From 708384a6b1fca22c6352deb79e52422266dc307e Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Mon, 18 Apr 2005 15:53:56 +0000 Subject: Ok, of course the biggest problem to solve with OpenGL integration is loading and rendering of images. --- src/being.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/being.cpp') diff --git a/src/being.cpp b/src/being.cpp index d3e51a4d..70259cf3 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -137,8 +137,7 @@ void sort() { } Being::Being(): - speech_time(0), aspd(350), - damage(""), damage_time(0), + damage(""), id(0), job(0), x(0), y(0), destX(0), destY(0), direction(0), type(0), action(0), frame(0), @@ -149,7 +148,10 @@ Being::Being(): text_x(0), text_y(0), hair_style(1), hair_color(1), weapon(0), - showSpeech(false), showDamage(false) + speech_time(0), + damage_time(0), + showSpeech(false), showDamage(false), + aspd(350) { strcpy(name, ""); } -- cgit v1.2.3-70-g09d2