From 7593d6c71e2331c3e43c732db60ad03ee4d5385d Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Thu, 9 Mar 2006 03:21:39 +0000 Subject: Added Spriteset::get() and Spriteset::size() to hide the member vector and remove the weird mySpriteset->spriteset stuff. --- src/gui/equipmentwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gui/equipmentwindow.cpp') diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index f1b9b4ba..9904af02 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -69,7 +69,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) continue; } - image = itemset->spriteset[item->getInfo()->getImage() - 1]; + image = itemset->get(item->getInfo()->getImage() - 1); dynamic_cast(graphics)->drawImage( image, 36 * (i % 4) + 10, 36 * (i / 4) + 25); } @@ -81,7 +81,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) return; } - image = itemset->spriteset[item->getInfo()->getImage() - 1]; + image = itemset->get(item->getInfo()->getImage() - 1); dynamic_cast(graphics)->drawImage(image, 160, 25); std::stringstream n; -- cgit v1.2.3-70-g09d2