From 81299ca9acc39dec62e1e504781721ad0db0d471 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Sat, 1 Nov 2008 03:36:47 +0000 Subject: Made NPC dialogues resizeable. --- src/gui/inventorywindow.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/gui/inventorywindow.cpp') diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 5add1d4f..936416d1 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -48,7 +48,6 @@ InventoryWindow::InventoryWindow(): setResizable(true); setCloseButton(true); setMinWidth(240); - setMinHeight(172); // If you adjust these defaults, don't forget to adjust the trade window's. setDefaultSize(115, 25, 322, 172); @@ -200,7 +199,6 @@ void InventoryWindow::draw() // Update weight information mWeightLabel->setTextWrapped(mWeight); mWeightLabel->setMinWidth(width - 16); - mWeightLabel->setWidth(width - 16); mUseButton->setPosition(8, height - 8 - mUseButton->getHeight()); mDropButton->setPosition(8 + mUseButton->getWidth() + 5, -- cgit v1.2.3-70-g09d2