From 57b4d184f8c47c853ca49ffb56f99c0533c71d07 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Thu, 20 Sep 2007 22:17:21 +0000 Subject: Added support for unicode charset in textfields and chat. Conflicts: src/Makefile.am src/game.cpp src/gui/browserbox.cpp src/gui/gui.cpp src/gui/textfield.cpp src/main.cpp (cherry picked from mainline commit 7b67e852086ad3ccd98a622f890b245ab6a0a321) --- src/gui/gui.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/gui/gui.cpp') diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index f33d9495..7cf1881c 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -24,11 +24,9 @@ #include #include -// Should stay here because of Guichan being sensitive to headers order -#include - #include "focushandler.h" #include "gui.h" +#include "sdlinput.h" #include "truetypefont.h" #include "viewport.h" #include "window.h" @@ -47,7 +45,7 @@ // Guichan stuff Gui *gui; Viewport *viewport; /**< Viewport on the map. */ -gcn::SDLInput *guiInput; /**< GUI input. */ +SDLInput *guiInput; /**< GUI input. */ // Fonts used in showing hits gcn::Font *hitRedFont; @@ -97,7 +95,7 @@ Gui::Gui(Graphics *graphics): gcn::Image::setImageLoader(&imageLoader); // Set input - guiInput = new gcn::SDLInput(); + guiInput = new SDLInput; setInput(guiInput); // Set focus handler -- cgit v1.2.3-70-g09d2