From 5c79b920eefb219f0dd4491b709af4f116d3a988 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Sat, 24 Jan 2009 18:16:17 -0700 Subject: Tweaks to the speech bubbles so that being status (GM, mob, npc, regular player) is displayed in the speech bubbles now. No need to view your own name to be able to see whether you're showing as a GM now. Signed-off-by: Ira Rice --- src/being.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/being.h') diff --git a/src/being.h b/src/being.h index 1e9954c5..c47864e8 100644 --- a/src/being.h +++ b/src/being.h @@ -416,6 +416,8 @@ class Being : public Sprite Uint16 mStunMode; /**< Stun mode; zero if not stunned */ StatusEffects mStatusEffects; /**< Bitset of active status effects */ + gcn::Color mNameColor; + std::vector mSprites; std::vector mSpriteIDs; std::vector mSpriteColors; -- cgit v1.2.3-70-g09d2