,7 @@ void Setup_Video::cancel() mOpenGLCheckBox->setMarked(mOpenGLEnabled); mCustomCursorCheckBox->setMarked(mCustomCursorEnabled); mAlphaSlider->setValue(mOpacity); + mOverlayDetailSlider->setValue(mOverlayDetail); mScrollRadiusField->setText(toString(mOriginalScrollRadius)); mScrollLazinessField->setText(toString(mOriginalScrollLaziness)); @@ -328,6 +359,23 @@ void Setup_Video::action(const std::string &event, gcn::Widget *widget) mScrollLazinessField->setText(toString(val)); config.setValue("ScrollLaziness", val); } + else if (event == "overlaydetailslider") + { + int val = (int)mOverlayDetailSlider->getValue(); + switch (val) + { + case 0: + mOverlayDetailField->setCaption("off"); + break; + case 1: + mOverlayDetailField->setCaption("low"); + break; + case 2: + mOverlayDetailField->setCaption("high"); + break; + } + config.setValue("OverlayDetail", val); + } else if (event == "fpslimitcheckbox") { if (mFpsCheckBox->isMarked()) diff --git a/src/gui/setup_video.h b/src/gui/setup_video.h index a3fd8884..482d1c65 100644 --- a/src/gui/setup_video.h +++ b/src/gui/setup_video.h @@ -73,6 +73,10 @@ class Setup_Video : public SetupTab, public gcn::ActionListener, gcn::Slider *mScrollRadiusSlider; gcn::TextField *mScrollRadiusField; + int mOverlayDetail; + gcn::Slider *mOverlayDetailSlider; + gcn::Label *mOverlayDetailField; + void updateSliders(bool originalValues); diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 0cd49013..44efbdb1 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -58,12 +58,14 @@ TradeWindow::TradeWindow(): mTradeButton = new Button("Trade", "trade", this); mMyItemContainer = new ItemContainer(mMyInventory.get()); + mMyItemContainer->addSelectionListener(this); mMyItemContainer->setPosition(2, 2); mMyScroll = new ScrollArea(mMyItemContainer); mMyScroll->setPosition(8, 8); mPartnerItemContainer = new ItemContainer(mPartnerInventory.get()); + mPartnerItemContainer->addSelectionListener(this); mPartnerItemContainer->setPosition(2, 58); mPartnerScroll = new ScrollArea(mPartnerItemContainer); @@ -219,53 +221,54 @@ void TradeWindow::tradeItem(Item *item, int quantity) outMsg.writeLong(quantity); } -void TradeWindow::mouseClick(int x, int y, int button, int count) +void TradeWindow::selectionChanged(const SelectionEvent &event) { - Window::mouseClick(x, y, button, count); - Item *item; - // mMyItems selected - if (x >= mMyScroll->getX() + 3 - && x <= mMyScroll->getX() + mMyScroll->getWidth() - 10 - && y >= mMyScroll->getY() + 16 - && y <= mMyScroll->getY() + mMyScroll->getHeight() + 15 - && (item = mMyItemContainer->getItem())) + /* If an item is selected in one container, make sure no item is selected + * in the other container. + */ + if (event.getSource() == mMyItemContainer && + (item = mMyItemContainer->getItem())) { - mPartnerItemContainer->selectNone(); - // mPartnerItems selected + mPartnerItemContainer->selectNone(); } - else if (x >= mPartnerScroll->getX() + 3 - && x <= mPartnerScroll->getX() + mPartnerScroll->getWidth() - 20 - && y >= mPartnerScroll->getY() + 16 - && y <= mPartnerScroll->getY() + mPartnerScroll->getHeight() + 15 - && (item = mPartnerItemContainer->getItem())) + else if ((item = mPartnerItemContainer->getItem())) { - mMyItemContainer->selectNone(); - } else { - return; + mMyItemContainer->selectNone(); } - // Show Name and Description - std::string SomeText; - SomeText = "Name: " + item->getInfo()->getName(); - mItemNameLabel->setCaption(SomeText); - mItemNameLabel->adjustSize(); - SomeText = "Description: " + item->getInfo()->getDescription(); - mItemDescriptionLabel->setCaption(SomeText); - mItemDescriptionLabel->adjustSize(); + // Update name and description + if (!item) + { + mItemNameLabel->setCaption("Name:"); + mItemDescriptionLabel->setCaption("Description:"); + } + else + { + std::string SomeText; + SomeText = "Name: " + item->getInfo().getName(); + mItemNameLabel->setCaption(SomeText); + mItemNameLabel->adjustSize(); + SomeText = "Description: " + item->getInfo().getDescription(); + mItemDescriptionLabel->setCaption(SomeText); + mItemDescriptionLabel->adjustSize(); + } } void TradeWindow::action(const std::string &eventId, gcn::Widget *widget) { Item *item = inventoryWindow->getItem(); - if (eventId == "add") { - if (!item) { + if (eventId == "add") + { + if (!item) + { return; } - if (mMyInventory->getFreeSlot() < 1) { + if (mMyInventory->getFreeSlot() < 1) + { return; } diff --git a/src/gui/trade.h b/src/gui/trade.h index fe60aac5..ebd05a52 100644 --- a/src/gui/trade.h +++ b/src/gui/trade.h @@ -29,6 +29,7 @@ #include #include "window.h" +#include "selectionlistener.h" #include "../guichanfwd.h" @@ -42,7 +43,7 @@ class ScrollArea; * * \ingroup Interface */ -class TradeWindow : public Window, gcn::ActionListener +class TradeWindow : public Window, gcn::ActionListener, SelectionListener { public: /** @@ -102,14 +103,15 @@ class TradeWindow : public Window, gcn::ActionListener tradeItem(Item *item, int quantity); /** - * Called on mouse click. + * Updates the labels and makes sure only one item is selected in + * either my inventory or partner inventory. */ - void mouseClick(int x, int y, int button, int count); + void selectionChanged(const SelectionEvent &event); /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const std::string &eventId, gcn::Widget *widget); private: typedef std::auto_ptr InventoryPtr; diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 77a026fe..00b10406 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -48,9 +48,9 @@ UpdaterWindow::UpdaterWindow(): Window("Updating..."), mThread(NULL), mMutex(NULL), mDownloadStatus(UPDATE_NEWS), mUpdateHost(""), mCurrentFile("news.txt"), mBasePath(""), - mStoreInMemory(true), mDownloadComplete(true), mDownloadedBytes(0), - mMemoryBuffer(NULL), mCurlError(new char[CURL_ERROR_SIZE]), - mFileIndex(0) + mStoreInMemory(true), mDownloadComplete(true), mUserCancel(false), + mDownloadedBytes(0), mMemoryBuffer(NULL), + mCurlError(new char[CURL_ERROR_SIZE]), mFileIndex(0) { mCurlError[0] = 0; @@ -133,6 +133,8 @@ void UpdaterWindow::action(const std::string &eventId, gcn::Widget *widget) { if (eventId == "cancel") { + // Register the user cancel + mUserCancel=true; // Skip the updating process if (mDownloadStatus == UPDATE_COMPLETE) { @@ -329,7 +331,15 @@ void UpdaterWindow::logic() case UPDATE_ERROR: if (mThread) { - SDL_WaitThread(mThread, NULL); + if(mUserCancel){ + // Kill the thread, because user has canceled + SDL_KillThread(mThread); + // Set the flag to false again + mUserCancel = false; + } + else{ + SDL_WaitThread(mThread, NULL); + } mThread = NULL; } addRow(""); diff --git a/src/gui/updatewindow.h b/src/gui/updatewindow.h index 8a168be8..5016036d 100644 --- a/src/gui/updatewindow.h +++ b/src/gui/updatewindow.h @@ -161,6 +161,11 @@ class UpdaterWindow : public Window, public gcn::ActionListener */ bool mDownloadComplete; + /** + * Flag that show if the user has canceled the update + */ + bool mUserCancel; + /** * Byte count currently downloaded in mMemoryBuffer. */ diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 2172baa8..c7860021 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -249,16 +249,18 @@ void Window::setSticky(bool sticky) mSticky = sticky; } -bool Window::isSticky() { +bool Window::isSticky() +{ return mSticky; } -void Window::setVisible(bool visible) { - if(isSticky()) +void Window::setVisible(bool visible) +{ + if (isSticky()) { gcn::Window::setVisible(true); - } - else + } + else { gcn::Window::setVisible(visible); } diff --git a/src/item.h b/src/item.h index c21f5ddf..1375886e 100644 --- a/src/item.h +++ b/src/item.h @@ -118,7 +118,7 @@ class Item /** * Returns information about this item type. */ - ItemInfo* + const ItemInfo& getInfo() const { return itemDb->getItemInfo(mId); } protected: diff --git a/src/localplayer.h b/src/localplayer.h index 7d5aef87..dbf2a147 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -96,12 +96,17 @@ class LocalPlayer : public Player * Sets the trading state of the player, i.e. whether or not he is * currently involved into some trade. */ - void setTrading(bool trading) { mTrading = trading; }; + void setTrading(bool trading) { mTrading = trading; } void attack(Being *target=NULL, bool keep=false); void stopAttack(); Being* getTarget() const; + /** + * Sets the target being of the player. + */ + void setTarget(Being* target) { mTarget = target; } + void walk(unsigned char dir); /** diff --git a/src/main.cpp b/src/main.cpp index 9d2a1e64..f881ddad 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -107,6 +107,33 @@ namespace { } errorListener; } +/** + * A structure holding the values of various options that can be passed from + * the command line. + */ +struct Options +{ + /** + * Constructor. + */ + Options(): + printHelp(false), + skipUpdate(false), + chooseDefault(false), + serverPort(0) + {}; + + bool printHelp; + bool skipUpdate; + bool chooseDefault; + std::string playername; + std::string password; + std::string configPath; + + std::string serverName; + short serverPort; +}; + /** * Initializes the home directory. On UNIX and FreeBSD, ~/.tmw is used. On * Windows and other systems we use the current working directory. @@ -133,7 +160,7 @@ void initHomeDir() /** * Initialize configuration. */ -void initConfiguration() +void initConfiguration(const Options &options) { // Fill configuration with defaults config.setValue("host", "animesites.de"); @@ -158,7 +185,10 @@ void initConfiguration() // Checking if the configuration file exists... otherwise create it with // default options. FILE *tmwFile = 0; - std::string configPath = homeDir + "/config.xml"; + std::string configPath = options.configPath; + if (configPath == "") { + configPath = homeDir + "/config.xml"; + } tmwFile = fopen(configPath.c_str(), "r"); // If we can't read it, it doesn't exist ! @@ -176,7 +206,7 @@ void initConfiguration() } /** - * Do all initialization stuff + * Do all initialization stuff. */ void init_engine() { @@ -279,7 +309,8 @@ void init_engine() sound.init(); } sound.setSfxVolume((int)config.getValue("sfxVolume", defaultSfxVolume)); - sound.setMusicVolume((int)config.getValue("musicVolume", defaultMusicVolume)); + sound.setMusicVolume((int)config.getValue("musicVolume", + defaultMusicVolume)); } catch (const char *err) { state = STATE_ERROR; @@ -311,33 +342,6 @@ void exit_engine() ResourceManager::deleteInstance(); } -/** - * A structure holding the values of various options that can be passed from - * the command line. - */ -struct Options -{ - /** - * Constructor. - */ - Options(): - printHelp(false), - skipUpdate(false), - chooseDefault(false), - serverPort(0) - {}; - - bool printHelp; - bool skipUpdate; - bool chooseDefault; - std::string playername; - std::string password; - - std::string serverName; - short serverPort; - -}; - void printHelp() { std::cout @@ -351,12 +355,13 @@ void printHelp() << std::endl << " -s --server : Login Server name or IP" << std::endl << " -o --port : Login Server Port" << std::endl - << " -p --playername : Login with this player" << std::endl; + << " -p --playername : Login with this player" << std::endl + << " -C --configfile : Configuration file to use" << std::endl; } void parseOptions(int argc, char *argv[], Options &options) { - const char *optstring = "huU:P:Dp:s:o:"; + const char *optstring = "huU:P:Dp:s:o:C:"; const struct option long_options[] = { { "help", no_argument, 0, 'h' }, @@ -367,6 +372,7 @@ void parseOptions(int argc, char *argv[], Options &options) { "server", required_argument, 0, 's' }, { "port", required_argument, 0, 'o' }, { "playername", required_argument, 0, 'p' }, + { "configfile", required_argument, 0, 'C' }, { 0 } }; @@ -403,6 +409,9 @@ void parseOptions(int argc, char *argv[], Options &options) case 'p': options.playername = optarg; break; + case 'C': + options.configPath = optarg; + break; } } } @@ -480,6 +489,10 @@ void mapLogin(LoginData *loginData) { Network::registerHandler(&mapLoginHandler); + logger->log("Memorizing selected character %s", + player_node->getName().c_str()); + config.setValue("lastCharacter", player_node->getName()); + // Send connect messages with the magic token to game and chat servers MessageOut gameServerConnect(PGMSG_CONNECT); gameServerConnect.writeString(token, 32); @@ -510,7 +523,7 @@ int main(int argc, char *argv[]) PHYSFS_init(argv[0]); initHomeDir(); - initConfiguration(); + initConfiguration(options); // Configure logger logger = new Logger(); @@ -721,23 +734,16 @@ int main(int argc, char *argv[]) case STATE_CHAR_SELECT: logger->log("State: CHAR_SELECT"); currentDialog = new CharSelectDialog(&charInfo); - if (options.playername != "") { - n_character = 0; - while (((CharSelectDialog*) currentDialog)->getName() - != options.playername && - n_character < MAX_SLOT + 1) - { - ((CharSelectDialog*) currentDialog)->action("next", - NULL); - ((CharSelectDialog*) currentDialog)->updatePlayerInfo(); - n_character++; - } - n_character = MAX_SLOT + 1; - } - if (options.chooseDefault || options.playername != "") { - ((CharSelectDialog*)currentDialog)->action("ok", - NULL); - } + + if (((CharSelectDialog*)currentDialog)-> + selectByName(options.playername)) + options.chooseDefault = true; + else + ((CharSelectDialog*)currentDialog)->selectByName( + config.getValue("lastCharacter", "")); + + if (options.chooseDefault) + ((CharSelectDialog*)currentDialog)->action("ok", NULL); break; case STATE_ERROR: diff --git a/src/map.cpp b/src/map.cpp index 5063a754..3ccaafc0 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -63,8 +63,11 @@ Map::Map(int width, int height, int tileWidth, int tileHeight): mOnClosedList(1), mOnOpenList(2), mLastScrollX(0.0f), mLastScrollY(0.0f) { - mMetaTiles = new MetaTile[mWidth * mHeight]; - mTiles = new Image*[mWidth * mHeight * 3]; + int size = mWidth * mHeight; + + mMetaTiles = new MetaTile[size]; + mTiles = new Image*[size * 3]; + std::fill_n(mTiles, size * 3, (Image*)0); } Map::~Map() @@ -86,12 +89,17 @@ Map::~Map() void Map::setSize(int width, int height) { - mWidth = width; - mHeight = height; delete[] mMetaTiles; delete[] mTiles; - mMetaTiles = new MetaTile[mWidth * mHeight]; - mTiles = new Image*[mWidth * mHeight * 3]; + + mWidth = width; + mHeight = height; + + int size = width * height; + + mMetaTiles = new MetaTile[size]; + mTiles = new Image*[size * 3]; + std::fill_n(mTiles, size * 3, (Image*)0); } void @@ -330,8 +338,8 @@ Map::getWalk(int x, int y) /* // Check for collision with a being - Beings *beings = beingManager->getAll(); - for (BeingIterator i = beings->begin(); i != beings->end(); i++) { + Beings &beings = beingManager->getAll(); + for (BeingIterator i = beings.begin(); i != beings.end(); i++) { // job 45 is a portal, they don't collide if ((*i)->mX / 32 == x && (*i)->mY / 32 == y && (*i)->mJob != 45) { return false; diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index c4192bc5..3f7e8709 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -92,14 +92,9 @@ void InventoryHandler::handleMessage(MessageIn &msg) if (msg.readByte()> 0) { chatWindow->chatLog("Unable to pick up item", BY_SERVER); } else { - ItemInfo *itemInfo = itemDb->getItemInfo(itemId); - if (itemInfo) { - chatWindow->chatLog("You picked up a " + - itemInfo->getName(), BY_SERVER); - } else { - chatWindow->chatLog("You picked up an unknown item", - BY_SERVER); - } + const ItemInfo &itemInfo = itemDb->getItemInfo(itemId); + chatWindow->chatLog("You picked up a " + + itemInfo.getName(), BY_SERVER); player_node->addInvItem(index, itemId, amount, equipType != 0); } break; diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 51899d3f..eb3a2409 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -260,11 +260,18 @@ void Image::unload() { mLoaded = false; - if (!mImage) return; + if (mImage) { + // Free the image surface. + SDL_FreeSurface(mImage); + mImage = NULL; + } - // Free the image surface. - SDL_FreeSurface(mImage); - mImage = NULL; +#ifdef USE_OPENGL + if (mGLImage) { + glDeleteTextures(1, &mGLImage); + mGLImage = 0; + } +#endif } Image *Image::getSubImage(int x, int y, int width, int height) @@ -341,7 +348,11 @@ SubImage::SubImage(Image *parent, GLuint image, SubImage::~SubImage() { - mImage = 0; // Avoid destruction of the image + // Avoid destruction of the image + mImage = 0; +#ifdef USE_OPENGL + mGLImage = 0; +#endif mParent->decRef(); } diff --git a/src/resources/image.h b/src/resources/image.h index 78751394..a1ab7f48 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -28,6 +28,13 @@ #include #ifdef USE_OPENGL + +/* The definition of OpenGL extensions by SDL is giving problems with recent + * gl.h headers, since they also include these definitions. As we're not using + * extensions anyway it's safe to just disable the SDL version. + */ +#define NO_SDL_GLEXT + #include #endif diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 5d39d832..b09d1cc0 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -23,22 +23,33 @@ #include "iteminfo.h" #include "resourcemanager.h" +#include "image.h" -Image* -ItemInfo::getImage() { - if (mImage == NULL && mImageName != "") { - mImage = ResourceManager::getInstance()->getImage(mImageName); + +ItemInfo::~ItemInfo() +{ + if (mImage != NULL) + { + mImage->decRef(); } - return mImage; } void -ItemInfo::setImage(const std::string &image) { +ItemInfo::setImage(const std::string &image) +{ mImageName = "graphics/items/" + image; -} -ItemInfo::~ItemInfo() { - if (mImage != NULL){ - mImage->decRef(); + if (mImageName != "") + { + if (mImage != NULL) + { + mImage->decRef(); + } + + mImage = ResourceManager::getInstance()->getImage(mImageName); + } + else + { + mImage = NULL; } } diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index afa2e857..9a04bb2e 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -26,7 +26,7 @@ #include -#include "image.h" +class Image; /** * Defines a class for storing item infos. @@ -40,8 +40,8 @@ class ItemInfo * Constructor. */ ItemInfo(): - mImage(NULL), mImageName(""), + mImage(NULL), mArt(0), mType(0), mWeight(0), @@ -53,19 +53,19 @@ class ItemInfo setArt(short art) { mArt = art; } short - getArt() { return mArt; } + getArt() const { return mArt; } void setName(const std::string &name) { mName = name; } - std::string - getName() { return mName; } + const std::string& + getName() const { return mName; } void setImage(const std::string &image); Image* - getImage(); + getImage() const { return mImage; } void setDescription(const std::string &description) @@ -73,32 +73,32 @@ class ItemInfo mDescription = description; } - std::string - getDescription() { return mDescription; } + const std::string& + getDescription() const { return mDescription; } void setEffect(const std::string &effect) { mEffect = effect; } - std::string - getEffect() { return mEffect; } + const std::string& + getEffect() const { return mEffect; } void setType(short type) { mType = type; } short - getType() { return mType; } + getType() const { return mType; } void setWeight(short weight) { mWeight = weight; } short - getWeight() { return mWeight; } + getWeight() const { return mWeight; } void setSlot(char slot) { mSlot = slot; } char - getSlot() { return mSlot; } + getSlot() const { return mSlot; } protected: /** @@ -106,8 +106,14 @@ class ItemInfo */ ~ItemInfo(); - Image* mImage; std::string mImageName; + + /* TODO (BL): I do not think the item info should keep a reference to + * the item icon. It would probably be better if this was kept in the + * Item class, so that the images can be lazily instantiated and also + * unloaded when no longer used. + */ + Image *mImage; short mArt; std::string mName; std::string mDescription; diff --git a/src/resources/itemmanager.cpp b/src/resources/itemmanager.cpp index a497b3c8..7d0b13f2 100644 --- a/src/resources/itemmanager.cpp +++ b/src/resources/itemmanager.cpp @@ -41,8 +41,7 @@ ItemManager::ItemManager() { - mUnknown = new ItemInfo(); - mUnknown->setName("Unknown item"); + mUnknown.setName("Unknown item"); ResourceManager *resman = ResourceManager::getInstance(); int size; @@ -163,14 +162,12 @@ ItemManager::~ItemManager() delete i->second; } mItemInfos.clear(); - - delete mUnknown; } -ItemInfo* +const ItemInfo& ItemManager::getItemInfo(int id) { ItemInfoIterator i = mItemInfos.find(id); - return (i != mItemInfos.end()) ? i->second : mUnknown; + return (i != mItemInfos.end()) ? *(i->second) : mUnknown; } diff --git a/src/resources/itemmanager.h b/src/resources/itemmanager.h index 06eee507..b1f2b95c 100644 --- a/src/resources/itemmanager.h +++ b/src/resources/itemmanager.h @@ -24,9 +24,9 @@ #ifndef _TMW_ITEM_MANAGER_H #define _TMW_ITEM_MANAGER_H -#include +#include "iteminfo.h" -class ItemInfo; +#include /** * Defines a class to load items database. @@ -44,14 +44,14 @@ class ItemManager */ ~ItemManager(); - ItemInfo *getItemInfo(int id); + const ItemInfo& getItemInfo(int id); protected: // Items database typedef std::map ItemInfos; typedef ItemInfos::iterator ItemInfoIterator; ItemInfos mItemInfos; - ItemInfo *mUnknown; + ItemInfo mUnknown; }; extern ItemManager *itemDb; diff --git a/src/tmw.rc b/src/tmw.rc index 31411b61..388b643d 100644 --- a/src/tmw.rc +++ b/src/tmw.rc @@ -7,8 +7,8 @@ A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "data/icons/tmw-icon.ico" // TO CHANGE VERSION INFORMATION, EDIT PROJECT OPTIONS... // 1 VERSIONINFO -FILEVERSION 0,0,20,0 -PRODUCTVERSION 0,0,20,0 +FILEVERSION 0,0,21,0 +PRODUCTVERSION 0,0,21,0 FILETYPE VFT_APP { BLOCK "StringFileInfo" @@ -16,14 +16,14 @@ FILETYPE VFT_APP BLOCK "040904E4" { VALUE "CompanyName", "The Mana World Development Team" - VALUE "FileVersion", "0.0.20" + VALUE "FileVersion", "0.0.21" VALUE "FileDescription", "The Mana World" VALUE "InternalName", "tmw.exe" VALUE "LegalCopyright", "2004-2006 (C)" VALUE "LegalTrademarks", "" VALUE "OriginalFilename", "tmw.exe" VALUE "ProductName", "The Mana World MMORPG" - VALUE "ProductVersion", "0.0.20" + VALUE "ProductVersion", "0.0.21" } } BLOCK "VarFileInfo" diff --git a/tools/Reorganize.java b/tools/Reorganize.java index 19a17b99..22f42604 100644 --- a/tools/Reorganize.java +++ b/tools/Reorganize.java @@ -12,7 +12,7 @@ import java.io.File; import javax.imageio.ImageIO; /** - * Very simple tool to reorganize the monster spritesets. + * Tool to reorganize the hair spritesets. */ public class Reorganize { @@ -20,6 +20,12 @@ public class Reorganize private static final int SPRITE_HEIGHT = 60; private static final int FRAMES = 10; private static final int DIRECTIONS = 4; + + private static final int HAIR_COLORS = 10; + private static final int HAIR_FRAMES = 9; + private static final int HAIR_SPRITE_WIDTH = 40; + private static final int HAIR_SPRITE_HEIGHT = 40; + private static final int TRANSPARENT = new Color(255, 0, 255).getRGB(); public static void main(String[] arg) @@ -38,30 +44,15 @@ public class Reorganize System.exit(1); } - Rectangle cropRect = null; - - // Read the existing frames into a vector and determine minimal - // rectangle that still can contain the contents of any frame. - Vector spriteSet = new Vector(); - for (int x = 0; x < DIRECTIONS; x++) { - for (int y = 0; y < FRAMES; y++) { - BufferedImage sprite = source.getSubimage( - x * SPRITE_WIDTH, - y * SPRITE_HEIGHT, - SPRITE_WIDTH, - SPRITE_HEIGHT); - - spriteSet.add(sprite); + // Read the existing frames into a vector + Vector spriteSet = gridCut(source, + HAIR_SPRITE_WIDTH, HAIR_SPRITE_HEIGHT, + HAIR_FRAMES, HAIR_COLORS); - Rectangle frameCropRect = determineCropRect(sprite); - - if (cropRect == null) { - cropRect = frameCropRect; - } else { - cropRect.add(frameCropRect); - } - } - } + // Determine minimal rectangle that can still contain the contents of + // any frame + /* + Rectangle cropRect = minimumCropRect(spriteSet); if (cropRect == null) { System.out.println( @@ -76,19 +67,61 @@ public class Reorganize System.out.println(arg[0] + ": width=\"" + cropRect.width + "\" height=\"" + cropRect.height + "\""); + */ + + filterHairstyle(spriteSet); + + BufferedImage target = gridDraw( + spriteSet, + new Rectangle(0, 0, HAIR_SPRITE_WIDTH, HAIR_SPRITE_HEIGHT), + HAIR_FRAMES - 4, HAIR_COLORS); - // Create a new image (with frame direction flipped) + // Save the target image + try { + ImageIO.write(target, "png", new File(arg[1])); + } catch (IOException e) { + System.out.println("Error while trying to write " + arg[1] + "."); + e.printStackTrace(); + System.exit(1); + } + } + + private static Vector gridCut( + BufferedImage source, + int width, int height, int xFrames, int yFrames) + { + Vector spriteSet = new Vector(); + + for (int y = 0; y < yFrames; y++) { + for (int x = 0; x < xFrames; x++) { + BufferedImage sprite = source.getSubimage( + x * width, + y * height, + width, + height); + + spriteSet.add(sprite); + } + } + + return spriteSet; + } + + private static BufferedImage gridDraw(Vector spriteSet, + Rectangle cropRect, int xFrames, int yFrames) + { + // Create a new image BufferedImage target = new BufferedImage( - FRAMES * cropRect.width, - DIRECTIONS * cropRect.height, + xFrames * cropRect.width, + yFrames * cropRect.height, BufferedImage.TYPE_INT_ARGB); // Draw the frames onto the target image Graphics g = target.getGraphics(); - for (int y = 0; y < DIRECTIONS; y++) { - for (int x = 0; x < FRAMES; x++) { + for (int y = 0; y < yFrames; y++) { + for (int x = 0; x < xFrames; x++) { g.drawImage( - spriteSet.get(x + FRAMES * y).getSubimage( + spriteSet.get(x + xFrames * y).getSubimage( cropRect.x, cropRect.y, cropRect.width, @@ -99,14 +132,24 @@ public class Reorganize } } - // Save the target image - try { - ImageIO.write(target, "png", new File(arg[1])); - } catch (IOException e) { - System.out.println("Error while trying to write " + arg[1] + "."); - e.printStackTrace(); - System.exit(1); + return target; + } + + private static Rectangle minimumCropRect(Vector spriteSet) + { + Rectangle cropRect = null; + + for (BufferedImage sprite : spriteSet) { + Rectangle frameCropRect = determineCropRect(sprite); + + if (cropRect == null) { + cropRect = frameCropRect; + } else { + cropRect.add(frameCropRect); + } } + + return cropRect; } private static Rectangle determineCropRect(BufferedImage image) @@ -130,4 +173,15 @@ public class Reorganize return rect; } + + private static void filterHairstyle(Vector spriteSet) + { + // Remove frame 1, 2, 6 and 7 from each color + for (int i = HAIR_COLORS - 1; i >= 0; i--) { + spriteSet.remove(i * HAIR_FRAMES + 7); + spriteSet.remove(i * HAIR_FRAMES + 6); + spriteSet.remove(i * HAIR_FRAMES + 2); + spriteSet.remove(i * HAIR_FRAMES + 1); + } + } } -- cgit v1.2.3-70-g09d2 From 90290b7aaf2a55187598e67c31d33f5735f574ce Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Thu, 4 Jan 2007 22:28:08 +0000 Subject: Client-side hack for picking up items. --- ChangeLog | 4 ++++ src/gui/itemcontainer.cpp | 19 +++++++------------ src/inventory.cpp | 2 +- src/localplayer.cpp | 7 ++----- src/net/gameserver/player.cpp | 20 ++++++-------------- src/net/gameserver/player.h | 9 +++------ src/net/inventoryhandler.cpp | 22 +++++++++++++++++++--- src/net/protocol.h | 4 ++-- 8 files changed, 44 insertions(+), 43 deletions(-) (limited to 'src/gui/itemcontainer.cpp') diff --git a/ChangeLog b/ChangeLog index d75d457a..23b59727 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,10 @@ * src/resources/mapreader.cpp: Fixed memory leak on error. * src/net/protocol.h, src/net/itemhandler.cpp: Added support for items dropped on map. + * src/gui/itemcontainer.cpp, src/inventory.cpp: Fixed inventory bounds. + * src/localplayer.cpp, src/net/inventoryhandler.cpp, + src/net/gameserver/player.h, src/net/gameserver/player.cpp, + src/net/protocol.h: Added item pick-up. 2007-01-01 Guillaume Melquiond diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 5bcd000d..2c84b19b 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -48,7 +48,7 @@ ItemContainer::ItemContainer(Inventory *inventory): mSelImg = resman->getImage("graphics/gui/selection.png"); if (!mSelImg) logger->error("Unable to load selection.png"); - mMaxItems = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 + mMaxItems = mInventory->getLastUsedSlot() + 1; addMouseListener(this); } @@ -62,7 +62,7 @@ void ItemContainer::logic() { gcn::Widget::logic(); - int i = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 + int i = mInventory->getLastUsedSlot() + 1; if (i != mMaxItems) { mMaxItems = i; @@ -89,11 +89,7 @@ void ItemContainer::draw(gcn::Graphics* graphics) selectNone(); } - /* - * eAthena seems to start inventory from the 3rd slot. Still a mystery to - * us why, make sure not to copy this oddity to our own server. - */ - for (int i = 2; i < INVENTORY_SIZE; i++) + for (int i = 0; i < INVENTORY_SIZE; i++) { Item *item = mInventory->getItem(i); @@ -101,8 +97,8 @@ void ItemContainer::draw(gcn::Graphics* graphics) continue; } - int itemX = ((i - 2) % columns) * gridWidth; - int itemY = ((i - 2) / columns) * gridHeight; + int itemX = (i % columns) * gridWidth; + int itemY = (i / columns) * gridHeight; // Draw selection image below selected item if (mSelectedItem == item) @@ -141,8 +137,7 @@ void ItemContainer::setWidth(int width) columns = 1; } - setHeight(((mMaxItems / columns) + - (mMaxItems % columns > 0 ? 1 : 0)) * gridHeight); + setHeight((mMaxItems + columns - 1) / columns * gridHeight); } Item* ItemContainer::getItem() @@ -184,7 +179,7 @@ void ItemContainer::mousePress(int mx, int my, int button) if (button == gcn::MouseInput::LEFT || gcn::MouseInput::RIGHT) { - int index = mx / gridWidth + ((my / gridHeight) * columns) + 2; + int index = mx / gridWidth + ((my / gridHeight) * columns); if (index > INVENTORY_SIZE) { index = INVENTORY_SIZE - 1; diff --git a/src/inventory.cpp b/src/inventory.cpp index 0467df10..ac0bce18 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -103,7 +103,7 @@ bool Inventory::contains(Item *item) int Inventory::getFreeSlot() { - Item *i = std::find_if(mItems + 2, mItems + INVENTORY_SIZE, + Item *i = std::find_if(mItems, mItems + INVENTORY_SIZE, std::not1(SlotUsed())); return (i == mItems + INVENTORY_SIZE) ? -1 : (i - mItems); } diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 8076c538..b3e13a2a 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -152,11 +152,8 @@ void LocalPlayer::pickUp(FloorItem *item) int dy = item->getY() - mY / 32; if (dx * dx + dy * dy < 4) { - // XXX Convert for new server - /* - MessageOut outMsg(CMSG_ITEM_PICKUP); - outMsg.writeLong(item->getId()); - */ + int id = item->getId(); + Net::GameServer::Player::pickUp(id >> 16, id & 0xFFFF); mPickUpTarget = NULL; } else { setDestination(item->getX() * 32 + 16, item->getY() * 32 + 16); diff --git a/src/net/gameserver/player.cpp b/src/net/gameserver/player.cpp index 0a47a6bc..763f3d28 100644 --- a/src/net/gameserver/player.cpp +++ b/src/net/gameserver/player.cpp @@ -32,38 +32,30 @@ void Net::GameServer::Player::say(const std::string &text) { MessageOut msg(PGMSG_SAY); - msg.writeString(text); - Net::GameServer::connection->send(msg); } -void Net::GameServer::Player::walk(short x, short y) +void Net::GameServer::Player::walk(int x, int y) { MessageOut msg(PGMSG_WALK); - msg.writeShort(x); msg.writeShort(y); - Net::GameServer::connection->send(msg); } -void Net::GameServer::Player::useItem(int itemId) +void Net::GameServer::Player::pickUp(int x, int y) { - MessageOut msg(PGMSG_USE_ITEM); - - msg.writeLong(itemId); - + MessageOut msg(PGMSG_PICKUP); + msg.writeShort(x); + msg.writeShort(y); Net::GameServer::connection->send(msg); } -void Net::GameServer::Player::equip(int itemId, char slot) +void Net::GameServer::Player::equip(int slot) { MessageOut msg(PGMSG_EQUIP); - - msg.writeLong(itemId); msg.writeByte(slot); - Net::GameServer::connection->send(msg); } diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h index d8f572ae..a5429e65 100644 --- a/src/net/gameserver/player.h +++ b/src/net/gameserver/player.h @@ -28,17 +28,14 @@ namespace Net { - class Connection; - namespace GameServer { namespace Player { void say(const std::string &text); - void walk(short x, short y); -// void pickUp(...); - void useItem(int itemId); - void equip(int itemId, char slot); + void walk(int x, int y); + void pickUp(int x, int y); + void equip(int slot); void attack(unsigned char direction); } } diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index f003d77a..c6cc4a55 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -37,11 +37,14 @@ InventoryHandler::InventoryHandler() { static const Uint16 _messages[] = { + /* SMSG_PLAYER_INVENTORY, SMSG_PLAYER_INVENTORY_ADD, SMSG_PLAYER_INVENTORY_REMOVE, SMSG_PLAYER_INVENTORY_USE, SMSG_ITEM_USE_RESPONSE, + */ + GPMSG_INVENTORY, 0 }; handledMessages = _messages; @@ -49,11 +52,22 @@ InventoryHandler::InventoryHandler() void InventoryHandler::handleMessage(MessageIn &msg) { - Sint32 number; - Sint16 index, amount, itemId, equipType; - switch (msg.getId()) { + case GPMSG_INVENTORY: + while (msg.getUnreadLength()) + { + int slot = msg.readByte(); + int id = msg.readShort(); + int amount = slot >= 32 ? msg.readByte() : 1; + Item *it = player_node->getInvItem(slot - 32); + it->setId(id); + it->setQuantity(amount); + }; + break; + + +#if 0 case SMSG_PLAYER_INVENTORY: // Only called on map load / warp. First reset all items // to not load them twice on map change. @@ -125,5 +139,7 @@ void InventoryHandler::handleMessage(MessageIn &msg) player_node->getInvItem(index)->setQuantity(amount); } break; +#endif + } } diff --git a/src/net/protocol.h b/src/net/protocol.h index 27f5a7c8..4896b977 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -147,8 +147,8 @@ enum { // Game GPMSG_PLAYER_MAP_CHANGE = 0x0100, // S filename, W x, W y GPMSG_PLAYER_SERVER_CHANGE = 0x0101, // B*32 token, S game address, W game port - PGMSG_PICKUP = 0x0110, - GPMSG_PICKUP_RESPONSE = 0x0111, + PGMSG_PICKUP = 0x0110, // W*2 position + GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }* GPMSG_BEING_ENTER = 0x0200, // B type, W being id // player: S name, B hair style, B hair color, B gender // monster: W type id -- cgit v1.2.3-70-g09d2 From d1395845cdc678db2a71326f2e6f20253ed14cac Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 14 Jan 2007 16:45:13 +0000 Subject: Merged 0.0 changes from revision 2988 to 3035 to trunk. --- ChangeLog | 86 ++++++++++++++++++++++-- src/game.cpp | 19 +++--- src/gui/browserbox.cpp | 15 +++-- src/gui/browserbox.h | 10 +-- src/gui/buddywindow.cpp | 8 +-- src/gui/buddywindow.h | 2 +- src/gui/button.cpp | 9 +-- src/gui/button.h | 2 +- src/gui/buy.cpp | 16 ++--- src/gui/buy.h | 2 +- src/gui/buysell.cpp | 8 +-- src/gui/buysell.h | 2 +- src/gui/char_select.cpp | 40 +++++------ src/gui/char_select.h | 4 +- src/gui/chat.cpp | 15 +++-- src/gui/chat.h | 11 +-- src/gui/chatinput.cpp | 2 +- src/gui/chatinput.h | 2 +- src/gui/confirm_dialog.cpp | 7 +- src/gui/confirm_dialog.h | 2 +- src/gui/connection.cpp | 8 ++- src/gui/debugwindow.cpp | 16 +++-- src/gui/debugwindow.h | 2 +- src/gui/gccontainer.cpp | 6 +- src/gui/gccontainer.h | 9 ++- src/gui/help.cpp | 4 +- src/gui/help.h | 2 +- src/gui/inttextbox.cpp | 7 +- src/gui/inttextbox.h | 3 +- src/gui/inventorywindow.cpp | 20 +++--- src/gui/inventorywindow.h | 6 +- src/gui/item_amount.cpp | 20 +++--- src/gui/item_amount.h | 2 +- src/gui/itemcontainer.cpp | 35 ++++++---- src/gui/itemcontainer.h | 2 +- src/gui/listbox.cpp | 33 ++------- src/gui/listbox.h | 6 +- src/gui/login.cpp | 16 ++--- src/gui/login.h | 4 +- src/gui/menuwindow.cpp | 14 ++-- src/gui/newskill.cpp | 24 +++---- src/gui/newskill.h | 2 +- src/gui/npc_text.cpp | 4 +- src/gui/npc_text.h | 2 +- src/gui/npclistdialog.cpp | 8 +-- src/gui/npclistdialog.h | 2 +- src/gui/ok_dialog.cpp | 6 +- src/gui/ok_dialog.h | 2 +- src/gui/playerbox.cpp | 1 - src/gui/register.cpp | 6 +- src/gui/register.h | 2 +- src/gui/sell.cpp | 18 ++--- src/gui/sell.h | 2 +- src/gui/serverdialog.cpp | 23 ++++--- src/gui/serverdialog.h | 5 +- src/gui/setup.cpp | 8 +-- src/gui/setup.h | 2 +- src/gui/setup_audio.cpp | 10 +-- src/gui/setup_audio.h | 2 +- src/gui/setup_joystick.cpp | 5 +- src/gui/setup_joystick.h | 2 +- src/gui/setup_video.cpp | 49 +++++++------- src/gui/setup_video.h | 5 +- src/gui/shoplistbox.cpp | 6 +- src/gui/shoplistbox.h | 2 +- src/gui/skill.cpp | 10 +-- src/gui/skill.h | 2 +- src/gui/status.cpp | 4 +- src/gui/status.h | 2 +- src/gui/tabbedcontainer.cpp | 4 +- src/gui/tabbedcontainer.h | 2 +- src/gui/trade.cpp | 10 +-- src/gui/trade.h | 2 +- src/gui/updatewindow.cpp | 6 +- src/gui/updatewindow.h | 2 +- src/gui/viewport.cpp | 28 ++++---- src/gui/viewport.h | 28 ++++++-- src/gui/window.cpp | 121 +++++++++++---------------------- src/gui/window.h | 19 +++--- src/main.cpp | 10 +-- src/net/playerhandler.cpp | 4 +- src/net/tradehandler.cpp | 4 +- tools/Purger.java | 159 -------------------------------------------- 83 files changed, 495 insertions(+), 597 deletions(-) delete mode 100644 tools/Purger.java (limited to 'src/gui/itemcontainer.cpp') diff --git a/ChangeLog b/ChangeLog index 0cbbb214..d091a061 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,53 @@ +2007-01-14 Bjørn Lindeijer + + * src/game.cpp, src/main.cpp, src/gui/trade.cpp, src/gui/sell.cpp, + src/gui/connection.cpp, src/gui/buddywindow.cpp, src/gui/browserbox.h, + src/gui/char_server.cpp, src/gui/window.cpp, src/gui/login.cpp, + src/gui/inttextbox.h, src/gui/viewport.cpp, src/gui/button.h, + src/gui/shoplistbox.h, src/gui/skill.h, src/gui/item_amount.h, + src/gui/setup_audio.h, src/gui/newskill.cpp, src/gui/listbox.h, + src/gui/register.h, src/gui/setup.cpp, src/gui/npclistdialog.h, + src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp, + src/gui/login.h, src/gui/setup_audio.cpp, src/gui/item_amount.cpp, + src/gui/setup_joystick.h, src/gui/chat.h, src/gui/npc_text.cpp, + src/gui/setup_video.cpp, src/gui/ok_dialog.cpp, + src/gui/inventorywindow.h, src/gui/gccontainer.cpp, + src/gui/newskill.h, src/gui/buy.h, src/gui/setup.h, + src/gui/itemcontainer.h, src/gui/confirm_dialog.cpp, + src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/setup_joystick.cpp, + src/gui/updatewindow.h, src/gui/char_select.h, src/gui/buysell.h, + src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp, + src/gui/help.cpp, src/gui/status.h, src/gui/npc_text.h, + src/gui/setup_video.h, src/gui/menuwindow.cpp, src/gui/browserbox.cpp, + src/gui/ok_dialog.h, src/gui/buy.cpp, src/gui/itemcontainer.cpp, + src/gui/gccontainer.h, src/gui/buddywindow.h, src/gui/sell.h, + src/gui/trade.h, src/gui/inttextbox.cpp, src/gui/char_server.h, + src/gui/window.h, src/gui/shoplistbox.cpp, src/gui/skill.cpp, + src/gui/buysell.cpp, src/gui/confirm_dialog.h, src/gui/debugwindow.h, + src/gui/status.cpp, src/gui/listbox.cpp, src/gui/register.cpp, + src/gui/viewport.h, src/gui/tabbedcontainer.h, + src/gui/npclistdialog.cpp, src/gui/help.h, src/gui/chatinput.h, + src/gui/chatinput.cpp, src/net/tradehandler.cpp, + src/net/playerhandler.cpp: Upgraded to Guichan 0.6.0 (merge from + guichan-0.6.0 branch). + +2007-01-13 Bjørn Lindeijer + + * data/graphics/sprites/Makefile.am, + data/graphics/sprites/CMakeLists.txt: Updated with regard to renaming + of cotton equipment. + +2006-01-13 Eugenio Favalli + + * src/gui/debugwindow.cpp, src/gui/viewport.h: Fixed mouse coordinates + display in debug window. + +2007-01-12 Bjørn Lindeijer + + * src/gui/viewport.cpp: Fixed initialization of mPlayerFollowMouse, + the lack of which sometimes caused the player to start walking when + clicking on the GUI. + 2007-01-11 Björn Steinbrink * data/graphics/images/ambient/CMakeLists.txt, @@ -7,23 +57,43 @@ 2007-01-11 Rogier Polak * src/gui/char_select.cpp, src/net/accountserver/account.h, - src/net/accountserver/account.cpp, src/player.cpp: Fixedd issues + src/net/accountserver/account.cpp, src/player.cpp: Fixed issues with out of range hair style and color, as well as their ordering. * data/graphics/gui/Makefile.am, data/graphics/images/ambient/Makefile.am, data/graphics/sprites/Makefile.am: Some corrections to installed files. +2007-01-09 Philipp Sehmisch + + * data/graphics/icecave.png: Added new tiles and fixes by Nickman and + made some other cosmetical corrections. + 2007-01-07 Bjørn Lindeijer + * data/graphics/sprites/monster-mountsnake.xml, + data/graphics/sprites/monster-mountsnake.png, data/monsters.xml: Added + brown snake by Pauan. * src/gui/status.h, src/gui/status.cpp, src/localplayer.h: Synchronized player attributes with Attributes page on the wiki. Removed job xp bar. +2007-01-07 Philipp Sehmisch + + * data/graphics/chest-cottonshirt-male.png, + data/graphics/chest-cottonshirt-male.xml, + data/graphics/chest-cottonshirt-female.png, + data/graphics/chest-cottonshirt-female.xml, + data/graphics/item001.png, data/equipment.xml: Added female + cottonshirt sprites. + * data/equipment.xml: Fixed some wrong armor values. + 2007-01-05 Björn Steinbrink * src/CMakeLists.txt, data/graphics/sprites/CMakeLists.txt: Fixed installation when using CMake. + * src/CMakeLists.txt, data/graphics/images/ambient/Makefile.am, + data/graphics/sprites/CMakeLists.txt: Synchronized build files. 2007-01-05 Guillaume Melquiond @@ -36,6 +106,10 @@ * src/map.cpp, src/map.h: Declared some methods const. +2007-01-04 Eugenio Favalli + + * tools/Purger.java: Removed purger tool. + 2007-01-03 Guillaume Melquiond * src/resources/mapreader.cpp: Fixed memory leak on error. @@ -285,11 +359,11 @@ 2006-12-09 Bjørn Lindeijer * src/sprite.h, src/gui/playerbox.h, src/gui/char_select.cpp, - src/gui/playerbox.cpp, src/gui/passwordfield.h,src/gui/char_select.h, - src/gui/textfield.h, src/main.cpp, src/being.cpp, src/player.h, - src/floor_item.h, src/being.h: Use new animation system in character - selection/creation. Shows equipment and allowed for some cleanup. Had - a bit of help from the patch by VictorSan. + src/gui/playerbox.cpp, src/gui/passwordfield.h, src/gui/char_select.h, + src/main.cpp, src/being.cpp, src/player.h, src/floor_item.h, + src/being.h: Use new animation system in character selection/creation. + Shows equipment and allowed for some cleanup. Had a bit of help from + the patch by VictorSan. 2006-12-08 Bjørn Lindeijer diff --git a/src/game.cpp b/src/game.cpp index 2af13146..40d78248 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -124,9 +124,11 @@ const int MAX_TIME = 10000; * Listener used for exitting handling. */ namespace { - struct ExitListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) { - if (eventId == "yes") { + struct ExitListener : public gcn::ActionListener + { + void action(const gcn::ActionEvent &event) + { + if (event.getId() == "yes") { done = true; } exitConfirm = NULL; @@ -386,10 +388,6 @@ void Game::logic() void Game::handleInput() { - // Get the state of the keyboard keys - Uint8* keys; - keys = SDL_GetKeyState(NULL); - if (joystick != NULL) { joystick->update(); @@ -455,7 +453,7 @@ void Game::handleInput() // Close the config window, cancelling changes if opened else if (setupWindow->isVisible()) { - setupWindow->action("cancel", NULL); + setupWindow->action(gcn::ActionEvent(NULL, "cancel")); } // Else, open the chat edit box else @@ -633,7 +631,12 @@ void Game::handleInput() current_npc == 0 && !chatWindow->isFocused()) { + // Get the state of the keyboard keys + Uint8* keys; + keys = SDL_GetKeyState(NULL); + Uint16 x = player_node->mX / 32, y = player_node->mY / 32; + unsigned char direction = 0; // Translate pressed keys to movement and direction diff --git a/src/gui/browserbox.cpp b/src/gui/browserbox.cpp index 2aec84a5..65fdde64 100644 --- a/src/gui/browserbox.cpp +++ b/src/gui/browserbox.cpp @@ -98,7 +98,7 @@ void BrowserBox::disableLinksAndUserColors() mUseLinksAndUserColors = false; } -void BrowserBox::addRow(const std::string& row) +void BrowserBox::addRow(const std::string &row) { std::string tmp = row; std::string newRow; @@ -238,25 +238,28 @@ struct MouseOverLink int mX, mY; }; -void BrowserBox::mousePress(int mx, int my, int button) +void +BrowserBox::mousePressed(gcn::MouseEvent &event) { LinkIterator i = find_if(mLinks.begin(), mLinks.end(), - MouseOverLink(mx, my)); + MouseOverLink(event.getX(), event.getY())); if (i != mLinks.end()) { mLinkHandler->handleLink(i->link); } } -void BrowserBox::mouseMotion(int mx, int my) +void +BrowserBox::mouseMoved(gcn::MouseEvent &event) { LinkIterator i = find_if(mLinks.begin(), mLinks.end(), - MouseOverLink(mx, my)); + MouseOverLink(event.getX(), event.getY())); mSelectedLink = (i != mLinks.end()) ? (i - mLinks.begin()) : -1; } -void BrowserBox::draw(gcn::Graphics* graphics) +void +BrowserBox::draw(gcn::Graphics *graphics) { if (mOpaque) { diff --git a/src/gui/browserbox.h b/src/gui/browserbox.h index a2c9dd9b..666a7754 100644 --- a/src/gui/browserbox.h +++ b/src/gui/browserbox.h @@ -61,7 +61,7 @@ class BrowserBox : public gcn::Widget, public gcn::MouseListener /** * Sets the handler for links. */ - void setLinkHandler(LinkHandler* linkHandler); + void setLinkHandler(LinkHandler *linkHandler); /** * Sets the BrowserBox opacity. @@ -81,7 +81,7 @@ class BrowserBox : public gcn::Widget, public gcn::MouseListener /** * Adds a text row to the browser. */ - void addRow(const std::string& row); + void addRow(const std::string &row); /** * Remove all rows. @@ -91,13 +91,13 @@ class BrowserBox : public gcn::Widget, public gcn::MouseListener /** * Handles mouse actions. */ - void mousePress(int mx, int my, int button); - void mouseMotion(int mx, int my); + void mousePressed(gcn::MouseEvent &event); + void mouseMoved(gcn::MouseEvent &event); /** * Draws the browser box. */ - void draw(gcn::Graphics* graphics); + void draw(gcn::Graphics *graphics); /** * BrowserBox modes. diff --git a/src/gui/buddywindow.cpp b/src/gui/buddywindow.cpp index 145f0ad2..0ed383ce 100644 --- a/src/gui/buddywindow.cpp +++ b/src/gui/buddywindow.cpp @@ -61,9 +61,9 @@ BuddyWindow::BuddyWindow(): add(cancel); } -void BuddyWindow::action(const std::string &eventId, gcn::Widget *widget) +void BuddyWindow::action(const gcn::ActionEvent &event) { - if (eventId == "Talk") { + if (event.getId() == "Talk") { int selected = mListbox->getSelected(); if ( selected > -1 ) { @@ -71,7 +71,7 @@ void BuddyWindow::action(const std::string &eventId, gcn::Widget *widget) chatWindow->setInputText(who +": "); } } - else if (eventId == "Remove") { + else if (event.getId() == "Remove") { int selected = mListbox->getSelected(); if ( selected > -1 ) { @@ -79,7 +79,7 @@ void BuddyWindow::action(const std::string &eventId, gcn::Widget *widget) mBuddyList->removeBuddy(who); } } - else if (eventId == "Cancel") { + else if (event.getId() == "Cancel") { setVisible(false); } } diff --git a/src/gui/buddywindow.h b/src/gui/buddywindow.h index 8764d008..a3ca4de2 100644 --- a/src/gui/buddywindow.h +++ b/src/gui/buddywindow.h @@ -48,7 +48,7 @@ class BuddyWindow : public Window, public gcn::ActionListener /** * Performs action. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: BuddyList *mBuddyList; diff --git a/src/gui/button.cpp b/src/gui/button.cpp index 31f38593..0055c89a 100644 --- a/src/gui/button.cpp +++ b/src/gui/button.cpp @@ -37,7 +37,7 @@ ImageRect Button::button[4]; int Button::mInstances = 0; -Button::Button(const std::string& caption, const std::string &eventId, +Button::Button(const std::string& caption, const std::string &actionEventId, gcn::ActionListener *listener): gcn::Button(caption) { @@ -73,7 +73,7 @@ Button::Button(const std::string& caption, const std::string &eventId, } mInstances++; - setEventId(eventId); + setActionEventId(actionEventId); if (listener) { addActionListener(listener); } @@ -92,7 +92,8 @@ Button::~Button() } } -void Button::draw(gcn::Graphics* graphics) +void +Button::draw(gcn::Graphics *graphics) { int mode; @@ -102,7 +103,7 @@ void Button::draw(gcn::Graphics* graphics) else if (isPressed()) { mode = 2; } - else if (hasMouse()) { + else if (mHasMouse) { mode = 1; } else { diff --git a/src/gui/button.h b/src/gui/button.h index 36d8f7a1..1c2ec41b 100644 --- a/src/gui/button.h +++ b/src/gui/button.h @@ -40,7 +40,7 @@ class Button : public gcn::Button { /** * Constructor, sets the caption of the button to the given string. */ - Button(const std::string& caption, const std::string &eventId, + Button(const std::string& caption, const std::string &actionEventId, gcn::ActionListener *listener); /** diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 102dd49e..cb07da22 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -82,8 +82,8 @@ BuyDialog::BuyDialog(): mItemEffectLabel->setDimension(gcn::Rectangle(5, 150, 240, 14)); mItemDescLabel->setDimension(gcn::Rectangle(5, 169, 240, 14)); - mShopItemList->setEventId("item"); - mSlider->setEventId("slider"); + mShopItemList->setActionEventId("item"); + mSlider->setActionEventId("slider"); mShopItemList->addSelectionListener(this); mSlider->addActionListener(this); @@ -140,11 +140,11 @@ void BuyDialog::addItem(short id, int price) mShopItemList->adjustSize(); } -void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) +void BuyDialog::action(const gcn::ActionEvent &event) { int selectedItem = mShopItemList->getSelected(); - if (eventId == "quit") + if (event.getId() == "quit") { setVisible(false); current_npc = 0; @@ -158,12 +158,12 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) bool updateButtonsAndLabels = false; - if (eventId == "slider") + if (event.getId() == "slider") { mAmountItems = (int)(mSlider->getValue() * mMaxItems); updateButtonsAndLabels = true; } - else if (eventId == "+") + else if (event.getId() == "+") { if (mAmountItems < mMaxItems) { mAmountItems++; @@ -174,7 +174,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } - else if (eventId == "-") + else if (event.getId() == "-") { if (mAmountItems > 0) { mAmountItems--; @@ -188,7 +188,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) // TODO: Actually we'd have a bug elsewhere if this check for the number // of items to be bought ever fails, Bertram removed the assertions, is // there a better way to ensure this fails in an _obivous_ way in C++? - else if (eventId == "buy" && (mAmountItems > 0 && + else if (event.getId() == "buy" && (mAmountItems > 0 && mAmountItems <= mMaxItems)) { // XXX Convert for new server diff --git a/src/gui/buy.h b/src/gui/buy.h index b83b6f2f..13116b6e 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -73,7 +73,7 @@ class BuyDialog : public Window, public gcn::ActionListener, SelectionListener /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); /** * Returns the number of items in the shop inventory. diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index 4bbbb2ff..ae5c7358 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -52,13 +52,13 @@ BuySellDialog::BuySellDialog(): requestFocus(); } -void BuySellDialog::action(const std::string &eventId, gcn::Widget *widget) +void BuySellDialog::action(const gcn::ActionEvent &event) { - if (eventId == "Buy") { + if (event.getId() == "Buy") { current_npc->buy(); - } else if (eventId == "Sell") { + } else if (event.getId() == "Sell") { current_npc->sell(); - } else if (eventId == "Cancel") { + } else if (event.getId() == "Cancel") { current_npc = 0; } setVisible(false); diff --git a/src/gui/buysell.h b/src/gui/buysell.h index 7a90a869..97caf34b 100644 --- a/src/gui/buysell.h +++ b/src/gui/buysell.h @@ -47,7 +47,7 @@ class BuySellDialog : public Window, public gcn::ActionListener /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); }; #endif diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index ec4dad2e..4c4b99e5 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -48,7 +48,7 @@ class CharDeleteConfirm : public ConfirmDialog { public: CharDeleteConfirm(CharSelectDialog *master); - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); private: CharSelectDialog *master; }; @@ -60,13 +60,13 @@ CharDeleteConfirm::CharDeleteConfirm(CharSelectDialog *m): { } -void CharDeleteConfirm::action(const std::string &eventId, gcn::Widget *widget) +void CharDeleteConfirm::action(const gcn::ActionEvent &event) { - //ConfirmDialog::action(eventId); - if (eventId == "yes") { + //ConfirmDialog::action(event); + if (event.getId() == "yes") { master->attemptCharDelete(); } - ConfirmDialog::action(eventId, widget); + ConfirmDialog::action(event); } CharSelectDialog::CharSelectDialog(LockedArray *charInfo): @@ -122,9 +122,9 @@ CharSelectDialog::CharSelectDialog(LockedArray *charInfo): updatePlayerInfo(); } -void CharSelectDialog::action(const std::string &eventId, gcn::Widget *widget) +void CharSelectDialog::action(const gcn::ActionEvent &event) { - if (eventId == "ok" && n_character > 0) + if (event.getId() == "ok" && n_character > 0) { // Start game mNewCharButton->setEnabled(false); @@ -136,11 +136,11 @@ void CharSelectDialog::action(const std::string &eventId, gcn::Widget *widget) Net::AccountServer::Account::selectCharacter(mCharInfo->getPos()); mCharInfo->lock(); } - else if (eventId == "cancel") + else if (event.getId() == "cancel") { state = STATE_EXIT; } - else if (eventId == "new") + else if (event.getId() == "new") { if (n_character < MAX_SLOT + 1) { @@ -150,7 +150,7 @@ void CharSelectDialog::action(const std::string &eventId, gcn::Widget *widget) mCharInfo->unlock(); } } - else if (eventId == "delete") + else if (event.getId() == "delete") { // Delete character if (mCharInfo->getEntry()) @@ -158,11 +158,11 @@ void CharSelectDialog::action(const std::string &eventId, gcn::Widget *widget) new CharDeleteConfirm(this); } } - else if (eventId == "previous") + else if (event.getId() == "previous") { mCharInfo->prev(); } - else if (eventId == "next") + else if (event.getId() == "next") { mCharInfo->next(); } @@ -253,7 +253,7 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot): mCancelButton = new Button("Cancel", "cancel", this); mPlayerBox = new PlayerBox(mPlayer); - mNameField->setEventId("create"); + mNameField->setActionEventId("create"); int w = 200; int h = 150; @@ -298,9 +298,9 @@ CharCreateDialog::~CharCreateDialog() delete mPlayer; } -void CharCreateDialog::action(const std::string &eventId, gcn::Widget *widget) +void CharCreateDialog::action(const gcn::ActionEvent &event) { - if (eventId == "create") { + if (event.getId() == "create") { if (getName().length() >= 4) { // Attempt to create the character mCreateButton->setEnabled(false); @@ -322,20 +322,20 @@ void CharCreateDialog::action(const std::string &eventId, gcn::Widget *widget) "Your name needs to be at least 4 characters.", this); } } - else if (eventId == "cancel") { + else if (event.getId() == "cancel") { scheduleDelete(); } - else if (eventId == "nextcolor") { + else if (event.getId() == "nextcolor") { mPlayer->setHairColor((mPlayer->getHairColor() + 1) % NR_HAIR_COLORS); } - else if (eventId == "prevcolor") { + else if (event.getId() == "prevcolor") { int prevColor = mPlayer->getHairColor() + NR_HAIR_COLORS - 1; mPlayer->setHairColor(prevColor % NR_HAIR_COLORS); } - else if (eventId == "nextstyle") { + else if (event.getId() == "nextstyle") { mPlayer->setHairStyle((mPlayer->getHairStyle() + 1) % NR_HAIR_STYLES); } - else if (eventId == "prevstyle") { + else if (event.getId() == "prevstyle") { int prevStyle = mPlayer->getHairStyle() + NR_HAIR_STYLES - 1; mPlayer->setHairStyle(prevStyle % NR_HAIR_STYLES); } diff --git a/src/gui/char_select.h b/src/gui/char_select.h index 9d2d77da..d6dee8b5 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -49,7 +49,7 @@ class CharSelectDialog : public Window, public gcn::ActionListener */ CharSelectDialog(LockedArray *charInfo); - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); void updatePlayerInfo(); @@ -109,7 +109,7 @@ class CharCreateDialog : public Window, public gcn::ActionListener */ ~CharCreateDialog(); - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); std::string getName(); diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 3dc252ab..d992c6dd 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -53,7 +53,7 @@ ChatWindow::ChatWindow(): loadWindowState(); mChatInput = new ChatInput(); - mChatInput->setEventId("chatinput"); + mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); mTextOutput = new BrowserBox(BrowserBox::AUTO_WRAP); @@ -180,9 +180,9 @@ ChatWindow::chatLog(CHATSKILL act) } void -ChatWindow::action(const std::string &eventId, gcn::Widget *widget) +ChatWindow::action(const gcn::ActionEvent &event) { - if (eventId == "chatinput") + if (event.getId() == "chatinput") { std::string message = mChatInput->getText(); @@ -360,9 +360,10 @@ ChatWindow::const_msg(CHATSKILL act) } void -ChatWindow::keyPress(const gcn::Key &key) +ChatWindow::keyPressed(gcn::KeyEvent &event) { - if (key.getValue() == key.DOWN && mCurHist != mHistory.end()) + if (event.getKey().getValue() == gcn::Key::DOWN && + mCurHist != mHistory.end()) { // Move forward through the history HistoryIterator prevHist = mCurHist++; @@ -374,8 +375,8 @@ ChatWindow::keyPress(const gcn::Key &key) mCurHist = prevHist; } } - else if (key.getValue() == key.UP && mCurHist != mHistory.begin() && - mHistory.size() > 0) + else if (event.getKey().getValue() == gcn::Key::UP && + mCurHist != mHistory.begin() && mHistory.size() > 0) { // Move backward through the history mCurHist--; diff --git a/src/gui/chat.h b/src/gui/chat.h index a0a3d1ec..963e5e98 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -138,7 +138,7 @@ class ChatWindow : public Window, public gcn::ActionListener, /** * Performs action. */ - void action(const std::string& actionId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); /** * Request focus for typing chat message. @@ -178,13 +178,16 @@ class ChatWindow : public Window, public gcn::ActionListener, chatSend(const std::string &nick, std::string msg); /** Called when key is pressed */ - void keyPress(const gcn::Key& key); + void + keyPressed(gcn::KeyEvent &event); /** Called to set current text */ - void setInputText(std::string input_str); + void + setInputText(std::string input_str); /** Override to reset mTmpVisible */ - void setVisible(bool visible); + void + setVisible(bool visible); private: bool mTmpVisible; diff --git a/src/gui/chatinput.cpp b/src/gui/chatinput.cpp index 52e91f3a..2aa5a159 100644 --- a/src/gui/chatinput.cpp +++ b/src/gui/chatinput.cpp @@ -28,7 +28,7 @@ ChatInput::ChatInput() setVisible(false); } -void ChatInput::lostFocus() +void ChatInput::focusLost() { setVisible(false); } diff --git a/src/gui/chatinput.h b/src/gui/chatinput.h index 9f543e24..59d0daf3 100644 --- a/src/gui/chatinput.h +++ b/src/gui/chatinput.h @@ -41,7 +41,7 @@ class ChatInput : public TextField * Called if the chat input loses focus. It will set itself to * invisible as result. */ - void lostFocus(); + void focusLost(); }; #endif diff --git a/src/gui/confirm_dialog.cpp b/src/gui/confirm_dialog.cpp index 5a70544f..0ff8be17 100644 --- a/src/gui/confirm_dialog.cpp +++ b/src/gui/confirm_dialog.cpp @@ -65,17 +65,18 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg, yesButton->requestFocus(); } -void ConfirmDialog::action(const std::string &eventId, gcn::Widget *widget) +void ConfirmDialog::action(const gcn::ActionEvent &event) { // Proxy button events to our listeners ActionListenerIterator i; for (i = mActionListeners.begin(); i != mActionListeners.end(); ++i) { - (*i)->action(eventId, widget); + (*i)->action(event); } // Can we receive anything else anyway? - if (eventId == "yes" || eventId == "no") { + if (event.getId() == "yes" || event.getId() == "no") + { scheduleDelete(); } } diff --git a/src/gui/confirm_dialog.h b/src/gui/confirm_dialog.h index 771ecc36..8728f83f 100644 --- a/src/gui/confirm_dialog.h +++ b/src/gui/confirm_dialog.h @@ -47,7 +47,7 @@ class ConfirmDialog : public Window, public gcn::ActionListener { /** * Called when receiving actions from the widgets. */ - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); }; #endif diff --git a/src/gui/connection.cpp b/src/gui/connection.cpp index 7e977f1f..3627689a 100644 --- a/src/gui/connection.cpp +++ b/src/gui/connection.cpp @@ -38,7 +38,7 @@ namespace { ConnectionActionListener(unsigned char previousState): mPreviousState(previousState) {}; - void action(const std::string &eventId, gcn::Widget *widget) { + void action(const gcn::ActionEvent &event) { state = mPreviousState; } @@ -51,9 +51,11 @@ ConnectionDialog::ConnectionDialog(unsigned char previousState): { setContentSize(200, 100); - ConnectionActionListener *connectionListener = new ConnectionActionListener(previousState); + ConnectionActionListener *connectionListener = + new ConnectionActionListener(previousState); - Button *cancelButton = new Button("Cancel", "cancelButton", connectionListener); + Button *cancelButton = new Button("Cancel", "cancelButton", + connectionListener); mProgressBar = new ProgressBar(0.0, 200 - 10, 20, 128, 128, 128); gcn::Label *label = new gcn::Label("Connecting..."); diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index f8a4154e..563f380f 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -28,6 +28,8 @@ #include #include "button.h" +#include "gui.h" +#include "viewport.h" #include "../game.h" #include "../engine.h" @@ -72,15 +74,15 @@ DebugWindow::logic() // Get the current mouse position int mouseX, mouseY; SDL_GetMouseState(&mouseX, &mouseY); - //int mouseTileX = mouseX / 32 + camera_x; - //int mouseTileY = mouseY / 32 + camera_y; + int mouseTileX = mouseX / 32 + viewport->getCameraX(); + int mouseTileY = mouseY / 32 + viewport->getCameraY(); mFPSLabel->setCaption("[" + toString(fps) + " FPS"); mFPSLabel->adjustSize(); - //mTileMouseLabel->setCaption("[Mouse: " + - // toString(mouseTileX) + ", " + toString(mouseTileY) + "]"); - //mTileMouseLabel->adjustSize(); + mTileMouseLabel->setCaption("[Mouse: " + + toString(mouseTileX) + ", " + toString(mouseTileY) + "]"); + mTileMouseLabel->adjustSize(); Map *currentMap = engine->getCurrentMap(); if (currentMap != NULL) @@ -98,9 +100,9 @@ DebugWindow::logic() } void -DebugWindow::action(const std::string &eventId, gcn::Widget *widget) +DebugWindow::action(const gcn::ActionEvent &event) { - if (eventId == "close") + if (event.getId() == "close") { setVisible(false); } diff --git a/src/gui/debugwindow.h b/src/gui/debugwindow.h index 61ef44e6..4fd33d83 100644 --- a/src/gui/debugwindow.h +++ b/src/gui/debugwindow.h @@ -53,7 +53,7 @@ class DebugWindow : public Window, public gcn::ActionListener /** * Performs action. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: gcn::Label *mMusicFileLabel, *mMapFileLabel; diff --git a/src/gui/gccontainer.cpp b/src/gui/gccontainer.cpp index 3b574622..c22ddfc9 100644 --- a/src/gui/gccontainer.cpp +++ b/src/gui/gccontainer.cpp @@ -55,8 +55,8 @@ void GCContainer::add(gcn::Widget *w, int x, int y, bool delChild) Container::add(w, x, y); } -void GCContainer::_announceDeath(gcn::Widget *w) +void GCContainer::death(const gcn::Event &event) { - mDeathList.remove(w); - Container::_announceDeath(w); + mDeathList.remove(event.getSource()); + Container::death(event); } diff --git a/src/gui/gccontainer.h b/src/gui/gccontainer.h index 46ebfefa..e27eaa96 100644 --- a/src/gui/gccontainer.h +++ b/src/gui/gccontainer.h @@ -32,9 +32,12 @@ class GCContainer : public gcn::Container { public: virtual ~GCContainer(); - virtual void add(gcn::Widget *w, bool delChild=true); - virtual void add(gcn::Widget *w, int x, int y, bool delChild=true); - virtual void _announceDeath(gcn::Widget *w); + + virtual void add(gcn::Widget *w, bool delChild = true); + + virtual void add(gcn::Widget *w, int x, int y, bool delChild = true); + + virtual void death(const gcn::Event &event); protected: typedef std::list Widgets; diff --git a/src/gui/help.cpp b/src/gui/help.cpp index e7429b29..0b010253 100644 --- a/src/gui/help.cpp +++ b/src/gui/help.cpp @@ -54,9 +54,9 @@ HelpWindow::HelpWindow(): setLocationRelativeTo(getParent()); } -void HelpWindow::action(const std::string &eventId, gcn::Widget *widget) +void HelpWindow::action(const gcn::ActionEvent &event) { - if (eventId == "close") + if (event.getId() == "close") { setVisible(false); } diff --git a/src/gui/help.h b/src/gui/help.h index 539ab31b..3c3715a0 100644 --- a/src/gui/help.h +++ b/src/gui/help.h @@ -48,7 +48,7 @@ class HelpWindow : public Window, public LinkHandler, /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); /** * Handles link action. diff --git a/src/gui/inttextbox.cpp b/src/gui/inttextbox.cpp index 92f21e5f..2a09f255 100644 --- a/src/gui/inttextbox.cpp +++ b/src/gui/inttextbox.cpp @@ -32,12 +32,15 @@ IntTextBox::IntTextBox(int i): { } -void IntTextBox::keyPress(const gcn::Key &key) +void +IntTextBox::keyPressed(gcn::KeyEvent &event) { + const gcn::Key &key = event.getKey(); + if (key.isNumber() || key.getValue() == gcn::Key::BACKSPACE || key.getValue() == gcn::Key::DELETE) { - gcn::TextBox::keyPress(key); + gcn::TextBox::keyPressed(event); } std::stringstream s(gcn::TextBox::getText()); diff --git a/src/gui/inttextbox.h b/src/gui/inttextbox.h index b199cb2f..b5d339ac 100644 --- a/src/gui/inttextbox.h +++ b/src/gui/inttextbox.h @@ -55,7 +55,8 @@ class IntTextBox : public TextBox /** * Responds to key presses. */ - void keyPress(const gcn::Key &key); + void + keyPressed(gcn::KeyEvent &event); private: int mMin; /**< Minimum value */ diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 7f9ba3b9..e533c16c 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -99,7 +99,7 @@ void InventoryWindow::logic() mWeightLabel->adjustSize(); } -void InventoryWindow::action(const std::string &eventId, gcn::Widget *widget) +void InventoryWindow::action(const gcn::ActionEvent &event) { Item *item = mItems->getItem(); @@ -107,7 +107,7 @@ void InventoryWindow::action(const std::string &eventId, gcn::Widget *widget) return; } - if (eventId == "use") { + if (event.getId() == "use") { if (item->isEquipment()) { if (item->isEquipped()) { player_node->unequipItem(item); @@ -120,7 +120,7 @@ void InventoryWindow::action(const std::string &eventId, gcn::Widget *widget) player_node->useItem(item); } } - else if (eventId == "drop") + else if (event.getId() == "drop") { // Choose amount of items to drop new ItemAmountWindow(AMOUNT_ITEM_DROP, this, item); @@ -155,11 +155,11 @@ void InventoryWindow::selectionChanged(const SelectionEvent &event) } } -void InventoryWindow::mouseClick(int x, int y, int button, int count) +void InventoryWindow::mouseClicked(gcn::MouseEvent &event) { - Window::mouseClick(x, y, button, count); + Window::mouseClicked(event); - if (button == gcn::MouseInput::RIGHT) + if (event.getButton() == gcn::MouseEvent::RIGHT) { Item *item = mItems->getItem(); @@ -168,16 +168,16 @@ void InventoryWindow::mouseClick(int x, int y, int button, int count) /* Convert relative to the window coordinates to * absolute screen coordinates. */ - int mx = x + getX(); - int my = y + getY(); + int mx = event.getX() + getX(); + int my = event.getY() + getY(); viewport->showPopup(mx, my, item); } } -void InventoryWindow::mouseMotion(int mx, int my) +void InventoryWindow::mouseDragged(gcn::MouseEvent &event) { int tmpWidth = getWidth(), tmpHeight = getHeight(); - Window::mouseMotion(mx, my); + Window::mouseDragged(event); if (getWidth() != tmpWidth || getHeight() != tmpHeight) { updateWidgets(); } diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index d46e91e7..5ee89fef 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -55,11 +55,11 @@ class InventoryWindow : public Window, gcn::ActionListener, SelectionListener /** * Called when receiving actions from the widgets. */ - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); - void mouseClick(int x, int y, int button, int count); + void mouseClicked(gcn::MouseEvent &event); - void mouseMotion(int mx, int my); + void mouseDragged(gcn::MouseEvent &event); Item* getItem(); diff --git a/src/gui/item_amount.cpp b/src/gui/item_amount.cpp index 5ebc0213..f72462f9 100644 --- a/src/gui/item_amount.cpp +++ b/src/gui/item_amount.cpp @@ -49,7 +49,7 @@ ItemAmountWindow::ItemAmountWindow(int usage, Window *parent, Item *item): mItemAmountSlide->setDimension(gcn::Rectangle(5, 120, 180, 10)); // Set button events Id - mItemAmountSlide->setEventId("Slide"); + mItemAmountSlide->setActionEventId("Slide"); // Set position mItemAmountTextBox->setPosition(35, 10); @@ -75,11 +75,11 @@ ItemAmountWindow::ItemAmountWindow(int usage, Window *parent, Item *item): switch (usage) { case AMOUNT_TRADE_ADD: setCaption("Select amount of items to trade."); - okButton->setEventId("AddTrade"); + okButton->setActionEventId("AddTrade"); break; case AMOUNT_ITEM_DROP: setCaption("Select amount of items to drop."); - okButton->setEventId("Drop"); + okButton->setActionEventId("Drop"); break; default: break; @@ -95,33 +95,33 @@ void ItemAmountWindow::resetAmount() mItemAmountTextBox->setInt(1); } -void ItemAmountWindow::action(const std::string &eventId, gcn::Widget *widget) +void ItemAmountWindow::action(const gcn::ActionEvent &event) { int amount = mItemAmountTextBox->getInt(); - if (eventId == "Cancel") + if (event.getId() == "Cancel") { scheduleDelete(); } - else if (eventId == "Drop") + else if (event.getId() == "Drop") { player_node->dropItem(mItem, mItemAmountTextBox->getInt()); scheduleDelete(); } - else if (eventId == "AddTrade") + else if (event.getId() == "AddTrade") { tradeWindow->tradeItem(mItem, mItemAmountTextBox->getInt()); scheduleDelete(); } - else if (eventId == "Plus") + else if (event.getId() == "Plus") { amount++; } - else if (eventId == "Minus") + else if (event.getId() == "Minus") { amount--; } - else if (eventId == "Slide") + else if (event.getId() == "Slide") { amount = static_cast(mItemAmountSlide->getValue()); } diff --git a/src/gui/item_amount.h b/src/gui/item_amount.h index a2a17575..01319012 100644 --- a/src/gui/item_amount.h +++ b/src/gui/item_amount.h @@ -54,7 +54,7 @@ class ItemAmountWindow : public Window, public gcn::ActionListener /** * Called when receiving actions from widget. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); /** * Sets default amount value. diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 2c84b19b..308311b7 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -58,7 +58,8 @@ ItemContainer::~ItemContainer() mSelImg->decRef(); } -void ItemContainer::logic() +void +ItemContainer::logic() { gcn::Widget::logic(); @@ -70,7 +71,8 @@ void ItemContainer::logic() } } -void ItemContainer::draw(gcn::Graphics* graphics) +void +ItemContainer::draw(gcn::Graphics *graphics) { int gridWidth = 36; //(item icon width + 4) int gridHeight = 42; //(item icon height + 10) @@ -124,7 +126,8 @@ void ItemContainer::draw(gcn::Graphics* graphics) } } -void ItemContainer::setWidth(int width) +void +ItemContainer::setWidth(int width) { gcn::Widget::setWidth(width); @@ -140,17 +143,20 @@ void ItemContainer::setWidth(int width) setHeight((mMaxItems + columns - 1) / columns * gridHeight); } -Item* ItemContainer::getItem() +Item* +ItemContainer::getItem() { return mSelectedItem; } -void ItemContainer::selectNone() +void +ItemContainer::selectNone() { setSelectedItem(NULL); } -void ItemContainer::setSelectedItem(Item *item) +void +ItemContainer::setSelectedItem(Item *item) { if (mSelectedItem != item) { @@ -159,7 +165,8 @@ void ItemContainer::setSelectedItem(Item *item) } } -void ItemContainer::fireSelectionChangedEvent() +void +ItemContainer::fireSelectionChangedEvent() { SelectionEvent event(this); SelectionListeners::iterator i_end = mListeners.end(); @@ -171,14 +178,18 @@ void ItemContainer::fireSelectionChangedEvent() } } -void ItemContainer::mousePress(int mx, int my, int button) +void +ItemContainer::mousePressed(gcn::MouseEvent &event) { - int gridWidth = 36; //(item icon width + 4) - int gridHeight = 42; //(item icon height + 10) - int columns = getWidth() / gridWidth; + int button = event.getButton(); - if (button == gcn::MouseInput::LEFT || gcn::MouseInput::RIGHT) + if (button == gcn::MouseEvent::LEFT || button == gcn::MouseEvent::RIGHT) { + int gridWidth = 36; //(item icon width + 4) + int gridHeight = 42; //(item icon height + 10) + int columns = getWidth() / gridWidth; + int mx = event.getX(); + int my = event.getY(); int index = mx / gridWidth + ((my / gridHeight) * columns); if (index > INVENTORY_SIZE) { diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h index a2d5f0f7..8c548fcd 100644 --- a/src/gui/itemcontainer.h +++ b/src/gui/itemcontainer.h @@ -71,7 +71,7 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener /** * Handles mouse click. */ - void mousePress(int mx, int my, int button); + void mousePressed(gcn::MouseEvent &event); /** * Returns the selected item. diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp index d4a2c6cb..a7f6df8d 100644 --- a/src/gui/listbox.cpp +++ b/src/gui/listbox.cpp @@ -31,8 +31,7 @@ #include ListBox::ListBox(gcn::ListModel *listModel): - gcn::ListBox(listModel), - mMousePressed(false) + gcn::ListBox(listModel) { } @@ -61,39 +60,19 @@ void ListBox::draw(gcn::Graphics *graphics) } } -void ListBox::setSelected(int selected) +void +ListBox::setSelected(int selected) { gcn::ListBox::setSelected(selected); fireSelectionChangedEvent(); } -void ListBox::mousePress(int x, int y, int button) +void +ListBox::mouseDragged(gcn::MouseEvent &event) { - gcn::ListBox::mousePress(x, y, button); - - if (button == gcn::MouseInput::LEFT && hasMouse()) - { - mMousePressed = true; - } -} - -void ListBox::mouseRelease(int x, int y, int button) -{ - gcn::ListBox::mouseRelease(x, y, button); - - mMousePressed = false; -} - -void ListBox::mouseMotion(int x, int y) -{ - gcn::ListBox::mouseMotion(x, y); - // Pretend mouse is pressed continuously while dragged. Causes list // selection to be updated as is default in many GUIs. - if (mMousePressed) - { - mousePress(x, y, gcn::MouseInput::LEFT); - } + mousePressed(event); } void ListBox::fireSelectionChangedEvent() diff --git a/src/gui/listbox.h b/src/gui/listbox.h index deca07cf..1d480eb1 100644 --- a/src/gui/listbox.h +++ b/src/gui/listbox.h @@ -48,9 +48,7 @@ class ListBox : public gcn::ListBox */ void draw(gcn::Graphics *graphics); - void mousePress(int x, int y, int button); - void mouseRelease(int x, int y, int button); - void mouseMotion(int x, int y); + void mouseDragged(gcn::MouseEvent &event); /** * Adds a listener to the list that's notified each time a change to @@ -81,8 +79,6 @@ class ListBox : public gcn::ListBox */ void fireSelectionChangedEvent(); - bool mMousePressed; /**< Keeps track of mouse pressed status. */ - std::list mListeners; }; diff --git a/src/gui/login.cpp b/src/gui/login.cpp index b8d4df2b..664074aa 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -43,9 +43,9 @@ WrongDataNoticeListener::setTarget(gcn::TextField *textField) } void -WrongDataNoticeListener::action(const std::string &eventId, gcn::Widget *widget) +WrongDataNoticeListener::action(const gcn::ActionEvent &event) { - if (eventId == "ok") + if (event.getId() == "ok") { // Reset the field mTarget->setText(""); @@ -85,8 +85,8 @@ LoginDialog::LoginDialog(LoginData *loginData): mKeepCheck->getX() + mKeepCheck->getWidth() + 10, 91 - mRegisterButton->getHeight() - 5); - mUserField->setEventId("ok"); - mPassField->setEventId("ok"); + mUserField->setActionEventId("ok"); + mPassField->setActionEventId("ok"); mUserField->addActionListener(this); mPassField->addActionListener(this); @@ -119,9 +119,9 @@ LoginDialog::~LoginDialog() } void -LoginDialog::action(const std::string &eventId, gcn::Widget *widget) +LoginDialog::action(const gcn::ActionEvent &event) { - if (eventId == "ok") + if (event.getId() == "ok") { // Check login if (mUserField->getText().empty()) @@ -142,11 +142,11 @@ LoginDialog::action(const std::string &eventId, gcn::Widget *widget) state = STATE_LOGIN_ATTEMPT; } } - else if (eventId == "cancel") + else if (event.getId() == "cancel") { state = STATE_EXIT; } - else if (eventId == "register") + else if (event.getId() == "register") { state = STATE_REGISTER; } diff --git a/src/gui/login.h b/src/gui/login.h index 6d510da7..05c0da31 100644 --- a/src/gui/login.h +++ b/src/gui/login.h @@ -38,7 +38,7 @@ class LoginData; class WrongDataNoticeListener : public gcn::ActionListener { public: void setTarget(gcn::TextField *textField); - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: gcn::TextField *mTarget; }; @@ -65,7 +65,7 @@ class LoginDialog : public Window, public gcn::ActionListener { /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: gcn::TextField *mUserField; diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp index a1b342f0..ba4c8e94 100644 --- a/src/gui/menuwindow.cpp +++ b/src/gui/menuwindow.cpp @@ -39,7 +39,7 @@ namespace { /** * Called when receiving actions from widget. */ - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); } listener; } @@ -75,26 +75,26 @@ void MenuWindow::draw(gcn::Graphics *graphics) } -void MenuWindowListener::action(const std::string &eventId, gcn::Widget *widget) +void MenuWindowListener::action(const gcn::ActionEvent &event) { Window *window = NULL; - if (eventId == "Status") + if (event.getId() == "Status") { window = statusWindow; } - else if (eventId == "Equipment") + else if (event.getId() == "Equipment") { window = equipmentWindow; } - else if (eventId == "Inventory") + else if (event.getId() == "Inventory") { window = inventoryWindow; } - else if (eventId == "Skills") + else if (event.getId() == "Skills") { window = skillDialog; } - else if (eventId == "Setup") + else if (event.getId() == "Setup") { window = setupWindow; } diff --git a/src/gui/newskill.cpp b/src/gui/newskill.cpp index 7f5de543..6783a546 100644 --- a/src/gui/newskill.cpp +++ b/src/gui/newskill.cpp @@ -121,46 +121,46 @@ NewSkillDialog::NewSkillDialog(): setLocationRelativeTo(getParent()); } -void NewSkillDialog::action(const std::string &eventId, gcn::Widget *widget) +void NewSkillDialog::action(const gcn::ActionEvent &event) { - int osp = startPoint; - if (eventId == "close") + int osp = startPoint; + if (event.getId() == "close") { setVisible(false); } - else if (eventId == "g1") // weapons group 0-9 + else if (event.getId() == "g1") // weapons group 0-9 { startPoint =0; } - else if (eventId == "g2") // magic group 10-19 + else if (event.getId() == "g2") // magic group 10-19 { startPoint =10; } - else if (eventId == "g3") // craft group 20-29 + else if (event.getId() == "g3") // craft group 20-29 { startPoint =20; } - else if (eventId == "g4") // general group 30-39 + else if (event.getId() == "g4") // general group 30-39 { startPoint =30; } - else if (eventId == "g5") // combat group 40-49 + else if (event.getId() == "g5") // combat group 40-49 { startPoint =40; } - else if (eventId == "g6") // e. resist group 50-59 + else if (event.getId() == "g6") // e. resist group 50-59 { startPoint =50; } - else if (eventId == "g7") // s resist group 60-69 + else if (event.getId() == "g7") // s resist group 60-69 { startPoint =60; } - else if (eventId == "g8") // hunting group 70-79 + else if (event.getId() == "g8") // hunting group 70-79 { startPoint =70; } - else if (eventId == "g9") // stats group 80-89 + else if (event.getId() == "g9") // stats group 80-89 { startPoint =80; } diff --git a/src/gui/newskill.h b/src/gui/newskill.h index 224574bd..6e12169f 100644 --- a/src/gui/newskill.h +++ b/src/gui/newskill.h @@ -55,7 +55,7 @@ class NewSkillDialog : public Window, public gcn::ActionListener NewSkillDialog(); // action listener - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: void resetNSD(); // updates the values in the dialog box diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index 5b7ca439..2dd223bd 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -67,9 +67,9 @@ NpcTextDialog::addText(const std::string &text) } void -NpcTextDialog::action(const std::string &eventId, gcn::Widget *widget) +NpcTextDialog::action(const gcn::ActionEvent &event) { - if (eventId == "ok") + if (event.getId() == "ok") { setText(""); setVisible(false); diff --git a/src/gui/npc_text.h b/src/gui/npc_text.h index 3ce1215d..869661c4 100644 --- a/src/gui/npc_text.h +++ b/src/gui/npc_text.h @@ -49,7 +49,7 @@ class NpcTextDialog : public Window, public gcn::ActionListener * Called when receiving actions from the widgets. */ void - action(const std::string& eventId, gcn::Widget* widget); + action(const gcn::ActionEvent &event); /** * Sets the text shows in the dialog. diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp index d1c3ddcb..1bcdc8ff 100644 --- a/src/gui/npclistdialog.cpp +++ b/src/gui/npclistdialog.cpp @@ -50,7 +50,7 @@ NpcListDialog::NpcListDialog(): cancelButton->getX() - 5 - okButton->getWidth(), cancelButton->getY()); - mItemList->setEventId("item"); + mItemList->setActionEventId("item"); mItemList->addActionListener(this); @@ -91,11 +91,11 @@ NpcListDialog::reset() } void -NpcListDialog::action(const std::string &eventId, gcn::Widget *widget) +NpcListDialog::action(const gcn::ActionEvent &event) { int choice = 0; - if (eventId == "ok") + if (event.getId() == "ok") { // Send the selected index back to the server int selectedIndex = mItemList->getSelected(); @@ -104,7 +104,7 @@ NpcListDialog::action(const std::string &eventId, gcn::Widget *widget) choice = selectedIndex + 1; } } - else if (eventId == "cancel") + else if (event.getId() == "cancel") { choice = 0xff; // 0xff means cancel } diff --git a/src/gui/npclistdialog.h b/src/gui/npclistdialog.h index 03b76681..c09b0a8c 100644 --- a/src/gui/npclistdialog.h +++ b/src/gui/npclistdialog.h @@ -54,7 +54,7 @@ class NpcListDialog : public Window, public gcn::ActionListener, * Called when receiving actions from the widgets. */ void - action(const std::string& eventId, gcn::Widget* widget); + action(const gcn::ActionEvent &event); /** * Returns the number of items in the choices list. diff --git a/src/gui/ok_dialog.cpp b/src/gui/ok_dialog.cpp index 4f9623d7..ca9d2a7b 100644 --- a/src/gui/ok_dialog.cpp +++ b/src/gui/ok_dialog.cpp @@ -55,17 +55,17 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg, okButton->requestFocus(); } -void OkDialog::action(const std::string &eventId, gcn::Widget *widget) +void OkDialog::action(const gcn::ActionEvent &event) { // Proxy button events to our listeners ActionListenerIterator i; for (i = mActionListeners.begin(); i != mActionListeners.end(); ++i) { - (*i)->action(eventId, widget); + (*i)->action(event); } // Can we receive anything else anyway? - if (eventId == "ok") { + if (event.getId() == "ok") { scheduleDelete(); } } diff --git a/src/gui/ok_dialog.h b/src/gui/ok_dialog.h index 8ae08955..a7b24a90 100644 --- a/src/gui/ok_dialog.h +++ b/src/gui/ok_dialog.h @@ -46,7 +46,7 @@ class OkDialog : public Window, public gcn::ActionListener { /** * Called when receiving actions from the widgets. */ - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); }; #endif diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index 5fbe79b7..fad156f1 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -28,7 +28,6 @@ #include "../resources/image.h" #include "../resources/resourcemanager.h" -#include "../resources/spriteset.h" #include "../utils/dtor.h" diff --git a/src/gui/register.cpp b/src/gui/register.cpp index 70cd6dc4..4539e48e 100644 --- a/src/gui/register.cpp +++ b/src/gui/register.cpp @@ -108,13 +108,13 @@ RegisterDialog::~RegisterDialog() } void -RegisterDialog::action(const std::string &eventId, gcn::Widget *widget) +RegisterDialog::action(const gcn::ActionEvent &event) { - if (eventId == "cancel") + if (event.getId() == "cancel") { state = STATE_LOGIN; } - else if (eventId == "register") + else if (event.getId() == "register") { const std::string user = mUserField->getText(); logger->log("RegisterDialog::register Username is %s", user.c_str()); diff --git a/src/gui/register.h b/src/gui/register.h index 4c98788f..4ffe451f 100644 --- a/src/gui/register.h +++ b/src/gui/register.h @@ -56,7 +56,7 @@ class RegisterDialog : public Window, public gcn::ActionListener { /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); // Made them public to have the possibility to request focus // from external functions. diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index b0957f9e..c9878c84 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -87,8 +87,8 @@ SellDialog::SellDialog(): quitButton->setPosition(208, 186); - mShopItemList->setEventId("item"); - mSlider->setEventId("mSlider"); + mShopItemList->setActionEventId("item"); + mSlider->setActionEventId("mSlider"); mShopItemList->setPriceCheck(false); @@ -154,11 +154,11 @@ void SellDialog::addItem(Item *item, int price) mShopItemList->adjustSize(); } -void SellDialog::action(const std::string &eventId, gcn::Widget *widget) +void SellDialog::action(const gcn::ActionEvent &event) { int selectedItem = mShopItemList->getSelected(); - if (eventId == "item") + if (event.getId() == "item") { mAmountItems = 0; mSlider->setValue(0); @@ -182,7 +182,7 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) } mQuantityLabel->adjustSize(); } - else if (eventId == "quit") + else if (event.getId() == "quit") { setVisible(false); current_npc = 0; @@ -195,13 +195,13 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) bool updateButtonsAndLabels = false; - if (eventId == "mSlider") + if (event.getId() == "mSlider") { mAmountItems = (int)(mSlider->getValue() * mMaxItems); updateButtonsAndLabels = true; } - else if (eventId == "+") + else if (event.getId() == "+") { assert(mAmountItems < mMaxItems); mAmountItems++; @@ -209,7 +209,7 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) updateButtonsAndLabels = true; } - else if (eventId == "-") + else if (event.getId() == "-") { assert(mAmountItems > 0); mAmountItems--; @@ -218,7 +218,7 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) updateButtonsAndLabels = true; } - else if (eventId == "sell") + else if (event.getId() == "sell") { // Attempt sell assert(mAmountItems > 0 && mAmountItems <= mMaxItems); diff --git a/src/gui/sell.h b/src/gui/sell.h index ba324576..68bd7b8b 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -68,7 +68,7 @@ class SellDialog : public Window, gcn::ActionListener, SelectionListener /** * Called when receiving actions from the widgets. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); /** * Updates labels according to selected item. diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index bd17bff7..bf29f0d3 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -44,9 +44,9 @@ const short MAX_SERVERLIST = 5; void -DropDownListener::action(const std::string &eventId, gcn::Widget *widget) +DropDownListener::action(const gcn::ActionEvent &event) { - if (eventId == "ok") + if (event.getId() == "ok") { // Reset the text fields and give back the server dialog. mServerNameField->setText(""); @@ -56,13 +56,14 @@ DropDownListener::action(const std::string &eventId, gcn::Widget *widget) mServerNameField->requestFocus(); } - else if (eventId == "changeSelection") + else if (event.getId() == "changeSelection") { // Change the textField Values according to new selection if (currentSelectedIndex != mServersListBox->getSelected()) { Server myServer; - myServer = mServersListModel->getServer(mServersListBox->getSelected()); + myServer = mServersListModel->getServer( + mServersListBox->getSelected()); mServerNameField->setText(myServer.serverName); mServerPortField->setText(toString(myServer.port)); currentSelectedIndex = mServersListBox->getSelected(); @@ -131,7 +132,7 @@ ServerDialog::ServerDialog(LoginData *loginData): mMostUsedServersScrollArea, mMostUsedServersListBox); mDropDownListener = new DropDownListener(mServerNameField, mPortField, - mMostUsedServersListModel, mMostUsedServersListBox); + mMostUsedServersListModel, mMostUsedServersListBox); mOkButton = new Button("OK", "ok", this); mCancelButton = new Button("Cancel", "cancel", this); @@ -157,9 +158,9 @@ ServerDialog::ServerDialog(LoginData *loginData): mCancelButton->getX() - mOkButton->getWidth() - 5, 100 - mOkButton->getHeight() - 5); - mServerNameField->setEventId("ok"); - mPortField->setEventId("ok"); - mMostUsedServersDropDown->setEventId("changeSelection"); + mServerNameField->setActionEventId("ok"); + mPortField->setActionEventId("ok"); + mMostUsedServersDropDown->setActionEventId("changeSelection"); mServerNameField->addActionListener(this); mPortField->addActionListener(this); @@ -193,9 +194,9 @@ ServerDialog::~ServerDialog() } void -ServerDialog::action(const std::string &eventId, gcn::Widget *widget) +ServerDialog::action(const gcn::ActionEvent &event) { - if (eventId == "ok") + if (event.getId() == "ok") { // Check login if (mServerNameField->getText().empty() || mPortField->getText().empty()) @@ -240,7 +241,7 @@ ServerDialog::action(const std::string &eventId, gcn::Widget *widget) state = STATE_CONNECT_ACCOUNT; } } - else if (eventId == "cancel") + else if (event.getId() == "cancel") { state = STATE_EXIT; } diff --git a/src/gui/serverdialog.h b/src/gui/serverdialog.h index d907f340..2bb0609f 100644 --- a/src/gui/serverdialog.h +++ b/src/gui/serverdialog.h @@ -98,8 +98,7 @@ class DropDownListener : public gcn::ActionListener mServerPortField(serverPortField), mServersListModel(serversListModel), mServersListBox(serversListBox) {}; - void action(const std::string& eventId, - gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: short currentSelectedIndex; gcn::TextField *mServerNameField; @@ -132,7 +131,7 @@ class ServerDialog : public Window, public gcn::ActionListener /** * Called when receiving actions from the widgets. */ - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); private: gcn::TextField *mServerNameField; diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 78b10498..3add3a18 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -85,19 +85,19 @@ Setup::~Setup() for_each(mTabs.begin(), mTabs.end(), make_dtor(mTabs)); } -void Setup::action(const std::string& event, gcn::Widget *widget) +void Setup::action(const gcn::ActionEvent &event) { - if (event == "Apply") + if (event.getId() == "Apply") { setVisible(false); for_each(mTabs.begin(), mTabs.end(), std::mem_fun(&SetupTab::apply)); } - else if (event == "Cancel") + else if (event.getId() == "Cancel") { setVisible(false); for_each(mTabs.begin(), mTabs.end(), std::mem_fun(&SetupTab::cancel)); } - else if (event == "Reset Windows") + else if (event.getId() == "Reset Windows") { statusWindow->resetToDefaultSize(); minimap->resetToDefaultSize(); diff --git a/src/gui/setup.h b/src/gui/setup.h index 6601ce3d..77173367 100644 --- a/src/gui/setup.h +++ b/src/gui/setup.h @@ -54,7 +54,7 @@ class Setup : public Window, public gcn::ActionListener * Event handling method. */ void - action(const std::string& eventId, gcn::Widget* widget); + action(const gcn::ActionEvent &event); private: std::list mTabs; diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp index db88ff64..e5aadf80 100644 --- a/src/gui/setup_audio.cpp +++ b/src/gui/setup_audio.cpp @@ -46,8 +46,8 @@ Setup_Audio::Setup_Audio(): gcn::Label *sfxLabel = new gcn::Label("Sfx volume"); gcn::Label *musicLabel = new gcn::Label("Music volume"); - mSfxSlider->setEventId("sfx"); - mMusicSlider->setEventId("music"); + mSfxSlider->setActionEventId("sfx"); + mMusicSlider->setActionEventId("music"); mSfxSlider->addActionListener(this); mMusicSlider->addActionListener(this); @@ -108,14 +108,14 @@ void Setup_Audio::cancel() config.setValue("musicVolume", mMusicVolume); } -void Setup_Audio::action(const std::string& event, gcn::Widget *widget) +void Setup_Audio::action(const gcn::ActionEvent &event) { - if (event == "sfx") + if (event.getId() == "sfx") { config.setValue("sfxVolume", (int)mSfxSlider->getValue()); sound.setSfxVolume((int)mSfxSlider->getValue()); } - else if (event == "music") + else if (event.getId() == "music") { config.setValue("musicVolume", (int)mMusicSlider->getValue()); sound.setMusicVolume((int)mMusicSlider->getValue()); diff --git a/src/gui/setup_audio.h b/src/gui/setup_audio.h index f09f62da..6e722f74 100644 --- a/src/gui/setup_audio.h +++ b/src/gui/setup_audio.h @@ -38,7 +38,7 @@ class Setup_Audio : public SetupTab, public gcn::ActionListener void apply(); void cancel(); - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: int mMusicVolume, mSfxVolume; diff --git a/src/gui/setup_joystick.cpp b/src/gui/setup_joystick.cpp index 685d88cf..56f411d7 100644 --- a/src/gui/setup_joystick.cpp +++ b/src/gui/setup_joystick.cpp @@ -45,7 +45,6 @@ Setup_Joystick::Setup_Joystick(): mOriginalJoystickEnabled = (int)config.getValue("joystickEnabled", 0) != 0; mJoystickEnabled->setMarked(mOriginalJoystickEnabled); - mJoystickEnabled->setEventId("joystickEnabled"); mJoystickEnabled->addActionListener(this); add(mCalibrateLabel); @@ -53,13 +52,13 @@ Setup_Joystick::Setup_Joystick(): add(mJoystickEnabled); } -void Setup_Joystick::action(const std::string &event, gcn::Widget *widget) +void Setup_Joystick::action(const gcn::ActionEvent &event) { if (!joystick) { return; } - if (event == "joystickEnabled") + if (event.getSource() == mJoystickEnabled) { joystick->setEnabled(mJoystickEnabled->isMarked()); } diff --git a/src/gui/setup_joystick.h b/src/gui/setup_joystick.h index 4cc2b3d9..6d3ad129 100644 --- a/src/gui/setup_joystick.h +++ b/src/gui/setup_joystick.h @@ -38,7 +38,7 @@ class Setup_Joystick : public SetupTab, public gcn::ActionListener void apply(); void cancel(); - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); private: gcn::Label *mCalibrateLabel; diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index 7a4aae03..8930af3e 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -158,16 +158,16 @@ Setup_Video::Setup_Video(): mFpsSlider->setEnabled(mFps > 0); mFpsCheckBox->setMarked(mFps > 0); - mCustomCursorCheckBox->setEventId("customcursor"); - mAlphaSlider->setEventId("guialpha"); - mFpsCheckBox->setEventId("fpslimitcheckbox"); - mFpsSlider->setEventId("fpslimitslider"); - mScrollRadiusSlider->setEventId("scrollradiusslider"); - mScrollRadiusField->setEventId("scrollradiusfield"); - mScrollLazinessSlider->setEventId("scrolllazinessslider"); - mScrollLazinessField->setEventId("scrolllazinessfield"); - mOverlayDetailSlider->setEventId("overlaydetailslider"); - mOverlayDetailField->setEventId("overlaydetailfield"); + mCustomCursorCheckBox->setActionEventId("customcursor"); + mAlphaSlider->setActionEventId("guialpha"); + mFpsCheckBox->setActionEventId("fpslimitcheckbox"); + mFpsSlider->setActionEventId("fpslimitslider"); + mScrollRadiusSlider->setActionEventId("scrollradiusslider"); + mScrollRadiusField->setActionEventId("scrollradiusfield"); + mScrollLazinessSlider->setActionEventId("scrolllazinessslider"); + mScrollLazinessField->setActionEventId("scrolllazinessfield"); + mOverlayDetailSlider->setActionEventId("overlaydetailslider"); + mOverlayDetailField->setActionEventId("overlaydetailfield"); mCustomCursorCheckBox->addActionListener(this); mAlphaSlider->addActionListener(this); @@ -331,37 +331,37 @@ void Setup_Video::cancel() config.setValue("opengl", mOpenGLEnabled ? 1 : 0); } -void Setup_Video::action(const std::string &event, gcn::Widget *widget) +void Setup_Video::action(const gcn::ActionEvent &event) { - if (event == "guialpha") + if (event.getId() == "guialpha") { config.setValue("guialpha", mAlphaSlider->getValue()); } - else if (event == "customcursor") + else if (event.getId() == "customcursor") { config.setValue("customcursor", mCustomCursorCheckBox->isMarked() ? 1 : 0); } - else if (event == "fpslimitslider") + else if (event.getId() == "fpslimitslider") { - mFps = (int)mFpsSlider->getValue(); + mFps = (int) mFpsSlider->getValue(); mFpsField->setText(toString(mFps)); } - else if (event == "scrollradiusslider") + else if (event.getId() == "scrollradiusslider") { - int val = (int)mScrollRadiusSlider->getValue(); + int val = (int) mScrollRadiusSlider->getValue(); mScrollRadiusField->setText(toString(val)); config.setValue("ScrollRadius", val); } - else if (event == "scrolllazinessslider") + else if (event.getId() == "scrolllazinessslider") { - int val = (int)mScrollLazinessSlider->getValue(); + int val = (int) mScrollLazinessSlider->getValue(); mScrollLazinessField->setText(toString(val)); config.setValue("ScrollLaziness", val); } - else if (event == "overlaydetailslider") + else if (event.getId() == "overlaydetailslider") { - int val = (int)mOverlayDetailSlider->getValue(); + int val = (int) mOverlayDetailSlider->getValue(); switch (val) { case 0: @@ -376,11 +376,11 @@ void Setup_Video::action(const std::string &event, gcn::Widget *widget) } config.setValue("OverlayDetail", val); } - else if (event == "fpslimitcheckbox") + else if (event.getId() == "fpslimitcheckbox") { if (mFpsCheckBox->isMarked()) { - mFps = (int)mFpsSlider->getValue(); + mFps = (int) mFpsSlider->getValue(); } else { @@ -393,7 +393,8 @@ void Setup_Video::action(const std::string &event, gcn::Widget *widget) } } -void Setup_Video::keyPress(const gcn::Key &key) +void +Setup_Video::keyPressed(gcn::KeyEvent &event) { std::stringstream tempFps(mFpsField->getText()); diff --git a/src/gui/setup_video.h b/src/gui/setup_video.h index 482d1c65..095fdbd6 100644 --- a/src/gui/setup_video.h +++ b/src/gui/setup_video.h @@ -41,10 +41,11 @@ class Setup_Video : public SetupTab, public gcn::ActionListener, void apply(); void cancel(); - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); /** Called when key is pressed */ - void keyPress(const gcn::Key& key); + void + keyPressed(gcn::KeyEvent &event); private: bool mFullScreenEnabled; diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp index 4821067c..8cf0b639 100644 --- a/src/gui/shoplistbox.cpp +++ b/src/gui/shoplistbox.cpp @@ -125,11 +125,12 @@ void ShopListBox::setSelected(int selected) fireSelectionChangedEvent(); } -void ShopListBox::mousePress(int x, int y, int button) +void ShopListBox::mousePressed(gcn::MouseEvent &event) { - if (button == gcn::MouseInput::LEFT && hasMouse()) + if (event.getButton() == gcn::MouseEvent::LEFT) { bool enoughMoney = false; + int y = event.getY(); if (mShopItems && mPriceCheck) { @@ -145,7 +146,6 @@ void ShopListBox::mousePress(int x, int y, int button) { setSelected(y / mRowHeight); generateAction(); - mMousePressed = true; } } } diff --git a/src/gui/shoplistbox.h b/src/gui/shoplistbox.h index 476564b2..1cfb183b 100644 --- a/src/gui/shoplistbox.h +++ b/src/gui/shoplistbox.h @@ -54,7 +54,7 @@ class ShopListBox : public ListBox */ void draw(gcn::Graphics *graphics); - void mousePress(int x, int y, int button); + void mousePressed(gcn::MouseEvent &event); /** * Adds a listener to the list that's notified each time a change to diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 4f552fd7..1b00a732 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -74,7 +74,7 @@ SkillDialog::SkillDialog(): mUseButton->setEnabled(false); mCloseButton = new Button("Close", "close", this); - mSkillListBox->setEventId("skill"); + mSkillListBox->setActionEventId("skill"); skillScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); skillScrollArea->setDimension(gcn::Rectangle(5, 5, 230, 180)); @@ -103,9 +103,9 @@ SkillDialog::~SkillDialog() cleanList(); } -void SkillDialog::action(const std::string &eventId, gcn::Widget *widget) +void SkillDialog::action(const gcn::ActionEvent &event) { - if (eventId == "inc") + if (event.getId() == "inc") { // Increment skill int selectedSkill = mSkillListBox->getSelected(); @@ -114,13 +114,13 @@ void SkillDialog::action(const std::string &eventId, gcn::Widget *widget) player_node->raiseSkill(mSkillList[selectedSkill]->id); } } - else if (eventId == "skill") + else if (event.getId() == "skill") { mIncButton->setEnabled( mSkillListBox->getSelected() > -1 && player_node->mSkillPoint > 0); } - else if (eventId == "close") + else if (event.getId() == "close") { setVisible(false); } diff --git a/src/gui/skill.h b/src/gui/skill.h index 5555fec4..ed1257b0 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -57,7 +57,7 @@ class SkillDialog : public Window, public gcn::ActionListener, */ ~SkillDialog(); - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); void update(); diff --git a/src/gui/status.cpp b/src/gui/status.cpp index bba9f045..9c60752d 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -338,8 +338,10 @@ void StatusWindow::draw(gcn::Graphics *g) Window::draw(g); } -void StatusWindow::action(const std::string &eventId, gcn::Widget *widget) +void StatusWindow::action(const gcn::ActionEvent &event) { + const std::string &eventId = event.getId(); + // Stats Part if (eventId.length() == 3) { diff --git a/src/gui/status.h b/src/gui/status.h index 43dfe8c2..37f8a648 100644 --- a/src/gui/status.h +++ b/src/gui/status.h @@ -51,7 +51,7 @@ class StatusWindow : public Window, public gcn::ActionListener { /** * Called when receiving actions from widget. */ - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); /** * Draw this window diff --git a/src/gui/tabbedcontainer.cpp b/src/gui/tabbedcontainer.cpp index e3d2527b..75f9f3cf 100644 --- a/src/gui/tabbedcontainer.cpp +++ b/src/gui/tabbedcontainer.cpp @@ -78,9 +78,9 @@ void TabbedContainer::logic() Container::logic(); } -void TabbedContainer::action(const std::string &event, gcn::Widget *widget) +void TabbedContainer::action(const gcn::ActionEvent &event) { - std::stringstream ss(event); + std::stringstream ss(event.getId()); int tabNo; ss >> tabNo; diff --git a/src/gui/tabbedcontainer.h b/src/gui/tabbedcontainer.h index 453d8374..2dc017ae 100644 --- a/src/gui/tabbedcontainer.h +++ b/src/gui/tabbedcontainer.h @@ -43,7 +43,7 @@ class TabbedContainer : public gcn::Container, public gcn::ActionListener void logic(); - void action(const std::string &event, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); void setOpaque(bool opaque); diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 82262563..14b1afa6 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -256,11 +256,11 @@ void TradeWindow::selectionChanged(const SelectionEvent &event) } } -void TradeWindow::action(const std::string &eventId, gcn::Widget *widget) +void TradeWindow::action(const gcn::ActionEvent &event) { Item *item = inventoryWindow->getItem(); - if (eventId == "add") + if (event.getId() == "add") { if (!item) { @@ -286,14 +286,14 @@ void TradeWindow::action(const std::string &eventId, gcn::Widget *widget) new ItemAmountWindow(AMOUNT_TRADE_ADD, this, item); } } - else if (eventId == "cancel") + else if (event.getId() == "cancel") { // XXX Convert for new server /* MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST); */ } - else if (eventId == "ok") + else if (event.getId() == "ok") { std::stringstream tempMoney(mMoneyField->getText()); int tempInt; @@ -317,7 +317,7 @@ void TradeWindow::action(const std::string &eventId, gcn::Widget *widget) MessageOut outMsg(CMSG_TRADE_ADD_COMPLETE); */ } - else if (eventId == "trade") + else if (event.getId() == "trade") { // XXX Convert for new server /* diff --git a/src/gui/trade.h b/src/gui/trade.h index ebd05a52..1c64c255 100644 --- a/src/gui/trade.h +++ b/src/gui/trade.h @@ -111,7 +111,7 @@ class TradeWindow : public Window, gcn::ActionListener, SelectionListener /** * Called when receiving actions from the widgets. */ - void action(const std::string &eventId, gcn::Widget *widget); + void action(const gcn::ActionEvent &event); private: typedef std::auto_ptr InventoryPtr; diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 73e4489e..d41dfe13 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -132,9 +132,9 @@ void UpdaterWindow::enable() mPlayButton->requestFocus(); } -void UpdaterWindow::action(const std::string &eventId, gcn::Widget *widget) +void UpdaterWindow::action(const gcn::ActionEvent &event) { - if (eventId == "cancel") + if (event.getId() == "cancel") { // Register the user cancel mUserCancel=true; @@ -148,7 +148,7 @@ void UpdaterWindow::action(const std::string &eventId, gcn::Widget *widget) mDownloadStatus = UPDATE_ERROR; } } - else if (eventId == "play") + else if (event.getId() == "play") { state = STATE_LOGIN; } diff --git a/src/gui/updatewindow.h b/src/gui/updatewindow.h index 0d1493ee..8c54be27 100644 --- a/src/gui/updatewindow.h +++ b/src/gui/updatewindow.h @@ -79,7 +79,7 @@ class UpdaterWindow : public Window, public gcn::ActionListener */ void loadNews(); - void action(const std::string& eventId, gcn::Widget* widget); + void action(const gcn::ActionEvent &event); void logic(); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 75a16865..671ababa 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -47,6 +47,7 @@ Viewport::Viewport(): mCameraX(0), mCameraY(0), mShowDebugPath(false), + mPlayerFollowMouse(false), mPopupActive(false) { setOpaque(false); @@ -243,7 +244,7 @@ Viewport::logic() } void -Viewport::mousePress(int mx, int my, int button) +Viewport::mousePressed(gcn::MouseEvent &event) { // Check if we are alive and kickin' if (!mMap || !player_node || player_node->mAction == Being::DEAD) @@ -255,11 +256,11 @@ Viewport::mousePress(int mx, int my, int button) mPlayerFollowMouse = false; - int tilex = (mx + mCameraX) / 32; - int tiley = (my + mCameraY) / 32; + int tilex = (event.getX() + mCameraX) / 32; + int tiley = (event.getY() + mCameraY) / 32; // Right click might open a popup - if (button == gcn::MouseInput::RIGHT) + if (event.getButton() == gcn::MouseEvent::RIGHT) { Being *being; FloorItem *floorItem; @@ -267,12 +268,12 @@ Viewport::mousePress(int mx, int my, int button) if ((being = beingManager->findBeing(tilex, tiley)) && being->getType() != Being::LOCALPLAYER) { - showPopup(mx, my, being); + showPopup(event.getX(), event.getY(), being); return; } else if((floorItem = floorItemManager->findByCoordinates(tilex, tiley))) { - showPopup(mx, my, floorItem); + showPopup(event.getX(), event.getY(), floorItem); return; } } @@ -286,7 +287,7 @@ Viewport::mousePress(int mx, int my, int button) } // Left click can cause different actions - if (button == gcn::MouseInput::LEFT) + if (event.getButton() == gcn::MouseEvent::LEFT) { FloorItem *item; @@ -302,13 +303,13 @@ Viewport::mousePress(int mx, int my, int button) Uint8 *keys = SDL_GetKeyState(NULL); if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT])) { - player_node->setDestination(mx + mCameraX, my + mCameraY); + player_node->setDestination(event.getX() + mCameraX, + event.getY() + mCameraY); } mPlayerFollowMouse = true; } } - - if (button == gcn::MouseInput::MIDDLE) + else if (event.getButton() == gcn::MouseEvent::MIDDLE) { // Find the being nearest to the clicked position Being *target = beingManager->findNearestLivingBeing( @@ -323,19 +324,20 @@ Viewport::mousePress(int mx, int my, int button) } void -Viewport::mouseMotion(int mx, int my) +Viewport::mouseMoved(gcn::MouseEvent &event) { if (!mMap || !player_node) return; if (mPlayerFollowMouse && mWalkTime == player_node->mWalkTime) { - player_node->setDestination(mx + mCameraX, my + mCameraY); + player_node->setDestination(event.getX() + mCameraX, + event.getY() + mCameraY); } } void -Viewport::mouseRelease(int mx, int my, int button) +Viewport::mouseReleased(gcn::MouseEvent &event) { mPlayerFollowMouse = false; } diff --git a/src/gui/viewport.h b/src/gui/viewport.h index df78b1da..80475fbf 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -79,31 +79,33 @@ class Viewport : public WindowContainer, public gcn::MouseListener, /** * Toggles whether the path debug graphics are shown */ - void toggleDebugPath() { mShowDebugPath = !mShowDebugPath; } + void + toggleDebugPath() { mShowDebugPath = !mShowDebugPath; } /** * Handles mouse press on map. */ void - mousePress(int mx, int my, int button); + mousePressed(gcn::MouseEvent &event); /** * Handles mouse move on map */ void - mouseMotion(int mx, int my); + mouseMoved(gcn::MouseEvent &event); /** * Handles mouse button release on map. */ void - mouseRelease(int mx, int my, int button); + mouseReleased(gcn::MouseEvent &event); /** * Shows a popup for an item. * TODO Find some way to get rid of Item here */ - void showPopup(int x, int y, Item *item); + void + showPopup(int x, int y, Item *item); /** * A relevant config option changed. @@ -111,6 +113,18 @@ class Viewport : public WindowContainer, public gcn::MouseListener, void optionChanged(const std::string &name); + /** + * Returns camera x offset in tiles. + */ + int + getCameraX() { return mCameraX; } + + /** + * Returns camera y offset in tiles. + */ + int + getCameraY() { return mCameraY; } + private: /** * Shows a popup for a floor item. @@ -131,8 +145,8 @@ class Viewport : public WindowContainer, public gcn::MouseListener, int mScrollLaziness; float mViewX; /**< Current viewpoint in pixels. */ float mViewY; /**< Current viewpoint in pixels. */ - int mCameraX; - int mCameraY; + int mCameraX; /**< Current viewpoint in tiles. */ + int mCameraY; /**< Current viewpoint in tiles. */ bool mShowDebugPath; /**< Show a path from player to pointer. */ bool mPlayerFollowMouse; diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 1960d6ca..bb60c6ff 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -197,6 +197,12 @@ void Window::setContentHeight(int height) resizeToContent(); } +void Window::setContentSize(int width, int height) +{ + setContentWidth(width); + setContentHeight(height); +} + void Window::setLocationRelativeTo(gcn::Widget *widget) { int wx, wy; @@ -209,12 +215,6 @@ void Window::setLocationRelativeTo(gcn::Widget *widget) getY() + (wy + (widget->getHeight() - getHeight()) / 2 - y)); } -void Window::setContentSize(int width, int height) -{ - setContentWidth(width); - setContentHeight(height); -} - void Window::setMinWidth(unsigned int width) { mMinWinWidth = width; @@ -282,86 +282,60 @@ void Window::add(gcn::Widget *w, int x, int y, bool delChild) mChrome->add(w, x, y, delChild); } -void Window::mousePress(int x, int y, int button) +void Window::mousePressed(gcn::MouseEvent &event) { // Let Guichan move window to top and figure out title bar drag - gcn::Window::mousePress(x, y, button); + gcn::Window::mousePressed(event); - // If the mouse is not inside the content, the press must have been on the - // border, and is a candidate for a resize. - if (isResizable() && button == 1 && + int x = event.getX(); + int y = event.getY(); + + // Activate resizing if the left mouse button was pressed on the grip + mMouseResize = + isResizable() && + event.getButton() == gcn::MouseEvent::LEFT && getGripDimension().isPointInRect(x, y) && - !getChildrenArea().isPointInRect(x, y) && - hasMouse() && - !(mMouseDrag && y > (int)getPadding())) - { - mMouseResize = true; - mMouseXOffset = x; - mMouseYOffset = y; - } + !getChildrenArea().isPointInRect(x, y); } -void Window::mouseMotion(int x, int y) +void Window::mouseDragged(gcn::MouseEvent &event) { - if (mMouseDrag || mMouseResize) + // Let Guichan handle title bar drag + gcn::Window::mouseDragged(event); + + // Keep guichan window inside screen + int newX = std::max(0, getX()); + int newY = std::max(0, getY()); + newX = std::min(windowContainer->getWidth() - getWidth(), newX); + newY = std::min(windowContainer->getHeight() - getHeight(), newY); + setPosition(newX, newY); + + if (mMouseResize && !mIsMoving) { - int dx = x - mMouseXOffset; - int dy = y - mMouseYOffset; gcn::Rectangle newDim = getDimension(); - // Change the dimension according to dragging and moving - if (mMouseResize && isResizable()) - { - // We're dragging bottom right - newDim.height += dy; - newDim.width += dx; - } - else if (mMouseDrag && isMovable()) - { - newDim.x += dx; - newDim.y += dy; - } + // We're dragging bottom right + newDim.width += event.getX() - mDragOffsetX; + newDim.height += event.getY() - mDragOffsetY; - // Keep guichan window inside screen + // Keep guichan window inside screen (supports resizing any side) if (newDim.x < 0) { - if (mMouseResize) - { - newDim.width += newDim.x; - } - + newDim.width += newDim.x; newDim.x = 0; } if (newDim.y < 0) { - if (mMouseResize) - { - newDim.height += newDim.y; - } - + newDim.height += newDim.y; newDim.y = 0; } if (newDim.x + newDim.width > windowContainer->getWidth()) { - if (mMouseResize) - { - newDim.width = windowContainer->getWidth() - newDim.x; - } - else - { - newDim.x = windowContainer->getWidth() - newDim.width; - } + newDim.width = windowContainer->getWidth() - newDim.x; } if (newDim.y + newDim.height > windowContainer->getHeight()) { - if (mMouseResize) - { - newDim.height = windowContainer->getHeight() - newDim.y; - } - else - { - newDim.y = windowContainer->getHeight() - newDim.height; - } + newDim.height = windowContainer->getHeight() - newDim.y; } // Keep the window at least its minimum size @@ -383,18 +357,9 @@ void Window::mouseMotion(int x, int y) newDim.height = mMaxWinHeight; } - // Snap window to edges - //if (x < snapSize) x = 0; - //if (y < snapSize) y = 0; - //if (x + winWidth + snapSize > screen->w) x = screen->w - winWidth; - //if (y + winHeight + snapSize > screen->h) y = screen->h - winHeight; - // Update mouse offset when dragging bottom or right border - if (mMouseResize) - { - mMouseYOffset += newDim.height - getHeight(); - mMouseXOffset += newDim.width - getWidth(); - } + mDragOffsetX += newDim.width - getWidth(); + mDragOffsetY += newDim.height - getHeight(); // Set the new window and content dimensions setDimension(newDim); @@ -403,16 +368,6 @@ void Window::mouseMotion(int x, int y) } } -void -Window::mouseRelease(int x, int y, int button) -{ - if (button == 1) - { - mMouseResize = false; - mMouseDrag = false; - } -} - gcn::Rectangle Window::getGripDimension() { diff --git a/src/gui/window.h b/src/gui/window.h index 158035c0..9ac02287 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -77,12 +77,12 @@ class Window : public gcn::Window /** * Adds a widget to the window. */ - void add(gcn::Widget *wi, bool delChild=true); + void add(gcn::Widget *wi, bool delChild = true); /** * Adds a widget to the window and also specifices its position. */ - void add(gcn::Widget *w, int x, int y, bool delChild=true); + void add(gcn::Widget *w, int x, int y, bool delChild = true); /** * Sets the width of the window contents. @@ -95,14 +95,14 @@ class Window : public gcn::Window void setContentHeight(int height); /** - * Sets the location relative to the given widget. + * Sets the size of this window. */ - void setLocationRelativeTo(gcn::Widget* widget); + void setContentSize(int width, int height); /** - * Sets the size of this window. + * Sets the location relative to the given widget. */ - void setContentSize(int width, int height); + void setLocationRelativeTo(gcn::Widget *widget); /** * Sets whether of not the window can be resized. @@ -146,7 +146,7 @@ class Window : public gcn::Window */ bool isSticky(); - /** + /** * Overloads window setVisible by guichan to allow sticky window * Handling */ @@ -171,9 +171,8 @@ class Window : public gcn::Window * Window dragging and resizing mouse related. These methods also makes * sure the window is not dragged/resized outside of the screen. */ - void mousePress(int x, int y, int button); - void mouseMotion(int mx, int my); - void mouseRelease(int x, int y, int button); + void mousePressed(gcn::MouseEvent &event); + void mouseDragged(gcn::MouseEvent &event); /** * Gets the position of the resize grip. diff --git a/src/main.cpp b/src/main.cpp index b9eeaeb5..3a448494 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -110,7 +110,8 @@ Net::Connection *chatServerConnection = 0; namespace { struct ErrorListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) { + void action(const gcn::ActionEvent &event) + { state = STATE_CHOOSE_SERVER; } } errorListener; @@ -713,15 +714,16 @@ int main(int argc, char *argv[]) logger->log("State: CHAR_SELECT"); currentDialog = new CharSelectDialog(&charInfo); - if (((CharSelectDialog*)currentDialog)-> + if (((CharSelectDialog*) currentDialog)-> selectByName(options.playername)) options.chooseDefault = true; else - ((CharSelectDialog*)currentDialog)->selectByName( + ((CharSelectDialog*) currentDialog)->selectByName( config.getValue("lastCharacter", "")); if (options.chooseDefault) - ((CharSelectDialog*)currentDialog)->action("ok", NULL); + ((CharSelectDialog*) currentDialog)->action( + gcn::ActionEvent(NULL, "ok")); break; case STATE_ERROR: diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index f16037cf..327edea3 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -56,7 +56,7 @@ extern Window *buySellDialog; namespace { struct WeightListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) + void action(const gcn::ActionEvent &event) { weightNotice = NULL; } @@ -70,7 +70,7 @@ namespace { namespace { struct DeathListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) + void action(const gcn::ActionEvent &event) { player_node->revive(); deathNotice = NULL; diff --git a/src/net/tradehandler.cpp b/src/net/tradehandler.cpp index 2ebc160f..b3e80675 100644 --- a/src/net/tradehandler.cpp +++ b/src/net/tradehandler.cpp @@ -41,9 +41,9 @@ std::string tradePartnerName; namespace { struct RequestTradeListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) + void action(const gcn::ActionEvent &event) { - player_node->tradeReply(eventId == "yes"); + player_node->tradeReply(event.getId() == "yes"); }; } listener; } diff --git a/tools/Purger.java b/tools/Purger.java deleted file mode 100644 index 1751c8de..00000000 --- a/tools/Purger.java +++ /dev/null @@ -1,159 +0,0 @@ -/* - * Purger (c) 2006 Eugenio Favalli - * License: GPL, v2 or later - */ - -import java.io.*; -import java.text.*; -import java.util.*; - - public class Purger { - - public static void main(String[] args) { - if (args.length != 2) { - System.out.println( - "Usage: java Purger \n" + - " - folder: is the path to account.txt and athena.txt files.\n" + - " - date: accounts created before this date will be purged (dd/mm/yy)."); - return; - } - - int accounts = 0; - int characters = 0; - int deletedCharacters = 0; - Vector activeAccounts = new Vector(); - - File oldAccount = new File(args[0] + "account.txt"); - File oldAthena = new File(args[0] + "athena.txt"); - File newAccount = new File(args[0] + "account.txt.new"); - File newAthena = new File(args[0] + "athena.txt.new"); - - DateFormat dateFormat = new SimpleDateFormat("dd/MM/yy"); - Date purgeDate; - try { - purgeDate = dateFormat.parse(args[1]); - } - catch (ParseException e) { - System.out.println("ERROR: Wrong date format."); - return; - } - - String line; - try { - FileInputStream fin = new FileInputStream(oldAccount); - BufferedReader input = new BufferedReader( - new InputStreamReader(fin)); - FileOutputStream fout = new FileOutputStream(newAccount); - PrintStream output = new PrintStream(fout); - - while ((line = input.readLine()) != null) { - boolean copy = false; - String[] fields = line.split("\t"); - // Check if we're reading a comment or the last line - if (line.substring(0, 2).equals("//") || fields[1].charAt(0) == '%') { - copy = true; - } - else { - // Server accounts should not be purged - if (!fields[4].equals("S")) { - accounts++; - dateFormat = new SimpleDateFormat("yyyy-MM-dd"); - try { - Date date = dateFormat.parse(fields[3]); - if (date.after(purgeDate)) { - activeAccounts.add(fields[0]); - copy = true; - } - } - catch (ParseException e) { - System.out.println( - "ERROR: Wrong date format in account.txt. (" - + accounts + ": " + line + ")"); - //return; - } - catch (Exception e) { - e.printStackTrace(); - return; - } - } - else { - copy = true; - } - } - if (copy) { - try { - output.println(line); - } - catch (Exception e) { - System.err.println("ERROR: Unable to write file."); - } - } - } - } - catch (FileNotFoundException e ) { - System.out.println( - "ERROR: file " + oldAccount.getAbsolutePath() + " not found."); - return; - } - catch (Exception e) { - System.out.println("ERROR: unable to process account.txt"); - e.printStackTrace(); - return; - } - - input.close(); - output.close(); - - try { - FileInputStream fin = new FileInputStream(oldAthena); - BufferedReader input = new BufferedReader( - new InputStreamReader(fin)); - FileOutputStream fout = new FileOutputStream(newAthena); - PrintStream output = new PrintStream(fout); - - while ((line = input.readLine()) != null) { - boolean copy = false; - String[] fields = line.split("\t"); - // Check if we're reading a comment or the last line - if (line.substring(0, 2).equals("//") - || fields[1].charAt(0) == '%') { - copy = true; - } - else { - characters++; - String id = fields[1].substring(0, fields[1].indexOf(',')); - if (activeAccounts.contains(id)) { - copy = true; - } - else { - deletedCharacters++; - } - } - if (copy) { - output.println(line); - } - } - } - catch (FileNotFoundException e ) { - System.out.println( - "ERROR: file " + oldAthena.getAbsolutePath() + " not found."); - return; - } - catch (Exception e) { - System.out.println("ERROR: unable to process athena.txt"); - e.printStackTrace(); - return; - } - - input.close(); - output.close(); - - System.out.println( - "Removed " + (accounts - activeAccounts.size()) + "/" + - accounts + " accounts."); - System.out.println( - "Removed " + deletedCharacters + "/" - + characters + " characters."); - } - -} \ No newline at end of file -- cgit v1.2.3-70-g09d2 From bfbb797e6c528e0650826e917d498c52362abbb0 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sat, 24 Mar 2007 16:24:43 +0000 Subject: Merged 0.0 changes from revision 3177 to 3234 to trunk. --- ChangeLog | 162 +++++++- data/graphics/gui/deepbox.png | Bin 266 -> 270 bytes data/graphics/gui/mouse.png | Bin 984 -> 1134 bytes data/graphics/gui/slider.png | Bin 502 -> 571 bytes data/graphics/gui/thickborder.png | Bin 480 -> 530 bytes data/graphics/gui/vscroll_blue.png | Bin 368 -> 395 bytes data/graphics/gui/vscroll_grey.png | Bin 342 -> 371 bytes data/graphics/gui/vscroll_red.png | Bin 367 -> 394 bytes data/icons/CMakeLists.txt | 6 +- data/icons/Makefile.am | 7 +- data/icons/tmw-icon.ico | Bin 2238 -> 0 bytes data/icons/tmw-icon.png | Bin 1103 -> 0 bytes data/icons/tmw-icon.xpm | 56 --- data/icons/tmw.ico | Bin 0 -> 22382 bytes data/icons/tmw.png | Bin 0 -> 18176 bytes data/icons/tmw.xpm | 784 +++++++++++++++++++++++++++++++++++++ docs/Makefile.am | 2 + docs/tmw.6 | 74 ++++ src/CMakeLists.txt | 6 +- src/Makefile.am | 6 +- src/animatedsprite.cpp | 1 - src/being.cpp | 14 +- src/being.h | 4 +- src/engine.cpp | 4 +- src/floor_item.cpp | 1 - src/gui/char_select.cpp | 65 +-- src/gui/char_select.h | 12 +- src/gui/equipmentwindow.cpp | 1 - src/gui/itemcontainer.cpp | 8 +- src/gui/login.cpp | 87 ++-- src/gui/login.h | 30 +- src/gui/register.cpp | 89 +++-- src/gui/register.h | 37 +- src/gui/unregisterdialog.cpp | 2 +- src/gui/viewport.cpp | 110 ++++-- src/gui/viewport.h | 24 ++ src/localplayer.cpp | 1 + src/localplayer.h | 12 + src/logindata.h | 4 +- src/main.cpp | 101 +++-- src/monster.h | 1 - src/net/charserverhandler.cpp | 24 +- src/net/charserverhandler.h | 13 + src/net/equipmenthandler.cpp | 5 + src/net/loginhandler.cpp | 2 +- src/net/protocol.h | 1 + src/npc.cpp | 2 - src/resources/animation.h | 1 - src/resources/image.cpp | 124 +++--- src/resources/image.h | 6 + src/resources/imageset.cpp | 65 +++ src/resources/imageset.h | 66 ++++ src/resources/monsterdb.h | 2 +- src/resources/monsterinfo.h | 157 ++++---- src/resources/resourcemanager.cpp | 22 +- src/resources/resourcemanager.h | 8 +- src/resources/spritedef.cpp | 34 +- src/resources/spritedef.h | 10 +- src/resources/spriteset.cpp | 65 --- src/resources/spriteset.h | 69 ---- src/simpleanimation.cpp | 50 +++ src/simpleanimation.h | 65 +++ src/tileset.h | 8 +- src/tmw.rc | 2 +- tmw.cbp | 22 +- 65 files changed, 1922 insertions(+), 612 deletions(-) delete mode 100644 data/icons/tmw-icon.ico delete mode 100644 data/icons/tmw-icon.png delete mode 100644 data/icons/tmw-icon.xpm create mode 100644 data/icons/tmw.ico create mode 100644 data/icons/tmw.png create mode 100644 data/icons/tmw.xpm create mode 100644 docs/tmw.6 create mode 100644 src/resources/imageset.cpp create mode 100644 src/resources/imageset.h delete mode 100644 src/resources/spriteset.cpp delete mode 100644 src/resources/spriteset.h create mode 100644 src/simpleanimation.cpp create mode 100644 src/simpleanimation.h (limited to 'src/gui/itemcontainer.cpp') diff --git a/ChangeLog b/ChangeLog index 95cf4044..d0f661a9 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,23 @@ -2007-03-23 Eugenio Favalli +2007-03-24 Bjørn Lindeijer + + * src/main.cpp: Changed the order of network message handling and + logic, in order to prevent an incoming character delete message from + deleting the player character that was about to be drawn. + * src/gui/char_select.cpp: Removed useless lock/unlock calls. + * src/logindata.h, src/main.cpp, src/gui/login.cpp: Go back to login + or register state on error, depending on what the user was doing. + * src/gui/register.cpp: Actually use the server that is filled in. + * src/net/loginhandler.cpp: Fixed error message. + * src/net/charserverhandler.cpp: Fixed crash since now logic is called + after non-selected characters are deleted, by properly setting deleted + instances to 0 and going back to initial selection. + * src/main.cpp, src/net/network.h, src/net/network.cpp: Make sure that + when a network error occurs, the error message is available and shown + to the user. + * src/gui/register.h, src/gui/register.cpp: Only enable Register + button when all necessary fields are filled in. + +2007-03-23 Eugenio Favalli * tmw.cbp: Updated and fixed Code::Blocks project file. @@ -6,19 +25,116 @@ * src/gui/char_select.cpp, src/gui/inventorywindow.cpp, src/gui/ministatus.cpp, src/gui/ministatus.h, src/gui/skill.cpp, - src/gui/skill.h, src/gui/status.cpp, src/gui/status.h, src/localplayer.cpp - , src/localplayer.h, src/net/buysellhandler: Redesigned the localplayer - class to use getters and setters instead of direct access to the member - variables. - src/net/charserverhandler.cpp, src/net/playerhandler.cpp, - src/net/protocol.h: Implemented communication of attributes between server - and client. + src/gui/skill.h, src/gui/status.cpp, src/gui/status.h, + src/localplayer.cpp, src/localplayer.h, src/net/buysellhandler: + Redesigned the localplayer class to use getters and setters instead of + direct access to the member variables. + * src/net/charserverhandler.cpp, src/net/playerhandler.cpp, + src/net/protocol.h: Implemented communication of attributes between + server and client. + +2007-03-23 Bjørn Lindeijer + + * src/gui/char_select.cpp, src/gui/char_select.h, + src/net/charserverhandler.h, src/net/charserverhandler.cpp: Clarified + the error message when character creation fails and made sure the + character creation dialog doesn't close when creation failed. + +2007-03-22 Bjørn Lindeijer + + * src/gui/login.cpp, src/gui/login.h, src/gui/register.h, + src/gui/register.cpp: Only enable login button when a username, + password and server are filled in. Pass username, password and server + on to the register dialog. Go back to login dialog when canceling + registration. Fixed a crash caused by deleting an OkDialog twice (it + also deletes itself). Made the register dialog a bit wider. Register + dialog no longer clears username field when it is invalid. + * src/main.cpp, data/icons/CMakeLists.txt, data/icons/Makefile.am, + data/icons/tmw-32x32.png: Use a 32x32 non-alpha layered window icon. + * tmw.cbp: Updated project file. + * data/icons/CMakeLists.txt, data/icons/Makefile.am, src/main.cpp, + data/icons/tmw-32x32.png: Removed 32x32 non-alpha layered window icon + again, and instead used the icon in the executable on Windows. + +2007-03-21 Bjørn Lindeijer + + * src/main.cpp, src/gui/viewport.cpp, src/resources/image.h, + src/resources/image.cpp: Reduced amount of useless logging, calculate + nearest power of two in a function and only do the alpha check in + software mode. + * src/gui/login.cpp: Fixed small issue where default server didn't fit + in the server entry field properly. + * src/main.cpp: Display a progress bar and connecting status for each + server and display the version using a gcn::Label. + * src/gui/viewport.cpp, src/monster.h: Avoiding magic numbers where + possible (1002) and also display the target when other players are + targeted. + * src/floor_item.cpp, src/being.cpp, src/main.cpp, src/CMakeLists.txt, + src/gui/equipmentwindow.cpp, src/gui/viewport.cpp, + src/gui/itemcontainer.cpp, src/gui/viewport.h, src/engine.cpp, + src/animatedsprite.cpp, src/tileset.h, src/npc.cpp, src/Makefile.am, + src/being.h, src/resources/imageset.cpp, src/resources/animation.h, + src/resources/spritedef.cpp, src/resources/resourcemanager.h, + src/resources/spriteset.h, src/resources/imageset.h, + src/resources/resourcemanager.cpp, src/resources/spriteset.cpp, + src/resources/spritedef.h: Renamed Spriteset to ImageSet. + +2007-03-20 David Athay + + * src/gui/viewport.cpp: Fixed target cursor animation, and changed + which layer it is drawn after. + * src/gui/viewport.cpp, src/gui/viewport.h: Split drawing the target + cursor and target name into functions. 2007-03-20 Philipp Sehmisch + * data/graphics/gui/mouse.png: Positioned the cursor image more + accurate. * src/gui/char_select.cpp, src/gui/char_select.h, - src/net/charserverhandler.cpp, src/net/protocol.h: Implemented a GUI for - distributing the characters attributes at character creation. + src/net/charserverhandler.cpp, src/net/protocol.h: Implemented a GUI + for distributing the characters attributes at character creation. + +2007-03-19 David Athay + + * src/localplayer.cpp, src/gui/viewport.cpp, src/gui/viewport.h, + src/net/equipmenthandler.cpp, src/localplayer.h, + src/net/protocol.h: Added target cursor. + +2007-03-18 Bjørn Lindeijer + + * docs/Makefile.am, docs/tmw.6: Added man page by Patrick Matthäi. + * src/resources/image.cpp: Restored alpha layer check, since it should + be more efficient in software mode when SDL knows an image doesn't use + the alpha layer. + * data/graphics/gui/thickborder.png, + data/graphics/gui/vscroll_grey.png, data/graphics/gui/slider.png, + data/graphics/gui/vscroll_blue.png, data/graphics/gui/vscroll_red.png, + data/graphics/gui/deepbox.png, + data/graphics/sprites/monster-slime-red.png, + data/graphics/sprites/monster-scorpion-black.png, + data/graphics/sprites/monster-scorpion.png, + data/graphics/sprites/monster-slime-rudolph.png, + data/graphics/sprites/monster-snake.png, + data/graphics/sprites/monster-slime-santa.png, + data/graphics/sprites/monster-maggot.png, + data/graphics/sprites/monster-spider.png, + data/graphics/sprites/monster-scorpion-red.png, + data/graphics/sprites/monster-slime-yellow.png, + data/graphics/sprites/monster-slime-green.png, + data/graphics/sprites/monster-maggot-giant.png: Replaced pink pixels + with transparent ones. + +2007-03-18 Rogier Polak + + * src/main.cpp: Added (-v) version to the arguments. (Applied a patch + by Patrick Matthäi). + * src/resources/image.cpp: Deleted the "pink code", which added + transparancy with SDL_SetColorKey. + +2007-03-18 Bjørn Lindeijer + + * icons/tmw.ico, icons/tmw.png, icons/tmw.xpm: Replaced icons with the + green globe that is also used on the website. 2007-03-16 Philipp Sehmisch @@ -26,6 +142,25 @@ src/net/accountserver/account.hpp: Implemented 7 atribute system in character creation. +2007-03-14 Bjørn Lindeijer + + * src/main.cpp, src/tmw.rc, data/icons/tmw-icon.png, + data/icons/tmw-icon.xpm, data/icons/tmw.ico, data/icons/tmw-icon.ico, + data/icons/Makefile.am, data/icons/tmw.png, data/icons/tmw.xpm, + data/icons/CMakeLists.txt: Renamed icons to make things easier for + Debian packaging, and the "-icon" part was superfluous anyway. + +2007-03-12 Philipp Sehmisch + + * src/simpleanimation.cpp, src/simpleanimation.h, src/CmakeLists.txt, + src/Makefile.am: Added a simple animation class that hosts a looping + animation without the action and direction stuff from AnimatedSprite. + +2007-03-12 Bjørn Lindeijer + + * data/graphics/items/armor-head-rangerhat.png: New version of ranger + hat icon by Pauan. + 2007-03-11 Philipp Sehmisch * src/map.cpp, src/gui/viewport.cpp: Fixed a bug that made the engine @@ -34,10 +169,11 @@ 2007-03-09 Bjørn Lindeijer * data/graphics/gui/target-cursor-blue.png, - data/graphics/gui/target-cursor-red.png: Added targeting cursors by Pauan. + data/graphics/gui/target-cursor-red.png: Added targeting cursors by + Pauan. * data/graphics/sprites/chest-cotton-male.png, - data/graphics/sprites/chest-cotton-female.png: Replaced cotton shirt with - improved version by Pauan. + data/graphics/sprites/chest-cotton-female.png: Replaced cotton shirt + with improved version by Pauan. 2007-03-03 Rogier Polak diff --git a/data/graphics/gui/deepbox.png b/data/graphics/gui/deepbox.png index 814236ed..ed3231f3 100644 Binary files a/data/graphics/gui/deepbox.png and b/data/graphics/gui/deepbox.png differ diff --git a/data/graphics/gui/mouse.png b/data/graphics/gui/mouse.png index 9276fc7c..2eeb0e51 100644 Binary files a/data/graphics/gui/mouse.png and b/data/graphics/gui/mouse.png differ diff --git a/data/graphics/gui/slider.png b/data/graphics/gui/slider.png index 60ec2392..1f6e6b35 100644 Binary files a/data/graphics/gui/slider.png and b/data/graphics/gui/slider.png differ diff --git a/data/graphics/gui/thickborder.png b/data/graphics/gui/thickborder.png index 2bbd7a50..da72c92f 100644 Binary files a/data/graphics/gui/thickborder.png and b/data/graphics/gui/thickborder.png differ diff --git a/data/graphics/gui/vscroll_blue.png b/data/graphics/gui/vscroll_blue.png index aa236883..397501ce 100644 Binary files a/data/graphics/gui/vscroll_blue.png and b/data/graphics/gui/vscroll_blue.png differ diff --git a/data/graphics/gui/vscroll_grey.png b/data/graphics/gui/vscroll_grey.png index 6bb6bc3f..87ba8758 100644 Binary files a/data/graphics/gui/vscroll_grey.png and b/data/graphics/gui/vscroll_grey.png differ diff --git a/data/graphics/gui/vscroll_red.png b/data/graphics/gui/vscroll_red.png index aadf6925..d7ad4a90 100644 Binary files a/data/graphics/gui/vscroll_red.png and b/data/graphics/gui/vscroll_red.png differ diff --git a/data/icons/CMakeLists.txt b/data/icons/CMakeLists.txt index 30d96d86..e50c7ab9 100644 --- a/data/icons/CMakeLists.txt +++ b/data/icons/CMakeLists.txt @@ -1,9 +1,7 @@ SET(FILES - tmw-icon.ico - tmw-icon.png - tmw-icon.xpm + tmw.png ) INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}/icons) -INSTALL(FILES "tmw-icon.png" DESTINATION share/pixmaps RENAME tmw.png) +INSTALL(FILES "tmw.png" DESTINATION share/pixmaps) diff --git a/data/icons/Makefile.am b/data/icons/Makefile.am index 26dcd623..375edef7 100644 --- a/data/icons/Makefile.am +++ b/data/icons/Makefile.am @@ -1,14 +1,11 @@ iconsdir = $(pkgdatadir)/data/icons -icons_DATA = \ - tmw-icon.ico \ - tmw-icon.png \ - tmw-icon.xpm +icons_DATA = tmw.png install-data-local: $(mkinstalldirs) $(DESTDIR)$(datadir)/pixmaps - $(INSTALL) $(srcdir)/tmw-icon.png $(DESTDIR)$(datadir)/pixmaps/tmw.png + $(INSTALL) $(srcdir)/tmw.png $(DESTDIR)$(datadir)/pixmaps/tmw.png uninstall-local: rm -f $(DESTDIR)$(datadir)/pixmaps/tmw.png diff --git a/data/icons/tmw-icon.ico b/data/icons/tmw-icon.ico deleted file mode 100644 index 5ba6e1b7..00000000 Binary files a/data/icons/tmw-icon.ico and /dev/null differ diff --git a/data/icons/tmw-icon.png b/data/icons/tmw-icon.png deleted file mode 100644 index 2598a620..00000000 Binary files a/data/icons/tmw-icon.png and /dev/null differ diff --git a/data/icons/tmw-icon.xpm b/data/icons/tmw-icon.xpm deleted file mode 100644 index a9e91161..00000000 --- a/data/icons/tmw-icon.xpm +++ /dev/null @@ -1,56 +0,0 @@ -/* XPM */ -static char *dummy[]={ -"32 32 21 1", -". c None", -"f c #003300", -"s c #003333", -"# c #003366", -"d c #006600", -"h c #009933", -"c c #040404", -"m c #0c0c0c", -"a c #3366cc", -"e c #339933", -"g c #33cc33", -"o c #66cc99", -"r c #993300", -"n c #996633", -"b c #99ccff", -"j c #c0c0c0", -"k c #cc6666", -"q c #cc9933", -"i c #cc9999", -"p c #cccc66", -"l c #efd6c6", -"................................", -".........................#......", -"........#................a......", -".......#a..............#aba#....", -"...#.......cccccccc......a......", -"...a......ccdeddcfdcc....#......", -".#ab#....ccccegdheefc...........", -"...#...cccdheeeeehdddc..........", -".......cheheegeeehddfcc.cc......", -"........ccdhedeeehhdcc..cic.....", -".......ccdhgeeeheeddfc.cijc.....", -".......cfddhehhhddfccc.cikcc....", -".......ccccfdhedfdffc..cjliccm..", -"..........cccdfdfcccc.cciiknc...", -".....cccc...cccccc...cceciiicc..", -"....cgoggccccnpqrc..mcgogeckcec.", -"....ccggogggccqpqccmccecciidogcm", -"....cjncgggecpncnrcccnijijikdec.", -".....ciikceccrqqcncrciiliikcnc..", -"....ccccccrcpqpqnrnkdkiiiiiinc..", -"..cccgogeccnqpccpqncdcseinikrc..", -"..cgooogggecnqcnqcpneedddsknegc.", -"..ccccggoooggcnegeceeegdedseogg.", -"...ccrkggggggoogggoeggegeeddcec.", -".....ccrcceggggeggggeggegeeckcc.", -".....mcnilkcgepccceggecceeecic..", -"......mcriikccinkcpeeencceciic..", -"........cijiilikiikccciknccrkc..", -".......cckiknccckiijiiknrc.cc...", -"........cccncc.ccnkknrccc...c...", -"..........ccc....ccccc..........", -"...........m...................."}; diff --git a/data/icons/tmw.ico b/data/icons/tmw.ico new file mode 100644 index 00000000..61d559a3 Binary files /dev/null and b/data/icons/tmw.ico differ diff --git a/data/icons/tmw.png b/data/icons/tmw.png new file mode 100644 index 00000000..93e6c9ae Binary files /dev/null and b/data/icons/tmw.png differ diff --git a/data/icons/tmw.xpm b/data/icons/tmw.xpm new file mode 100644 index 00000000..06ec2865 --- /dev/null +++ b/data/icons/tmw.xpm @@ -0,0 +1,784 @@ +/* XPM */ +static char * tmw_xpm[] = { +"32 32 749 2", +" c None", +". c #E4EB6D", +"+ c #EFF271", +"@ c #E7EF65", +"# c #DDED61", +"$ c #D6E955", +"% c #DAED4D", +"& c #F6F5A0", +"* c #EFEF89", +"= c #ECF084", +"- c #EDF077", +"; c #EAF075", +"> c #E0E960", +", c #D9E757", +"' c #D4EA52", +") c #CFE74D", +"! c #BEE140", +"~ c #C2E43E", +"{ c #B6DF33", +"] c #F8F7C2", +"^ c #F9F7AB", +"/ c #F2F099", +"( c #EEEF80", +"_ c #F3F077", +": c #F8F8B1", +"< c #E8EE6F", +"[ c #E1EB69", +"} c #DBEB5E", +"| c #D5E852", +"1 c #CDE445", +"2 c #CEE843", +"3 c #B6DC34", +"4 c #A9DA2F", +"5 c #B3E02F", +"6 c #B6E630", +"7 c #F1F2E2", +"8 c #F9F9D4", +"9 c #F9F8C5", +"0 c #F8F8CE", +"a c #F9F8D6", +"b c #F9F7CB", +"c c #F9F7B1", +"d c #F9F7A7", +"e c #E7EE73", +"f c #E4EC69", +"g c #DEEB60", +"h c #D8E755", +"i c #D5EB55", +"j c #C2E33F", +"k c #BEE33C", +"l c #B5E339", +"m c #A7DF2E", +"n c #9BDA28", +"o c #95DA24", +"p c #8DD724", +"q c #F9F9F5", +"r c #F9F9EA", +"s c #F9F9E1", +"t c #F9F9F4", +"u c #F9F7DF", +"v c #F9F7D1", +"w c #F9F7C9", +"x c #F9F7B6", +"y c #F9F7AE", +"z c #D7E363", +"A c #E1EC6B", +"B c #DDEC60", +"C c #D8EC61", +"D c #CDE552", +"E c #C6E543", +"F c #BCE440", +"G c #BEE73E", +"H c #ABDF30", +"I c #ACE230", +"J c #8FD720", +"K c #80D01C", +"L c #80D51A", +"M c #F9F9F7", +"N c #F9F9EB", +"O c #F9F9F9", +"P c #F9F7E6", +"Q c #F9F7D3", +"R c #F9F7CE", +"S c #F9F7BF", +"T c #F9F8B9", +"U c #E6EF8F", +"V c #E1EB65", +"W c #E0ED63", +"X c #D1E452", +"Y c #D3E84D", +"Z c #C3E340", +"` c #BBE13E", +" . c #B0DD35", +".. c #ABDD2E", +"+. c #A0DB2A", +"@. c #95D923", +"#. c #7ED31C", +"$. c #7ED31A", +"%. c #80DA18", +"&. c #F4F3EF", +"*. c #F9F9F6", +"=. c #F9F8F5", +"-. c #F9F7EE", +";. c #F9F7E2", +">. c #F9F7D5", +",. c #F9F6C2", +"'. c #F8F69C", +"). c #D4E56D", +"!. c #E4ED73", +"~. c #DBEA60", +"{. c #DDE961", +"]. c #C9E54E", +"^. c #BFE242", +"/. c #BEE33E", +"(. c #B1DE34", +"_. c #ABDE33", +":. c #95D826", +"<. c #8DD620", +"[. c #8DDB20", +"}. c #91DD1E", +"|. c #71D116", +"1. c #50B910", +"2. c #F9F8F7", +"3. c #F9F8F4", +"4. c #F9F7EB", +"5. c #F9F7E1", +"6. c #F9F5CF", +"7. c #F9F6C9", +"8. c #F9F6BF", +"9. c #D6E471", +"0. c #E9F075", +"a. c #E3EC6B", +"b. c #D9E96D", +"c. c #CEE558", +"d. c #CBE44E", +"e. c #BEDE3E", +"f. c #ACDA37", +"g. c #BCE639", +"h. c #AEE135", +"i. c #9EDB2A", +"j. c #8FD822", +"k. c #7CD31B", +"l. c #82DA1C", +"m. c #63CE13", +"n. c #61CE12", +"o. c #F9F9F8", +"p. c #F9F7F5", +"q. c #F9F4DD", +"r. c #F9F5D7", +"s. c #F9F5C9", +"t. c #F9F5B6", +"u. c #E3ED8D", +"v. c #DEE865", +"w. c #E3ED6D", +"x. c #DDEB5E", +"y. c #D3E755", +"z. c #CAE349", +"A. c #CFEB4D", +"B. c #C1E33B", +"C. c #BCE743", +"D. c #B0E02D", +"E. c #95DB28", +"F. c #95DB26", +"G. c #C6E627", +"H. c #E8F433", +"I. c #CAED26", +"J. c #60CD0F", +"K. c #58CD0E", +"L. c #F9F7EC", +"M. c #F9F7F1", +"N. c #F9F4E4", +"O. c #F9F3D7", +"P. c #F9F3CA", +"Q. c #F9F5CA", +"R. c #F9F5BB", +"S. c #F9F8B6", +"T. c #F6F89E", +"U. c #DFEB5C", +"V. c #CEE453", +"W. c #D0E753", +"X. c #CDE543", +"Y. c #C7E842", +"Z. c #C1E53C", +"`. c #A7DC30", +" + c #E6F453", +".+ c #E2F448", +"++ c #D8F03C", +"@+ c #D1ED2E", +"#+ c #D0F033", +"$+ c #CAED2C", +"%+ c #ACE51F", +"&+ c #55CF0F", +"*+ c #F5F6EF", +"=+ c #F9F9F2", +"-+ c #F9F9F1", +";+ c #F9F8F0", +">+ c #F9F7E7", +",+ c #F9F5F0", +"'+ c #F9F3E1", +")+ c #F9F5DB", +"!+ c #F9F6DB", +"~+ c #F9F6BE", +"{+ c #F8F59B", +"]+ c #F9F5A2", +"^+ c #F8F68D", +"/+ c #F7F689", +"(+ c #D7EC65", +"_+ c #CEE84E", +":+ c #BBE23F", +"<+ c #B6E238", +"[+ c #A2DC30", +"}+ c #EBF553", +"|+ c #E4F443", +"1+ c #DCF340", +"2+ c #D4F033", +"3+ c #CEEF2D", +"4+ c #C2E926", +"5+ c #BEEB20", +"6+ c #5CD50E", +"7+ c #53CE0D", +"8+ c #F9F7D9", +"9+ c #F9F6F2", +"0+ c #F9F5EB", +"a+ c #F9F3DA", +"b+ c #F9F6DF", +"c+ c #F9F7D0", +"d+ c #F9F7C2", +"e+ c #F9F7BB", +"f+ c #F8F68F", +"g+ c #F7F58D", +"h+ c #F6F58B", +"i+ c #EEF68B", +"j+ c #BFDF43", +"k+ c #B5DE37", +"l+ c #B5E234", +"m+ c #A7DD30", +"n+ c #E7F248", +"o+ c #D6EF40", +"p+ c #DBF239", +"q+ c #D0ED2F", +"r+ c #C3EB2A", +"s+ c #BCEB26", +"t+ c #B5E81E", +"u+ c #52CE0F", +"v+ c #4ECB0B", +"w+ c #F9F9D9", +"x+ c #F9F9D7", +"y+ c #F9F8F8", +"z+ c #F9F7E9", +"A+ c #F9F6E9", +"B+ c 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", +" O o.q L.p.M.N.O.P.Q.R.S.T.U.V.W.X.Y.Z.`. +.+++@+#+$+%+&+ ", +" *+=+-+;+>+p.,+'+)+!+~+8.{+]+^+/+(+_+:+<+[+}+|+1+2+3+4+5+6+7+ ", +" r N N 8+p.9+0+a+b+c+d+e+d f+g+h+i+j+k+l+m+n+o+p+q+r+s+t+u+v+ ", +" w+x+w+y+z+A+B+C+D+E+S F+G+H+I+J+K+L+M+N+O+P+Q+R+S+$+T+U+V+W+ ", +"X+Y+Z+`+ @.@+@6.@@#@$@^ %@&@*@=@-@;@>@,@'@)@!@~@{@]@^@/@(@_@:@<@", +"[@}@|@1@2@3@4@5@6@7@8@9@0@a@b@) c@d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@", +"s@t@u@v@w@x@y@z@A@B@C@D@E@F@G@H@>@I@J@K@L@M@N@O@P@Q@R@S@T@U@V@W@", +"X@Y@Z@`@ #.#+#@###$#%#&#*#=#-#;#>#,#'#)#!#~#{#]#^#/#(#_#:#<#[#}#", +"|#1#2#3#4###5#'.6#7#8#9#0#a#b#c#d#e#f#g#h#i#j#k#l#m#n#o#p#q#r#s#", +"t#u#v#w#s@x#y#z#a@A#B#C#D#E#F#G#H#I#J#K#L#M#N#O#P#Q#R#S#T#U#V#W#", +" X#Y#Z#`# $.$+$@$#$$$%$&$*$=$-$I#;$>$,$'$)$!$~${$]$^$/$($_$:$ ", +" <$[$}$|$*#1$2$3$4$5$6$7$8$9$0$a$b$c$d$e$f$g$h$i$j$k$l$m$n$o$ ", +" p$q$r$s$t$u$v$w$x$y$z$A$B$C$D$E$F$G$H$I$J$K$L$M$N$O$P$Q$R$S$ ", +" T$U$V$W$X$Y$Z$`$ %.%+%@%#%$%%%&%*%=%-%;%>%,%'%)%!%~%{%]% ", +" ^%/%(%_%:%<%[%}%|%1%2%3%4%5%6%7%8%9%0%a%b%c%d%($e%f%g%h% ", +" i%j%k%l%a$m%n%o%p%q%r%s%t%u%v%w%x%y%z%A%B%C%D%E%F%G% ", +" H%I%J%K%L%M%N%O%P%Q%G$R%S%T%U%V%W%X%Y%Z%`% &.&+&@&#& ", +" $&%&&&*&=&-&;&>&,&'&)&!&~&{&]&^&/&(&_&:&<&[&}&|& ", +" 1&2&3&4&5&6&7&8&9&0&a&b&c&d&e&f&g&h&i&j&k&l& ", +" m&n&o&p&q&r&s&t&u&v&w&x&y&z&A&B&C&D&E&F& ", +" G&H&I&J&K&L&M&N&O&P&Q&R&S&T&U&V& ", +" W&X&Y&Z&`& *.*+*@*#*$*%* ", +" &***=*-*;*>* "}; diff --git a/docs/Makefile.am b/docs/Makefile.am index e106768b..8b57d5bb 100644 --- a/docs/Makefile.am +++ b/docs/Makefile.am @@ -1,3 +1,5 @@ +man6_MANS = tmw.6 + EXTRA_DIST = packages.txt \ FAQ.txt \ HACKING.txt \ diff --git a/docs/tmw.6 b/docs/tmw.6 new file mode 100644 index 00000000..0dee82c7 --- /dev/null +++ b/docs/tmw.6 @@ -0,0 +1,74 @@ +.TH "TMW" "6" +.SH "NAME" +tmw \- tmw is The Mana World: A fantasy online game +.SH "SYNOPSIS" +\fBtmw\fR +.SH "DESCRIPTION" +This manual page documents briefly the +\fBtmw\fR ingame +commands. +\fBtmw\fR is a great online game based upon the Seiken Densetsu Serie. +It has its own universe, and and its own character management system, which will +give you the opportunity to play in a 2D heroic-fantasy world forever. +.SH "BINARY PARAMETERS" +This program follows the usual GNU command line syntax, with long +options starting with two dashes (`-'). +A summary of options is included below. +.TP +.B \-h, \-\-help +Show summary of options. +.TP +.B \-v, \-\-version +Show version of the program. +.TP +.B \-u, \-\-skipupdate +Skip the update process. +.TP +.B \-U, \-\-username +Login with this username. +.TP +.B \-P, \-\-password +Login with this password. +.TP +.B \-D, \-\-default +Bypass the login process with default settings. +.TP +.B \-p, \-\-playername +Login with this player. +.TP +.B \-C, \-\-configfile +Configuration file to use +.SH "COMMON KEYS" +.TP +.B Arrow Keys: +Move your character around. +.TP +.B Left Ctrl: +Make your character attack. +.TP +.B Key A: +Target nearest monster. +.TP +.B Key G: +Get items on the ground or in a chest. +.TP +.B Alt + 1...9: +Shows an emoticon above your character. +.TP +.B Alt + I: +Shows / Hide inventory window. +.TP +.B Alt + K: +Shows / Hide skills window. +.TP +.B Alt + E: +Shows / Hide equipment window. +.TP +.B Alt + C: +Shows configuration window. +.SH "AUTHOR" +This manual page was written by Patrick Matth\[:a]i +for The Mana World project. +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU General Public License, Version 2 any +later version published by the Free Software Foundation. diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 4b5bad01..e28e235e 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -268,10 +268,10 @@ SET(SRCS resources/sdlimageloader.h resources/soundeffect.cpp resources/soundeffect.h - resources/spriteset.cpp resources/spritedef.h resources/spritedef.cpp - resources/spriteset.h + resources/imageset.h + resources/imageset.cpp utils/base64.cpp utils/base64.h utils/dtor.h @@ -330,6 +330,8 @@ SET(SRCS player.h properties.h serverinfo.h + simpleanimation.cpp + simpleanimation.h sound.cpp sound.h sprite.h diff --git a/src/Makefile.am b/src/Makefile.am index da1bc44d..f1f51b79 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -222,8 +222,8 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ resources/soundeffect.cpp \ resources/spritedef.h \ resources/spritedef.cpp \ - resources/spriteset.h \ - resources/spriteset.cpp \ + resources/imageset.h \ + resources/imageset.cpp \ resources/buddylist.h \ resources/buddylist.cpp \ utils/base64.cpp \ @@ -284,6 +284,8 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ player.h \ properties.h \ serverinfo.h \ + simpleanimation.cpp \ + simpleanimation.h \ sound.cpp \ sound.h \ sprite.h \ diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 3d1979a9..7260a512 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -30,7 +30,6 @@ #include "resources/animation.h" #include "resources/image.h" #include "resources/resourcemanager.h" -#include "resources/spriteset.h" #include "utils/xml.h" diff --git a/src/being.cpp b/src/being.cpp index e4a1e9fc..682daddb 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -34,7 +34,7 @@ #include "map.h" #include "resources/resourcemanager.h" -#include "resources/spriteset.h" +#include "resources/imageset.h" #include "gui/gui.h" @@ -42,7 +42,7 @@ #include "utils/tostring.h" int Being::instances = 0; -Spriteset *Being::emotionset = NULL; +ImageSet *Being::emotionSet = NULL; Being::Being(Uint16 id, Uint16 job, Map *map): mJob(job), @@ -72,8 +72,8 @@ Being::Being(Uint16 id, Uint16 job, Map *map): { // Load the emotion set ResourceManager *rm = ResourceManager::getInstance(); - emotionset = rm->getSpriteset("graphics/sprites/emotions.png", 30, 32); - if (!emotionset) logger->error("Unable to load emotions spriteset!"); + emotionSet = rm->getImageSet("graphics/sprites/emotions.png", 30, 32); + if (!emotionSet) logger->error("Unable to load emotions!"); } instances++; @@ -89,8 +89,8 @@ Being::~Being() if (instances == 0) { - emotionset->decRef(); - emotionset = NULL; + emotionSet->decRef(); + emotionSet = NULL; } } @@ -515,7 +515,7 @@ Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY) int px = mPx + offsetX + 3; int py = mPy + offsetY - 60; - graphics->drawImage(emotionset->get(mEmotion - 1), px, py); + graphics->drawImage(emotionSet->get(mEmotion - 1), px, py); } void diff --git a/src/being.h b/src/being.h index c3cba247..332f1b4a 100644 --- a/src/being.h +++ b/src/being.h @@ -41,7 +41,7 @@ class Equipment; class Item; class Map; class Graphics; -class Spriteset; +class ImageSet; /** * A position along a being's path. @@ -397,7 +397,7 @@ class Being : public Sprite Uint16 mStepTime; static int instances; /**< Number of Being instances */ - static Spriteset *emotionset; /**< Emoticons used by beings */ + static ImageSet *emotionSet; /**< Emoticons used by beings */ }; #endif diff --git a/src/engine.cpp b/src/engine.cpp index a3097d49..31bec9ff 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -44,7 +44,6 @@ #include "resources/mapreader.h" #include "resources/monsterdb.h" #include "resources/resourcemanager.h" -#include "resources/spriteset.h" #include "utils/dtor.h" #include "utils/tostring.h" @@ -77,7 +76,8 @@ void Engine::changeMap(const std::string &mapPath) // Notify the minimap and beingManager about the map change Image *mapImage = NULL; - if (newMap->hasProperty("minimap")) { + if (newMap->hasProperty("minimap")) + { ResourceManager *resman = ResourceManager::getInstance(); mapImage = resman->getImage(newMap->getProperty("minimap")); } diff --git a/src/floor_item.cpp b/src/floor_item.cpp index f33f7eb4..5d83e1dd 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -27,7 +27,6 @@ #include "resources/itemdb.h" #include "resources/iteminfo.h" -#include "resources/spriteset.h" FloorItem::FloorItem(unsigned int id, diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 09ce5b87..128a803e 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -42,9 +42,14 @@ #include "../logindata.h" #include "../net/accountserver/account.h" +#include "../net/charserverhandler.h" +#include "../net/messageout.h" #include "../utils/tostring.h" +// Defined in main.cpp, used here for setting the char create dialog +extern CharServerHandler charServerHandler; + /** * Listener for confirming character deletion. */ @@ -155,14 +160,14 @@ void CharSelectDialog::action(const gcn::ActionEvent &event) } else if (event.getId() == "new") { - //TODO: search the first free slot, and start CharCreateDialog - // maybe add that search to the constructor + // TODO: Search the first free slot, and start CharCreateDialog + // maybe add that search to the constructor. if (!(mCharInfo->getEntry())) { // Start new character dialog - mCharInfo->lock(); - new CharCreateDialog(this, mCharInfo->getPos()); - mCharInfo->unlock(); + CharCreateDialog *charCreateDialog = + new CharCreateDialog(this, mCharInfo->getPos()); + charServerHandler.setCharCreateDialog(charCreateDialog); } } else if (event.getId() == "delete") @@ -344,14 +349,19 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot): setLocationRelativeTo(getParent()); setVisible(true); + mNameField->requestFocus(); } CharCreateDialog::~CharCreateDialog() { delete mPlayer; + + // Make sure the char server handler knows that we're gone + charServerHandler.setCharCreateDialog(0); } -void CharCreateDialog::action(const gcn::ActionEvent &event) +void +CharCreateDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "create") { if (getName().length() >= 4) { @@ -362,15 +372,14 @@ void CharCreateDialog::action(const gcn::ActionEvent &event) mPlayer->getHairStyle(), mPlayer->getHairColor(), 0, // gender - (int)mAttributeSlider[0]->getValue(), // STR - (int)mAttributeSlider[1]->getValue(), // AGI - (int)mAttributeSlider[2]->getValue(), // DEX - (int)mAttributeSlider[3]->getValue(), // VIT - (int)mAttributeSlider[4]->getValue(), // INT - (int)mAttributeSlider[5]->getValue(), // WILL - (int)mAttributeSlider[6]->getValue() // CHAR + (int) mAttributeSlider[0]->getValue(), // STR + (int) mAttributeSlider[1]->getValue(), // AGI + (int) mAttributeSlider[2]->getValue(), // DEX + (int) mAttributeSlider[3]->getValue(), // VIT + (int) mAttributeSlider[4]->getValue(), // INT + (int) mAttributeSlider[5]->getValue(), // WILL + (int) mAttributeSlider[6]->getValue() // CHAR ); - scheduleDelete(); } else { new OkDialog("Error", @@ -399,21 +408,23 @@ void CharCreateDialog::action(const gcn::ActionEvent &event) } } -std::string CharCreateDialog::getName() +const std::string& +CharCreateDialog::getName() { return mNameField->getText(); } void CharCreateDialog::UpdateSliders() { - for (int i=0; i<=6; i++) + for (int i = 0; i < 7; i++) { - // update captions - mAttributeValue[i]->setCaption(toString((int)(mAttributeSlider[i]->getValue()))); + // Update captions + mAttributeValue[i]->setCaption( + toString((int) (mAttributeSlider[i]->getValue()))); mAttributeValue[i]->adjustSize(); } - // update distributed points + // Update distributed points int pointsLeft = 70 - getDistributedPoints(); if (pointsLeft == 0) { @@ -425,24 +436,32 @@ void CharCreateDialog::UpdateSliders() mCreateButton->setEnabled(false); if (pointsLeft > 0) { - mAttributesLeft->setCaption(std::string("Please distribute " + toString(pointsLeft) + " points")); + mAttributesLeft->setCaption(std::string("Please distribute " + + toString(pointsLeft) + " points")); } else { - mAttributesLeft->setCaption(std::string("Please remove " + toString(-pointsLeft) + " points")); + mAttributesLeft->setCaption(std::string("Please remove " + + toString(-pointsLeft) + " points")); } } mAttributesLeft->adjustSize(); } +void +CharCreateDialog::unlock() +{ + mCreateButton->setEnabled(true); +} + int CharCreateDialog::getDistributedPoints() { int points = 0; - for (int i=0; i<7; i++) + for (int i = 0; i < 7; i++) { - points += (int)mAttributeSlider[i]->getValue(); + points += (int) mAttributeSlider[i]->getValue(); } return points; } diff --git a/src/gui/char_select.h b/src/gui/char_select.h index 5066897e..9d9184ea 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -114,9 +114,17 @@ class CharCreateDialog : public Window, public gcn::ActionListener */ ~CharCreateDialog(); - void action(const gcn::ActionEvent &event); + void + action(const gcn::ActionEvent &event); - std::string getName(); + const std::string& + getName(); + + /** + * Unlocks the dialog, enabling the create character button again. + */ + void + unlock(); private: int getDistributedPoints(); diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index ec525c47..ec84491e 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -30,7 +30,6 @@ #include "../resources/iteminfo.h" #include "../resources/resourcemanager.h" -#include "../resources/spriteset.h" #include "../utils/tostring.h" diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 308311b7..a176f226 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -35,7 +35,6 @@ #include "../resources/image.h" #include "../resources/iteminfo.h" #include "../resources/resourcemanager.h" -#include "../resources/spriteset.h" #include "../utils/tostring.h" @@ -65,7 +64,8 @@ ItemContainer::logic() int i = mInventory->getLastUsedSlot() + 1; - if (i != mMaxItems) { + if (i != mMaxItems) + { mMaxItems = i; setWidth(getWidth()); } @@ -192,9 +192,9 @@ ItemContainer::mousePressed(gcn::MouseEvent &event) int my = event.getY(); int index = mx / gridWidth + ((my / gridHeight) * columns); - if (index > INVENTORY_SIZE) { + if (index > INVENTORY_SIZE) index = INVENTORY_SIZE - 1; - } + setSelectedItem(mInventory->getItem(index)); } } diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 9df3b489..15ec6314 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -36,24 +36,6 @@ #include "passwordfield.h" #include "textfield.h" -void -WrongDataNoticeListener::setTarget(gcn::TextField *textField) -{ - mTarget = textField; -} - -void -WrongDataNoticeListener::action(const gcn::ActionEvent &event) -{ - if (event.getId() == "ok") - { - // Reset the field - mTarget->setText(""); - mTarget->setCaretPosition(0); - mTarget->requestFocus(); - } -} - LoginDialog::LoginDialog(LoginData *loginData): Window("Login"), mLoginData(loginData) { @@ -66,28 +48,33 @@ LoginDialog::LoginDialog(LoginData *loginData): mCancelButton = new Button("Cancel", "cancel", this); mRegisterButton = new Button("Register", "register", this); - setContentSize(200, 91); + const int width = 220; + const int height = 100; + + setContentSize(width, height); userLabel->setPosition(5, 5); passLabel->setPosition(5, 14 + userLabel->getHeight()); mUserField->setPosition(65, 5); mPassField->setPosition(65, 14 + userLabel->getHeight()); - mUserField->setWidth(130); - mPassField->setWidth(130); + mUserField->setWidth(width - 70); + mPassField->setWidth(width - 70); mKeepCheck->setPosition(4, 68); mCancelButton->setPosition( - 200 - mCancelButton->getWidth() - 5, - 91 - mCancelButton->getHeight() - 5); + width - mCancelButton->getWidth() - 5, + height - mCancelButton->getHeight() - 5); mOkButton->setPosition( mCancelButton->getX() - mOkButton->getWidth() - 5, - 91 - mOkButton->getHeight() - 5); + height - mOkButton->getHeight() - 5); mRegisterButton->setPosition( mKeepCheck->getX() + mKeepCheck->getWidth() + 10, - 91 - mRegisterButton->getHeight() - 5); + height - mRegisterButton->getHeight() - 5); mUserField->setActionEventId("ok"); mPassField->setActionEventId("ok"); + mUserField->addKeyListener(this); + mPassField->addKeyListener(this); mUserField->addActionListener(this); mPassField->addActionListener(this); mKeepCheck->addActionListener(this); @@ -110,37 +97,27 @@ LoginDialog::LoginDialog(LoginData *loginData): mPassField->requestFocus(); } - mWrongDataNoticeListener = new WrongDataNoticeListener(); + mOkButton->setEnabled(canSubmit()); } LoginDialog::~LoginDialog() { - delete mWrongDataNoticeListener; } void LoginDialog::action(const gcn::ActionEvent &event) { - if (event.getId() == "ok") + if (event.getId() == "ok" && canSubmit()) { - // Check login - if (mUserField->getText().empty()) - { - mWrongDataNoticeListener->setTarget(mPassField); - OkDialog *dlg = new OkDialog("Error", "Enter your username first"); - dlg->addActionListener(mWrongDataNoticeListener); - } - else - { - mLoginData->username = mUserField->getText(); - mLoginData->password = mPassField->getText(); - mLoginData->remember = mKeepCheck->isMarked(); - - mOkButton->setEnabled(false); - mRegisterButton->setEnabled(false); - - state = STATE_LOGIN_ATTEMPT; - } + mLoginData->username = mUserField->getText(); + mLoginData->password = mPassField->getText(); + mLoginData->remember = mKeepCheck->isMarked(); + mLoginData->registerLogin = false; + + mOkButton->setEnabled(false); + mRegisterButton->setEnabled(false); + + state = STATE_LOGIN_ATTEMPT; } else if (event.getId() == "cancel") { @@ -148,6 +125,24 @@ LoginDialog::action(const gcn::ActionEvent &event) } else if (event.getId() == "register") { + // Transfer these fields on to the register dialog + mLoginData->username = mUserField->getText(); + mLoginData->password = mPassField->getText(); + state = STATE_REGISTER; } } + +void +LoginDialog::keyPressed(gcn::KeyEvent &keyEvent) +{ + mOkButton->setEnabled(canSubmit()); +} + +bool +LoginDialog::canSubmit() +{ + return !mUserField->getText().empty() && + !mPassField->getText().empty() && + state == STATE_LOGIN; +} diff --git a/src/gui/login.h b/src/gui/login.h index 05c0da31..d8ae7eaf 100644 --- a/src/gui/login.h +++ b/src/gui/login.h @@ -26,29 +26,21 @@ #include #include +#include #include "window.h" #include "../guichanfwd.h" class LoginData; -/** - * Listener used for handling wrong data. - */ -class WrongDataNoticeListener : public gcn::ActionListener { - public: - void setTarget(gcn::TextField *textField); - void action(const gcn::ActionEvent &event); - private: - gcn::TextField *mTarget; -}; - /** * The login dialog. * * \ingroup Interface */ -class LoginDialog : public Window, public gcn::ActionListener { +class LoginDialog : public Window, public gcn::ActionListener, + public gcn::KeyListener +{ public: /** * Constructor @@ -67,7 +59,19 @@ class LoginDialog : public Window, public gcn::ActionListener { */ void action(const gcn::ActionEvent &event); + /** + * Called when a key is pressed in one of the text fields. + */ + void keyPressed(gcn::KeyEvent &keyEvent); + private: + /** + * Returns whether submit can be enabled. This is true in the login + * state, when all necessary fields have some text. + */ + bool + canSubmit(); + gcn::TextField *mUserField; gcn::TextField *mPassField; gcn::CheckBox *mKeepCheck; @@ -75,8 +79,6 @@ class LoginDialog : public Window, public gcn::ActionListener { gcn::Button *mCancelButton; gcn::Button *mRegisterButton; - WrongDataNoticeListener *mWrongDataNoticeListener; - LoginData *mLoginData; }; diff --git a/src/gui/register.cpp b/src/gui/register.cpp index be15747d..c8e01a6c 100644 --- a/src/gui/register.cpp +++ b/src/gui/register.cpp @@ -41,6 +41,21 @@ #include "textfield.h" #include "ok_dialog.h" +void +WrongDataNoticeListener::setTarget(gcn::TextField *textField) +{ + mTarget = textField; +} + +void +WrongDataNoticeListener::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "ok") + { + mTarget->requestFocus(); + } +} + RegisterDialog::RegisterDialog(LoginData *loginData): Window("Register"), mWrongDataNoticeListener(new WrongDataNoticeListener()), @@ -50,28 +65,28 @@ RegisterDialog::RegisterDialog(LoginData *loginData): gcn::Label *passwordLabel = new gcn::Label("Password:"); gcn::Label *confirmLabel = new gcn::Label("Confirm:"); gcn::Label *emailLabel = new gcn::Label("Email:"); - mUserField = new TextField("player"); - mPasswordField = new PasswordField(); + mUserField = new TextField(loginData->username); + mPasswordField = new PasswordField(loginData->password); mConfirmField = new PasswordField(); mEmailField = new TextField(); mRegisterButton = new Button("Register", "register", this); mCancelButton = new Button("Cancel", "cancel", this); - const int width = 200; + const int width = 220; const int height = 130; setContentSize(width, height); mUserField->setPosition(65, 5); - mUserField->setWidth(130); + mUserField->setWidth(width - 70); mPasswordField->setPosition( 65, mUserField->getY() + mUserField->getHeight() + 7); - mPasswordField->setWidth(130); + mPasswordField->setWidth(mUserField->getWidth()); mConfirmField->setPosition( 65, mPasswordField->getY() + mPasswordField->getHeight() + 7); - mConfirmField->setWidth(130); + mConfirmField->setWidth(mUserField->getWidth()); mEmailField->setPosition( 65, mConfirmField->getY() + mConfirmField->getHeight() + 7); - mEmailField->setWidth(130); + mEmailField->setWidth(mUserField->getWidth()); userLabel->setPosition(5, mUserField->getY() + 1); passwordLabel->setPosition(5, mPasswordField->getY() + 1); @@ -79,11 +94,30 @@ RegisterDialog::RegisterDialog(LoginData *loginData): emailLabel->setPosition(5, mEmailField->getY() + 1); mCancelButton->setPosition( - width - 5 - mCancelButton->getWidth(), - height - 5 - mCancelButton->getHeight()); + width - mCancelButton->getWidth() - 5, + height - mCancelButton->getHeight() - 5); mRegisterButton->setPosition( - mCancelButton->getX() - 5 - mRegisterButton->getWidth(), - mCancelButton->getY()); + mCancelButton->getX() - mRegisterButton->getWidth() - 5, + height - mRegisterButton->getHeight() - 5); + + mUserField->addKeyListener(this); + mPasswordField->addKeyListener(this); + mConfirmField->addKeyListener(this); + mEmailField->addKeyListener(this); + + /* TODO: + * This is a quick and dirty way to respond to the ENTER key, regardless of + * which text field is selected. There may be a better way now with the new + * input system of Guichan 0.6.0. See also the login dialog. + */ + mUserField->setActionEventId("register"); + mPasswordField->setActionEventId("register"); + mConfirmField->setActionEventId("register"); + mEmailField->setActionEventId("register"); + mUserField->addActionListener(this); + mPasswordField->addActionListener(this); + mConfirmField->addActionListener(this); + mEmailField->addActionListener(this); add(userLabel); add(passwordLabel); @@ -100,6 +134,8 @@ RegisterDialog::RegisterDialog(LoginData *loginData): setVisible(true); mUserField->requestFocus(); mUserField->setCaretPosition(mUserField->getText().length()); + + mRegisterButton->setEnabled(canSubmit()); } RegisterDialog::~RegisterDialog() @@ -114,7 +150,7 @@ RegisterDialog::action(const gcn::ActionEvent &event) { state = STATE_LOGIN; } - else if (event.getId() == "register") + else if (event.getId() == "register" && canSubmit()) { const std::string user = mUserField->getText(); logger->log("RegisterDialog::register Username is %s", user.c_str()); @@ -122,14 +158,7 @@ RegisterDialog::action(const gcn::ActionEvent &event) std::stringstream errorMsg; int error = 0; - // Check login - if (user.empty()) - { - // No username - errorMsg << "Enter your username first."; - error = 1; - } - else if (user.length() < LEN_MIN_USERNAME) + if (user.length() < LEN_MIN_USERNAME) { // Name too short errorMsg << "The username needs to be at least " @@ -178,9 +207,11 @@ RegisterDialog::action(const gcn::ActionEvent &event) } else if (error == 2) { - mWrongDataNoticeListener->setTarget(this->mPasswordField); // Reset password confirmation + mPasswordField->setText(""); mConfirmField->setText(""); + + mWrongDataNoticeListener->setTarget(this->mPasswordField); } OkDialog *dlg = new OkDialog("Error", errorMsg.str()); @@ -191,7 +222,6 @@ RegisterDialog::action(const gcn::ActionEvent &event) // No errors detected, register the new user. mRegisterButton->setEnabled(false); - mLoginData->port = (short)config.getValue("port", 0); mLoginData->username = mUserField->getText(); mLoginData->password = mPasswordField->getText(); mLoginData->email = mEmailField->getText(); @@ -201,3 +231,18 @@ RegisterDialog::action(const gcn::ActionEvent &event) } } } + +void +RegisterDialog::keyPressed(gcn::KeyEvent &keyEvent) +{ + mRegisterButton->setEnabled(canSubmit()); +} + +bool +RegisterDialog::canSubmit() +{ + return !mUserField->getText().empty() && + !mPasswordField->getText().empty() && + !mConfirmField->getText().empty() && + state == STATE_REGISTER; +} diff --git a/src/gui/register.h b/src/gui/register.h index 4ffe451f..088e8f9b 100644 --- a/src/gui/register.h +++ b/src/gui/register.h @@ -26,23 +26,39 @@ #include #include +#include #include "window.h" #include "../guichanfwd.h" class LoginData; class OkDialog; -class WrongDataNoticeListener; /** - * The login dialog. + * Listener used while dealing with wrong data. It is used to direct the focus + * to the field which contained wrong data when the Ok button was pressed on + * the error notice. + */ +class WrongDataNoticeListener : public gcn::ActionListener { + public: + void setTarget(gcn::TextField *textField); + void action(const gcn::ActionEvent &event); + private: + gcn::TextField *mTarget; +}; + +/** + * The registration dialog. * * \ingroup Interface */ -class RegisterDialog : public Window, public gcn::ActionListener { +class RegisterDialog : public Window, public gcn::ActionListener, + public gcn::KeyListener +{ public: /** - * Constructor + * Constructor. Name, password and server fields will be initialized to + * the information already present in the LoginData instance. * * @see Window::Window */ @@ -58,10 +74,19 @@ class RegisterDialog : public Window, public gcn::ActionListener { */ void action(const gcn::ActionEvent &event); - // Made them public to have the possibility to request focus - // from external functions. + /** + * Called when a key is pressed in one of the text fields. + */ + void keyPressed(gcn::KeyEvent &keyEvent); private: + /** + * Returns whether submit can be enabled. This is true in the register + * state, when all necessary fields have some text. + */ + bool + canSubmit(); + gcn::TextField *mUserField; gcn::TextField *mPasswordField; gcn::TextField *mConfirmField; diff --git a/src/gui/unregisterdialog.cpp b/src/gui/unregisterdialog.cpp index 9a09389d..5558e8fc 100644 --- a/src/gui/unregisterdialog.cpp +++ b/src/gui/unregisterdialog.cpp @@ -34,7 +34,7 @@ #include "button.h" #include "checkbox.h" -#include "login.h" +#include "register.h" #include "passwordfield.h" #include "textfield.h" #include "ok_dialog.h" diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index bc635cce..f3e9031c 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -28,15 +28,20 @@ #include "gui.h" #include "popupmenu.h" +#include "../simpleanimation.h" #include "../beingmanager.h" #include "../configuration.h" #include "../flooritemmanager.h" #include "../graphics.h" #include "../localplayer.h" #include "../map.h" +#include "../monster.h" #include "../npc.h" -#include "../resources/monsterdb.h" +#include "../resources/animation.h" +#include "../resources/monsterinfo.h" +#include "../resources/resourcemanager.h" +#include "../resources/imageset.h" #include "../utils/tostring.h" @@ -60,11 +65,39 @@ Viewport::Viewport(): config.addListener("ScrollRadius", this); mPopupMenu = new PopupMenu(); + + // Load target cursors + ResourceManager *resman = ResourceManager::getInstance(); + mInRangeImages = resman->getImageSet( + "graphics/gui/target-cursor-blue.png", 44, 35); + mOutRangeImages = resman->getImageSet( + "graphics/gui/target-cursor-red.png", 44, 35); + Animation *animInRange = new Animation(); + Animation *animOutRange = new Animation(); + + for (unsigned int i = 0; i < mInRangeImages->size(); ++i) + { + animInRange->addFrame(mInRangeImages->get(i), 75, 0, 0); + } + + for (unsigned int j = 0; j < mOutRangeImages->size(); ++j) + { + animOutRange->addFrame(mOutRangeImages->get(j), 75, 0, 0); + } + + mTargetCursorInRange = new SimpleAnimation(animInRange); + mTargetCursorOutRange = new SimpleAnimation(animOutRange); } Viewport::~Viewport() { delete mPopupMenu; + + delete mTargetCursorInRange; + delete mTargetCursorOutRange; + + mInRangeImages->decRef(); + mOutRangeImages->decRef(); } void @@ -158,10 +191,12 @@ Viewport::draw(gcn::Graphics *gcnGraphics) if (mMap) { mMap->draw(graphics, mCameraX, mCameraY, 0); + drawTargetCursor(graphics); mMap->draw(graphics, mCameraX, mCameraY, 1); mMap->draw(graphics, mCameraX, mCameraY, 2); mMap->drawOverlay(graphics, mViewX, mViewY, (int) config.getValue("OverlayDetail", 2)); + drawTargetName(graphics); } // Find a path from the player to the mouse, and draw it. This is for debug @@ -201,28 +236,6 @@ Viewport::draw(gcn::Graphics *gcnGraphics) (*i)->drawEmotion(graphics, -mCameraX, -mCameraY); } - // Draw target marker if needed - Being *target = player_node->getTarget(); - if (target) - { - graphics->setFont(speechFont); - graphics->setColor(gcn::Color(255, 32, 32)); - int dy = (target->getType() == Being::PLAYER) ? 80 : 42; - - std::string mobName = ""; - - if (target->mJob >= 1002) - { - int mobId = target->mJob - 1002; - mobName = MonsterDB::get(mobId).getName(); - - graphics->drawText(mobName, - target->getPixelX() - mCameraX + 15, - target->getPixelY() - mCameraY - dy, - gcn::Graphics::CENTER); - } - } - // Draw contained widgets WindowContainer::draw(gcnGraphics); } @@ -245,6 +258,57 @@ Viewport::logic() mouseY + mCameraY); mWalkTime = player_node->mWalkTime; } + + mTargetCursorInRange->update(10); + mTargetCursorOutRange->update(10); +} + +void +Viewport::drawTargetCursor(Graphics *graphics) +{ + // Draw target marker if needed + Being *target = player_node->getTarget(); + if (target) + { + // Find whether target is in range + int rangeX = abs(target->mX - player_node->mX); + int rangeY = abs(target->mY - player_node->mY); + int attackRange = player_node->getAttackRange(); + + // Draw the target cursor, which one depends if the target is in range + if (rangeX > attackRange || rangeY > attackRange) + { + // Draw the out of range cursor + graphics->drawImage(mTargetCursorOutRange->getCurrentImage(), + target->getPixelX() - mCameraX, + target->getPixelY() - mCameraY); + } + else + { + // Draw the in range cursor + graphics->drawImage(mTargetCursorInRange->getCurrentImage(), + target->getPixelX() - mCameraX, + target->getPixelY() - mCameraY); + } + } +} + +void +Viewport::drawTargetName(Graphics *graphics) +{ + // Draw target marker if needed + Being *target = player_node->getTarget(); + if (target && target->getType() == Being::MONSTER) + { + graphics->setFont(speechFont); + graphics->setColor(gcn::Color(255, 32, 32)); + + const MonsterInfo &mi = static_cast(target)->getInfo(); + graphics->drawText(mi.getName(), + target->getPixelX() - mCameraX + 15, + target->getPixelY() - mCameraY - 42, + gcn::Graphics::CENTER); + } } void diff --git a/src/gui/viewport.h b/src/gui/viewport.h index f1cadd98..84efeff3 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -33,8 +33,11 @@ class Map; class Being; class FloorItem; +class ImageSet; class Item; class PopupMenu; +class Graphics; +class SimpleAnimation; /** * The viewport on the map. Displays the current map and handles mouse input @@ -138,6 +141,18 @@ class Viewport : public WindowContainer, public gcn::MouseListener, */ void showPopup(int x, int y, Being *being); + /** + * Draws range based target cursor + */ + void + drawTargetCursor(Graphics *graphics); + + /** + * Draws target name + */ + void + drawTargetName(Graphics *graphics); + Map *mMap; /**< The current map. */ @@ -149,6 +164,15 @@ class Viewport : public WindowContainer, public gcn::MouseListener, int mCameraY; /**< Current viewpoint in tiles. */ bool mShowDebugPath; /**< Show a path from player to pointer. */ + ImageSet *mInRangeImages; /**< Images of in range target cursor. */ + ImageSet *mOutRangeImages; /**< Images of out of range target cursor.*/ + + /** Animated in range target cursor. */ + SimpleAnimation *mTargetCursorInRange; + + /** Animated out of range target cursor. */ + SimpleAnimation *mTargetCursorOutRange; + bool mPlayerFollowMouse; int mWalkTime; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 7f595ef1..97371677 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -38,6 +38,7 @@ LocalPlayer *player_node = NULL; LocalPlayer::LocalPlayer(): Player(65535, 0, NULL), + mAttackRange(0), mInventory(new Inventory()), mAttributeBase(NB_BASE_ATTRIBUTES, 0), mAttributeEffective(NB_BASE_ATTRIBUTES, 0), diff --git a/src/localplayer.h b/src/localplayer.h index 299cf85a..fb7703dd 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -152,6 +152,16 @@ class LocalPlayer : public Player void dropItem(Item *item, int quantity); void pickUp(FloorItem *item); + /** + * Sets the attack range. + */ + void setAttackRange(int range) { mAttackRange = range; } + + /** + * Gets the attack range. + */ + int getAttackRange() const { return mAttackRange; } + /** * Sents a trade request to the given being. */ @@ -213,6 +223,8 @@ class LocalPlayer : public Player int getMaxHP() const { return mMaxHP; } + Uint16 mAttackRange; + void setHP(int value) { mHP = value; } diff --git a/src/logindata.h b/src/logindata.h index 0a01331c..fbbbb573 100644 --- a/src/logindata.h +++ b/src/logindata.h @@ -36,8 +36,8 @@ struct LoginData int session_ID1; int session_ID2; - bool remember; - bool registerLogin; + bool remember; /**< Whether to store the username and host. */ + bool registerLogin; /**< Whether an account is being registered. */ void clear() { diff --git a/src/main.cpp b/src/main.cpp index aad6a68c..bbbf0fd1 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -30,9 +30,13 @@ #include #include -#include +#ifdef WIN32 +#include +#endif +#include #include +#include #include @@ -63,11 +67,11 @@ #include "gui/login.h" #include "gui/quitdialog.h" #include "gui/ok_dialog.h" +#include "gui/progressbar.h" #include "gui/register.h" #include "gui/updatewindow.h" #include "gui/textfield.h" - #include "net/charserverhandler.h" #include "net/connection.h" #include "net/loginhandler.h" @@ -86,7 +90,6 @@ #include "resources/itemdb.h" #include "resources/monsterdb.h" #include "resources/resourcemanager.h" -#include "resources/spriteset.h" #include "utils/dtor.h" #include "utils/tostring.h" @@ -103,23 +106,13 @@ unsigned char screen_mode; Sound sound; Music *bgm; -Configuration config; /**< Xml file configuration reader */ +Configuration config; /**< XML file configuration reader */ Logger *logger; /**< Log object */ Net::Connection *accountServerConnection = 0; Net::Connection *gameServerConnection = 0; Net::Connection *chatServerConnection = 0; -namespace { - struct ErrorListener : public gcn::ActionListener - { - void action(const gcn::ActionEvent &event) - { - state = STATE_CHOOSE_SERVER; - } - } errorListener; -} - /** * A structure holding the values of various options that can be passed from * the command line. @@ -131,12 +124,14 @@ struct Options */ Options(): printHelp(false), + printVersion(false), skipUpdate(false), chooseDefault(false), serverPort(0) {}; bool printHelp; + bool printVersion; bool skipUpdate; bool chooseDefault; std::string playername; @@ -237,7 +232,16 @@ void initEngine() SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); SDL_WM_SetCaption("The Mana World", NULL); - SDL_WM_SetIcon(IMG_Load(TMW_DATADIR "data/icons/tmw-icon.png"), NULL); +#ifdef WIN32 + static SDL_SysWMinfo pInfo; + SDL_GetWMInfo(&pInfo); + HICON icon = LoadIcon(GetModuleHandle(NULL), "A"); + SetClassLong(pInfo.window, GCL_HICON, (LONG) icon); +#else + SDL_Surface *icon = IMG_Load(TMW_DATADIR "data/icons/tmw.png"); + SDL_SetAlpha(icon, SDL_SRCALPHA, SDL_ALPHA_OPAQUE); + SDL_WM_SetIcon(icon, NULL); +#endif ResourceManager *resman = ResourceManager::getInstance(); @@ -356,6 +360,7 @@ void printHelp() "tmw\n\n" "Options:\n" " -h --help : Display this help\n" + " -v --version : Display the version\n" " -u --skipupdate : Skip the update process\n" " -U --username : Login with this username\n" " -P --password : Login with this password\n" @@ -366,12 +371,23 @@ void printHelp() " -C --configfile : Configuration file to use\n"; } +void printVersion() +{ +#ifdef PACKAGE_VERSION + std::cout << "The Mana World version " << PACKAGE_VERSION << std::endl; +#else + std::cout << "The Mana World version " << + "(local build?, PACKAGE_VERSION is not defined)" << std::endl; +#endif +} + void parseOptions(int argc, char *argv[], Options &options) { - const char *optstring = "huU:P:Dp:s:o:C:"; + const char *optstring = "hvuU:P:Dp:s:o:C:"; const struct option long_options[] = { { "help", no_argument, 0, 'h' }, + { "version", no_argument, 0, 'v' }, { "skipupdate", no_argument, 0, 'u' }, { "username", required_argument, 0, 'U' }, { "password", required_argument, 0, 'P' }, @@ -395,6 +411,9 @@ void parseOptions(int argc, char *argv[], Options &options) case 'h': options.printHelp = true; break; + case 'v': + options.printVersion = true; + break; case 'u': options.skipUpdate = true; break; @@ -449,6 +468,16 @@ LoginHandler loginHandler; LogoutHandler logoutHandler; LockedArray charInfo(MAX_SLOT + 1); +namespace { + struct ErrorListener : public gcn::ActionListener + { + void action(const gcn::ActionEvent &event) + { + state = STATE_CHOOSE_SERVER; + } + } errorListener; +} + // TODO Find some nice place for these functions void accountLogin(LoginData *loginData) { @@ -466,15 +495,17 @@ void accountLogin(LoginData *loginData) // Clear the password, avoids auto login when returning to login loginData->password = ""; - //remove _M or _F from username after a login for registration purpose + // Remove _M or _F from username after a login for registration purpose if (loginData->registerLogin) { - loginData->registerLogin = false; - loginData->username = loginData->username.substr(0, loginData->username.length() - 2); + loginData->username = + loginData->username.substr(0, loginData->username.length() - 2); } + // TODO This is not the best place to save the config, but at least better // than the login gui window - if (loginData->remember) { + if (loginData->remember) + { config.setValue("host", loginData->hostname); config.setValue("username", loginData->username); } @@ -557,7 +588,7 @@ void logoutThenExit() logoutHandler.reset(); logoutHandler.setScenario(LOGOUT_EXIT); - //Can't logout if we were not logged in ... + // Can't logout if we were not logged in ... if (accountServerConnection->isConnected()) { Net::AccountServer::logout(); @@ -616,10 +647,6 @@ void initXML() /** Main */ int main(int argc, char *argv[]) { -#ifdef PACKAGE_VERSION - std::cout << "The Mana World v" << PACKAGE_VERSION << std::endl; -#endif - // Parse command line options Options options; parseOptions(argc, argv, options); @@ -628,6 +655,11 @@ int main(int argc, char *argv[]) printHelp(); return 0; } + else if (options.printVersion) + { + printVersion(); + return 0; + } // Initialize PhysicsFS PHYSFS_init(argv[0]); @@ -647,10 +679,16 @@ int main(int argc, char *argv[]) initConfiguration(options); initEngine(); + Game *game = NULL; Window *currentDialog = NULL; QuitDialog* quitDialog = NULL; Image *login_wallpaper = NULL; - Game *game = NULL; + + gcn::Container *top = static_cast(gui->getTop()); +#ifdef PACKAGE_VERSION + gcn::Label *versionLabel = new gcn::Label(PACKAGE_VERSION); + top->add(versionLabel, 2, 2); +#endif sound.playMusic(TMW_DATADIR "data/music/Magick - Real.ogg"); @@ -715,8 +753,8 @@ int main(int argc, char *argv[]) guiInput->pushInput(event); } - gui->logic(); Net::flush(); + gui->logic(); if (!login_wallpaper) { @@ -729,10 +767,6 @@ int main(int argc, char *argv[]) } graphics->drawImage(login_wallpaper, 0, 0); -#ifdef PACKAGE_VERSION - graphics->setFont(gui->getFont()); - graphics->drawText(PACKAGE_VERSION, 0, 0); -#endif gui->draw(); graphics->updateScreen(); @@ -759,7 +793,6 @@ int main(int argc, char *argv[]) accountServerConnection->isConnected()) { reconnectAccount(token); - state = STATE_WAIT; } @@ -936,6 +969,10 @@ int main(int argc, char *argv[]) Net::ChatServer::connect(chatServerConnection, token); sound.fadeOutMusic(1000); +#ifdef PACKAGE_VERSION + delete versionLabel; + versionLabel = NULL; +#endif currentDialog = NULL; logger->log("State: GAME"); diff --git a/src/monster.h b/src/monster.h index 18fa703e..39bbf3d7 100644 --- a/src/monster.h +++ b/src/monster.h @@ -43,7 +43,6 @@ class Monster : public Being */ virtual void handleAttack(); - protected: /** * Returns the MonsterInfo, with static data about this monster. */ diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index 34fc188d..820aaea4 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -34,11 +34,13 @@ #include "../main.h" #include "../gui/ok_dialog.h" +#include "../gui/char_select.h" extern Net::Connection *gameServerConnection; extern Net::Connection *chatServerConnection; -CharServerHandler::CharServerHandler() +CharServerHandler::CharServerHandler(): + mCharCreateDialog(0) { static const Uint16 _messages[] = { APMSG_CHAR_CREATE_RESPONSE, @@ -99,6 +101,13 @@ CharServerHandler::handleMessage(MessageIn &msg) mCharInfo->unlock(); mCharInfo->select(slot); mCharInfo->setEntry(tempPlayer); + + // Close the character create dialog + if (mCharCreateDialog) + { + mCharCreateDialog->scheduleDelete(); + mCharCreateDialog = 0; + } break; case APMSG_CHAR_SELECT_RESPONSE: @@ -154,6 +163,9 @@ CharServerHandler::handleCharCreateResponse(MessageIn &msg) } new OkDialog("Error", message); } + + if (mCharCreateDialog) + mCharCreateDialog->unlock(); } void @@ -177,15 +189,20 @@ CharServerHandler::handleCharSelectResponse(MessageIn &msg) // Keep the selected character and delete the others player_node = mCharInfo->getEntry(); + int slot = mCharInfo->getPos(); mCharInfo->unlock(); mCharInfo->select(0); do { LocalPlayer *tmp = mCharInfo->getEntry(); if (tmp != player_node) + { delete tmp; + mCharInfo->setEntry(0); + } mCharInfo->next(); } while (mCharInfo->getPos()); + mCharInfo->select(slot); mCharInfo->clear(); //player_node will be deleted by ~Game @@ -204,8 +221,11 @@ CharServerHandler::readPlayerData(MessageIn &msg, int &slot) tempPlayer->setHairColor(msg.readByte()); tempPlayer->setLevel(msg.readByte()); tempPlayer->setMoney(msg.readLong()); - for (int i = 0; i < 7; i++) { + + for (int i = 0; i < 7; i++) + { tempPlayer->setAttributeBase(i, msg.readByte()); } + return tempPlayer; } diff --git a/src/net/charserverhandler.h b/src/net/charserverhandler.h index 342641d7..4a4fe0c3 100644 --- a/src/net/charserverhandler.h +++ b/src/net/charserverhandler.h @@ -28,9 +28,13 @@ #include "../lockedarray.h" +class CharCreateDialog; class LocalPlayer; class LoginData; +/** + * Deals with incoming messages related to character selection. + */ class CharServerHandler : public MessageHandler { public: @@ -45,6 +49,14 @@ class CharServerHandler : public MessageHandler mCharInfo = charInfo; } + /** + * Sets the character create dialog. The handler will clean up this + * dialog when a new character is succesfully created, and will unlock + * the dialog when a new character failed to be created. + */ + void setCharCreateDialog(CharCreateDialog *window) + { mCharCreateDialog = window; } + protected: void handleCharCreateResponse(MessageIn &msg); @@ -53,6 +65,7 @@ class CharServerHandler : public MessageHandler handleCharSelectResponse(MessageIn &msg); LockedArray *mCharInfo; + CharCreateDialog *mCharCreateDialog; LocalPlayer* readPlayerData(MessageIn &msg, int &slot); diff --git a/src/net/equipmenthandler.cpp b/src/net/equipmenthandler.cpp index 1c0fd4ca..c0072a45 100644 --- a/src/net/equipmenthandler.cpp +++ b/src/net/equipmenthandler.cpp @@ -43,6 +43,7 @@ EquipmentHandler::EquipmentHandler() 0x01d7, SMSG_PLAYER_UNEQUIP, SMSG_PLAYER_ARROW_EQUIP, + SMSG_PLAYER_ATTACK_RANGE, 0 }; handledMessages = _messages; @@ -191,6 +192,10 @@ void EquipmentHandler::handleMessage(MessageIn &msg) index, equipPoint, type, position); break; + case SMSG_PLAYER_ATTACK_RANGE: + player_node->setAttackRange(msg.readShort()); + break; + case SMSG_PLAYER_ARROW_EQUIP: itemId = msg.readShort(); diff --git a/src/net/loginhandler.cpp b/src/net/loginhandler.cpp index c68a620a..90f2dbd5 100644 --- a/src/net/loginhandler.cpp +++ b/src/net/loginhandler.cpp @@ -88,7 +88,7 @@ void LoginHandler::handleMessage(MessageIn &msg) { switch (errMsg) { case REGISTER_INVALID_VERSION: - errorMessage = "Client has an insufficient version number to login."; + errorMessage = "Client has an insufficient version number to login."; break; case ERRMSG_INVALID_ARGUMENT: errorMessage = "Wrong username, password or email address"; diff --git a/src/net/protocol.h b/src/net/protocol.h index a9ee0e5b..b5dc2996 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -44,6 +44,7 @@ #define SMSG_PLAYER_EQUIPMENT 0x00a4 #define SMSG_PLAYER_EQUIP 0x00aa #define SMSG_PLAYER_UNEQUIP 0x00ac +#define SMSG_PLAYER_ATTACK_RANGE 0x013a #define SMSG_PLAYER_ARROW_EQUIP 0x013c #define SMSG_PLAYER_ARROW_MESSAGE 0x013b #define SMSG_PLAYER_SKILLS 0x010f diff --git a/src/npc.cpp b/src/npc.cpp index ccd085b6..2d291104 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -28,8 +28,6 @@ #include "gui/gui.h" -class Spriteset; - NPC *current_npc = 0; NPC::NPC(Uint16 id, Uint16 job, Map *map): diff --git a/src/resources/animation.h b/src/resources/animation.h index 54142bcb..d0d11c69 100644 --- a/src/resources/animation.h +++ b/src/resources/animation.h @@ -29,7 +29,6 @@ #include class Image; -class Spriteset; /** * A single frame in an animation, with a delay and an offset. diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 58325213..a27783d4 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -80,7 +80,7 @@ Image* Image::load(void *buffer, unsigned int bufferSize, tmpImage = IMG_Load_RW(rw, 1); } - if (tmpImage == NULL) { + if (!tmpImage) { logger->log("Error, image load failed: %s", IMG_GetError()); return NULL; } @@ -99,87 +99,28 @@ Image* Image::load(void *buffer, unsigned int bufferSize, amask = 0xff000000; #endif - // Convert the image to a 32 bit software surface for processing - SDL_Surface *formatImage = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, 32, - rmask, gmask, bmask, amask); - - if (formatImage == NULL) { - logger->log("Error, image load failed: not enough memory"); - SDL_FreeSurface(tmpImage); - return NULL; - } - - SDL_Surface *image = SDL_ConvertSurface( - tmpImage, formatImage->format, SDL_SWSURFACE); - - SDL_FreeSurface(formatImage); - - if (image == NULL) { - logger->log("Error, image load failed: not enough memory"); - return NULL; - } - - bool hasPink = false; - bool hasAlpha = false; - int i; - Uint32 pink = SDL_MapRGB(image->format, 255, 0, 255); - - // Figure out whether the image has pink pixels - for (i = 0; i < image->w * image->h; ++i) - { - if (((Uint32*)image->pixels)[i] == pink) - { - hasPink = true; - break; - } - } - - // Figure out whether the image uses its alpha layer - for (i = 0; i < image->w * image->h; ++i) - { - Uint8 r, g, b, a; - SDL_GetRGBA( - ((Uint32*)image->pixels)[i], - image->format, - &r, &g, &b, &a); - - if (a != 255) - { - hasAlpha = true; - break; - } - } - - SDL_FreeSurface(image); - - if (hasPink && !hasAlpha) { - SDL_SetColorKey(tmpImage, SDL_SRCCOLORKEY, - SDL_MapRGB(tmpImage->format, 255, 0, 255)); - } else if (hasAlpha) { - SDL_SetAlpha(tmpImage, SDL_SRCALPHA, SDL_ALPHA_OPAQUE); - } - #ifdef USE_OPENGL if (mUseOpenGL) { int width = tmpImage->w; int height = tmpImage->h; - int realWidth = 1, realHeight = 1; + int realWidth = powerOfTwo(width); + int realHeight = powerOfTwo(height); - while (realWidth < width && realWidth < 1024) { - realWidth *= 2; - } - - while (realHeight < height && realHeight < 1024) { - realHeight *= 2; + if (realWidth < width || realHeight < height) + { + logger->log("Warning: image too large, cropping to %dx%d texture!", + tmpImage->w, tmpImage->h); } + // Make sure the alpha channel is not used, but copied to destination SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); + SDL_Surface *oldImage = tmpImage; - tmpImage = SDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight, 32, - rmask, gmask, bmask, amask); + tmpImage = SDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight, + 32, rmask, gmask, bmask, amask); - if (tmpImage == NULL) { + if (!tmpImage) { logger->log("Error, image convert failed: out of memory"); return NULL; } @@ -189,8 +130,6 @@ Image* Image::load(void *buffer, unsigned int bufferSize, GLuint texture; glGenTextures(1, &texture); - logger->log("Binding texture %d (%dx%d)", - texture, tmpImage->w, tmpImage->h); glBindTexture(GL_TEXTURE_2D, texture); if (SDL_MUSTLOCK(tmpImage)) { @@ -246,8 +185,27 @@ Image* Image::load(void *buffer, unsigned int bufferSize, } #endif - // Set color key and alpha blending optins, and convert the surface to the - // current display format + bool hasAlpha = false; + + // Figure out whether the image uses its alpha layer + for (int i = 0; i < tmpImage->w * tmpImage->h; ++i) + { + Uint8 r, g, b, a; + SDL_GetRGBA( + ((Uint32*) tmpImage->pixels)[i], + tmpImage->format, + &r, &g, &b, &a); + + if (a != 255) + { + hasAlpha = true; + break; + } + } + + SDL_Surface *image; + + // Convert the surface to the current display format if (hasAlpha) { image = SDL_DisplayFormatAlpha(tmpImage); } @@ -256,7 +214,7 @@ Image* Image::load(void *buffer, unsigned int bufferSize, } SDL_FreeSurface(tmpImage); - if (image == NULL) { + if (!image) { logger->log("Error: Image convert failed."); return NULL; } @@ -315,10 +273,22 @@ float Image::getAlpha() } #ifdef USE_OPENGL -void Image::setLoadAsOpenGL(bool useOpenGL) +void +Image::setLoadAsOpenGL(bool useOpenGL) { Image::mUseOpenGL = useOpenGL; } + +int +Image::powerOfTwo(int input) +{ + int value = 1; + while (value < input && value < 1024) + { + value <<= 1; + } + return value; +} #endif //============================================================================ diff --git a/src/resources/image.h b/src/resources/image.h index 03bf0cbc..cad21dcd 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -126,6 +126,12 @@ class Image : public Resource #ifdef USE_OPENGL Image(const std::string &idPath, GLuint glimage, int width, int height, int texWidth, int texHeight); + + /** + * Returns the first power of two equal or bigger than the input. + */ + static int + powerOfTwo(int input); #endif Image(const std::string &idPath, SDL_Surface *image); diff --git a/src/resources/imageset.cpp b/src/resources/imageset.cpp new file mode 100644 index 00000000..677c024b --- /dev/null +++ b/src/resources/imageset.cpp @@ -0,0 +1,65 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "imageset.h" + +#include "../log.h" + +#include "image.h" + +#include "../utils/dtor.h" + +ImageSet::ImageSet(const std::string& idPath, + Image *img, + int width, int height): + Resource(idPath) +{ + for (int y = 0; y + height <= img->getHeight(); y += height) + { + for (int x = 0; x + width <= img->getWidth(); x += width) + { + mImages.push_back(img->getSubImage(x, y, width, height)); + } + } + mWidth = width; + mHeight = height; +} + +ImageSet::~ImageSet() +{ + for_each(mImages.begin(), mImages.end(), make_dtor(mImages)); +} + +Image* +ImageSet::get(size_type i) +{ + if (i >= mImages.size()) + { + logger->log("Warning: Sprite #%i does not exist in this image set", i); + return NULL; + } + else + { + return mImages[i]; + } +} diff --git a/src/resources/imageset.h b/src/resources/imageset.h new file mode 100644 index 00000000..3469a3bb --- /dev/null +++ b/src/resources/imageset.h @@ -0,0 +1,66 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_IMAGESET_H +#define _TMW_IMAGESET_H + +#include + +#include "resource.h" + +class Image; + + +/** + * Stores a set of subimages originating from a single image. + */ +class ImageSet : public Resource +{ + public: + /* + * Cuts the passed image in a grid of sub images. + */ + ImageSet(const std::string &idPath, Image *img, int w, int h); + + /** + * Destructor. + */ + ~ImageSet(); + + int getWidth() { return mWidth; }; + + int getHeight() { return mHeight; }; + + typedef std::vector::size_type size_type; + Image* get(size_type i); + + size_type size() { return mImages.size(); } + + private: + std::vector mImages; + + int mHeight; /**< Height of the images in the image set. */ + int mWidth; /**< Width of the images in the image set. */ +}; + +#endif diff --git a/src/resources/monsterdb.h b/src/resources/monsterdb.h index 048638c2..46a33b06 100644 --- a/src/resources/monsterdb.h +++ b/src/resources/monsterdb.h @@ -39,7 +39,7 @@ namespace MonsterDB void unload(); - const MonsterInfo& get (int id); + const MonsterInfo& get(int id); typedef std::map MonsterInfos; typedef MonsterInfos::iterator MonsterInfoIterator; diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h index 413dafa0..05d4c014 100644 --- a/src/resources/monsterinfo.h +++ b/src/resources/monsterinfo.h @@ -1,74 +1,83 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id: monsterinfo.h 2650 2006-09-03 15:00:47Z b_lindeijer $ - */ - -#ifndef _TMW_MONSTERINFO_H_ -#define _TMW_MONSTERINFO_H_ - -#include -#include -#include - - -enum SoundEvent -{ - EVENT_HIT, - EVENT_MISS, - EVENT_HURT, - EVENT_DIE -}; - - -class MonsterInfo -{ - public: - MonsterInfo(); - - ~MonsterInfo(); - - void - setName(std::string name) { mName = name; } ; - - void - setSprite(std::string filename) { mSprite = filename; } - - void - addSound (SoundEvent event, std::string filename); - - const std::string& - getName () const { return mName; }; - - const std::string& - getSprite () const { return mSprite; }; - - std::string - getSound (SoundEvent event) const; - - private: - - std::string mName; - std::string mSprite; - - std::map* > mSounds; -}; - -#endif +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: monsterinfo.h 2650 2006-09-03 15:00:47Z b_lindeijer $ + */ + +#ifndef _TMW_MONSTERINFO_H_ +#define _TMW_MONSTERINFO_H_ + +#include +#include +#include + +enum SoundEvent +{ + EVENT_HIT, + EVENT_MISS, + EVENT_HURT, + EVENT_DIE +}; + +/** + * Holds information about a certain type of monster. This includes the name + * of the monster, the sprite to display and the sounds the monster makes. + * + * @see MonsterDB + */ +class MonsterInfo +{ + public: + /** + * Constructor. + */ + MonsterInfo(); + + /** + * Destructor. + */ + ~MonsterInfo(); + + void + setName(std::string name) { mName = name; } ; + + void + setSprite(std::string filename) { mSprite = filename; } + + void + addSound (SoundEvent event, std::string filename); + + const std::string& + getName () const { return mName; }; + + const std::string& + getSprite () const { return mSprite; }; + + std::string + getSound (SoundEvent event) const; + + private: + std::string mName; + std::string mSprite; + + std::map* > mSounds; +}; + +#endif diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 2059a5c3..448e7f80 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -31,7 +31,7 @@ #include "image.h" #include "music.h" #include "soundeffect.h" -#include "spriteset.h" +#include "imageset.h" #include "spritedef.h" #include "../log.h" @@ -46,7 +46,7 @@ ResourceManager::ResourceManager() ResourceManager::~ResourceManager() { - // Release any remaining spritedefs first because they depend on spritesets + // Release any remaining spritedefs first because they depend on image sets ResourceIterator iter = mResources.begin(); while (iter != mResources.end()) { @@ -63,11 +63,11 @@ ResourceManager::~ResourceManager() } } - // Release any remaining spritesets first because they depend on images + // Release any remaining image sets first because they depend on images iter = mResources.begin(); while (iter != mResources.end()) { - if (dynamic_cast(iter->second) != 0) + if (dynamic_cast(iter->second) != 0) { cleanUp(iter->second); ResourceIterator toErase = iter; @@ -232,8 +232,8 @@ ResourceManager::getSoundEffect(const std::string &idPath) return dynamic_cast(get(SOUND_EFFECT, idPath)); } -Spriteset* -ResourceManager::getSpriteset(const std::string &imagePath, int w, int h) +ImageSet* +ResourceManager::getImageSet(const std::string &imagePath, int w, int h) { std::stringstream ss; ss << imagePath << "[" << w << "x" << h << "]"; @@ -243,7 +243,7 @@ ResourceManager::getSpriteset(const std::string &imagePath, int w, int h) if (resIter != mResources.end()) { resIter->second->incRef(); - return dynamic_cast(resIter->second); + return dynamic_cast(resIter->second); } Image *img = getImage(imagePath); @@ -252,13 +252,13 @@ ResourceManager::getSpriteset(const std::string &imagePath, int w, int h) return NULL; } - Spriteset *spriteset = new Spriteset(idPath, img, w, h); - spriteset->incRef(); - mResources[idPath] = spriteset; + ImageSet *imageSet = new ImageSet(idPath, img, w, h); + imageSet->incRef(); + mResources[idPath] = imageSet; img->decRef(); - return spriteset; + return imageSet; } SpriteDef* diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index e176e337..db29e6d3 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -33,7 +33,7 @@ class Resource; class Image; class Music; class SoundEffect; -class Spriteset; +class ImageSet; class SpriteDef; /** @@ -143,11 +143,11 @@ class ResourceManager getSoundEffect(const std::string &idPath); /** - * Creates a spriteset based on the image referenced by the given + * Creates a image set based on the image referenced by the given * path and the supplied sprite sizes */ - Spriteset* - getSpriteset(const std::string &imagePath, int w, int h); + ImageSet* + getImageSet(const std::string &imagePath, int w, int h); /** * Creates a sprite definition based on a given path and the supplied diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index feb6f8f8..d29bd847 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -28,7 +28,7 @@ #include "animation.h" #include "action.h" #include "resourcemanager.h" -#include "spriteset.h" +#include "imageset.h" #include "image.h" #include "../utils/xml.h" @@ -135,30 +135,30 @@ SpriteDef::loadImageSet(xmlNodePtr node) std::string imageSrc = XML::getProperty(node, "src", ""); ResourceManager *resman = ResourceManager::getInstance(); - Spriteset *spriteset = resman->getSpriteset(imageSrc, width, height); + ImageSet *imageSet = resman->getImageSet(imageSrc, width, height); - if (!spriteset) + if (!imageSet) { logger->error("Couldn't load imageset!"); } - mSpritesets[name] = spriteset; + mImageSets[name] = imageSet; } void SpriteDef::loadAction(xmlNodePtr node, int variant_offset) { const std::string actionName = XML::getProperty(node, "name", ""); - const std::string imagesetName = XML::getProperty(node, "imageset", ""); + const std::string imageSetName = XML::getProperty(node, "imageset", ""); - SpritesetIterator si = mSpritesets.find(imagesetName); - if (si == mSpritesets.end()) + ImageSetIterator si = mImageSets.find(imageSetName); + if (si == mImageSets.end()) { logger->log("Warning: imageset \"%s\" not defined in %s", - imagesetName.c_str(), getIdPath().c_str()); + imageSetName.c_str(), getIdPath().c_str()); return; } - Spriteset *imageset = si->second; + ImageSet *imageSet = si->second; SpriteAction actionType = makeSpriteAction(actionName); if (actionType == ACTION_INVALID) @@ -183,14 +183,14 @@ SpriteDef::loadAction(xmlNodePtr node, int variant_offset) { if (xmlStrEqual(animationNode->name, BAD_CAST "animation")) { - loadAnimation(animationNode, action, imageset, variant_offset); + loadAnimation(animationNode, action, imageSet, variant_offset); } } } void SpriteDef::loadAnimation(xmlNodePtr animationNode, - Action *action, Spriteset *imageset, + Action *action, ImageSet *imageSet, int variant_offset) { std::string directionName = @@ -215,8 +215,8 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode, int delay = XML::getProperty(frameNode, "delay", 0); int offsetX = XML::getProperty(frameNode, "offsetX", 0); int offsetY = XML::getProperty(frameNode, "offsetY", 0); - offsetY -= imageset->getHeight() - 32; - offsetX -= imageset->getWidth() / 2 - 16; + offsetY -= imageSet->getHeight() - 32; + offsetX -= imageSet->getWidth() / 2 - 16; if (xmlStrEqual(frameNode->name, BAD_CAST "frame")) { @@ -228,7 +228,7 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode, continue; } - Image *img = imageset->get(index + variant_offset); + Image *img = imageSet->get(index + variant_offset); if (!img) { @@ -251,7 +251,7 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode, while (end >= start) { - Image *img = imageset->get(start + variant_offset); + Image *img = imageSet->get(start + variant_offset); if (!img) { @@ -296,8 +296,8 @@ SpriteDef::substituteAction(SpriteAction complete, SpriteAction with) SpriteDef::~SpriteDef() { - for (SpritesetIterator i = mSpritesets.begin(); - i != mSpritesets.end(); ++i) + for (ImageSetIterator i = mImageSets.begin(); + i != mImageSets.end(); ++i) { i->second->decRef(); } diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index 057129ad..6d335b02 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -32,7 +32,7 @@ #include class Action; -class Spriteset; +class ImageSet; enum SpriteAction { @@ -111,7 +111,7 @@ class SpriteDef : public Resource */ void loadAnimation(xmlNodePtr animationNode, - Action *action, Spriteset *imageset, + Action *action, ImageSet *imageSet, int variant_offset); /** @@ -140,12 +140,12 @@ class SpriteDef : public Resource makeSpriteDirection(const std::string &direction); - typedef std::map Spritesets; - typedef Spritesets::iterator SpritesetIterator; + typedef std::map ImageSets; + typedef ImageSets::iterator ImageSetIterator; typedef std::map Actions; - Spritesets mSpritesets; + ImageSets mImageSets; Actions mActions; Action *mAction; SpriteDirection mDirection; diff --git a/src/resources/spriteset.cpp b/src/resources/spriteset.cpp deleted file mode 100644 index 96bcef0c..00000000 --- a/src/resources/spriteset.cpp +++ /dev/null @@ -1,65 +0,0 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#include "spriteset.h" - -#include "../log.h" - -#include "image.h" - -#include "../utils/dtor.h" - -Spriteset::Spriteset(const std::string& idPath, - Image *img, - int width, int height): - Resource(idPath) -{ - for (int y = 0; y + height <= img->getHeight(); y += height) - { - for (int x = 0; x + width <= img->getWidth(); x += width) - { - mSpriteset.push_back(img->getSubImage(x, y, width, height)); - } - } - mWidth = width; - mHeight = height; -} - -Spriteset::~Spriteset() -{ - for_each(mSpriteset.begin(), mSpriteset.end(), make_dtor(mSpriteset)); -} - -Image* -Spriteset::get(size_type i) -{ - if (i >= mSpriteset.size()) - { - logger->log("Warning: Sprite #%i does not exist in this spriteset", i); - return NULL; - } - else - { - return mSpriteset[i]; - } -} diff --git a/src/resources/spriteset.h b/src/resources/spriteset.h deleted file mode 100644 index 7f6b42df..00000000 --- a/src/resources/spriteset.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#ifndef _TMW_SPRITESET_H -#define _TMW_SPRITESET_H - -#include - -#include "resource.h" - -class Image; - - -/** - * Stores a set of subimages originating from a single image. - * - * TODO: Should probably be renamed to ImageSet or TileSet. - */ -class Spriteset : public Resource -{ - public: - /* - * Cuts the passed image in a grid of sub images. - */ - Spriteset(const std::string &idPath, Image *img, int w, int h); - - /** - * Destructor. - */ - ~Spriteset(); - - int getWidth() { return mWidth; }; - - int getHeight() { return mHeight; }; - - typedef std::vector::size_type size_type; - Image* get(size_type i); - - size_type size() { return mSpriteset.size(); } - - private: - // Vector storing the whole spriteset. - std::vector mSpriteset; - // Height and width of the images in the spriteset - int mHeight; - int mWidth; -}; - -#endif diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp new file mode 100644 index 00000000..5fc35bcd --- /dev/null +++ b/src/simpleanimation.cpp @@ -0,0 +1,50 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "simpleanimation.h" + + +void SimpleAnimation::update(unsigned int timePassed) +{ + mAnimationTime += timePassed; + while (mAnimationTime > mCurrentFrame->delay) + { + mAnimationTime -= mCurrentFrame->delay; + mAnimationPhase++; + if (mAnimationPhase >= mAnimation->getLength()) + { + mAnimationPhase = 0; + } + mCurrentFrame = mAnimation->getFrame(mAnimationPhase); + } +} + +Image *SimpleAnimation::getCurrentImage() const +{ + return mCurrentFrame->image; +} + +SimpleAnimation::~SimpleAnimation() +{ + delete mAnimation; +} diff --git a/src/simpleanimation.h b/src/simpleanimation.h new file mode 100644 index 00000000..a56c31da --- /dev/null +++ b/src/simpleanimation.h @@ -0,0 +1,65 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_SIMPLEANIMAION_H +#define _TMW_SIMPLEANIMAION_H + +#include "resources/animation.h" + +class Frame; + +/** + * This class is a leightweight alternative to the AnimatedSprite class. + * It hosts a looping animation without actions and directions. + */ +class SimpleAnimation +{ + public: + SimpleAnimation(Animation *animation): + mAnimation(animation), + mAnimationTime(0), + mAnimationPhase(0), + mCurrentFrame(mAnimation->getFrame(0)) + {}; + + ~SimpleAnimation(); + + void update(unsigned int timePassed); + + Image *getCurrentImage() const; + + private: + /** The hosted animation. */ + Animation *mAnimation; + + /** Time in game ticks the current frame is shown. */ + unsigned int mAnimationTime; + + /** Index of current animation frame. */ + unsigned int mAnimationPhase; + + /** Current animation frame. */ + Frame *mCurrentFrame; +}; + +#endif diff --git a/src/tileset.h b/src/tileset.h index 27bc28c3..7521a3e5 100644 --- a/src/tileset.h +++ b/src/tileset.h @@ -24,19 +24,19 @@ #ifndef _TMW_TILESET_H_ #define _TMW_TILESET_H_ -#include "resources/spriteset.h" +#include "resources/imageset.h" /** - * A tileset, which is basically just a spriteset but it stores a firstgid. + * A tileset, which is basically just an image set but it stores a firstgid. */ -class Tileset : public Spriteset +class Tileset : public ImageSet { public: /** * Constructor. */ Tileset(Image *img, int w, int h, int firstGid): - Spriteset("", img, w, h), + ImageSet("", img, w, h), mFirstGid(firstGid) { } diff --git a/src/tmw.rc b/src/tmw.rc index ee5f99cd..673b2387 100644 --- a/src/tmw.rc +++ b/src/tmw.rc @@ -2,7 +2,7 @@ #include "winver.h" -A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "data/icons/tmw-icon.ico" +A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "data/icons/tmw.ico" 1 VERSIONINFO FILEVERSION VER_MAJOR,VER_MINOR,VER_RELEASE,VER_BUILD diff --git a/tmw.cbp b/tmw.cbp index 96ef5a36..c66a5719 100644 --- a/tmw.cbp +++ b/tmw.cbp @@ -1262,6 +1262,16 @@