From d039422e70e47a762ef61de619e9e98780b12664 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 24 Feb 2010 15:21:11 -0700 Subject: Move StorageWindow to instancing intead of global Also make storage under eAthena more flexible. Reviewed-by: Dennis Friis --- src/game.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 40450fee..7ebf6f8e 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -106,7 +106,6 @@ StatusWindow *statusWindow; MiniStatusWindow *miniStatusWindow; InventoryWindow *inventoryWindow; SkillDialog *skillDialog; -StorageWindow *storageWindow; Minimap *minimap; EquipmentWindow *equipmentWindow; TradeWindow *tradeWindow; @@ -154,7 +153,6 @@ static void createGuiWindows() chatWindow = new ChatWindow; tradeWindow = new TradeWindow; equipmentWindow = new EquipmentWindow(player_node->mEquipment.get()); - storageWindow = new StorageWindow; statusWindow = new StatusWindow; miniStatusWindow = new MiniStatusWindow; inventoryWindow = new InventoryWindow; @@ -202,7 +200,6 @@ static void destroyGuiWindows() del_0(debugWindow) del_0(itemShortcutWindow) del_0(emoteShortcutWindow) - del_0(storageWindow) del_0(outfitWindow) del_0(specialsWindow) del_0(socialWindow) -- cgit v1.2.3-70-g09d2