From 9c2139f8b11f554cbc884bbb52278399e6994074 Mon Sep 17 00:00:00 2001 From: Tametomo Date: Wed, 15 Apr 2009 20:08:21 +0200 Subject: Moved tile animations outside of the clock time polling loop. There's no need to poll the CPU for them, when they already can compensate for missed clock ticks. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Tametomo Signed-off-by: Bjørn Lindeijer --- src/engine.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/engine.cpp') diff --git a/src/engine.cpp b/src/engine.cpp index 61293339..a0e475f6 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -148,7 +148,5 @@ void Engine::logic() { beingManager->logic(); particleEngine->update(); - if (mCurrentMap) - mCurrentMap->update(); gui->logic(); } -- cgit v1.2.3-70-g09d2