From eaa16c5602d7f9081ef16c799f4492b68cc81a9c Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sat, 24 Dec 2005 12:31:02 +0000 Subject: Fringe layer draw fix and change in policy on when using OpenGL is the default. --- ChangeLog | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index ddfb9cf4..d43a4235 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,10 @@ +2005-12-24 Bjørn Lindeijer + + * src/map.cpp: Worked around fringe layer drawing bug at the bottom. + * src/main.cpp: When compiling with OpenGL support, it'll default to + using OpenGL on only Windows and Mac. These systems are known to have + stable acceleration most of the time. + 2005-12-20 Bjørn Lindeijer * configure.ac: Changed version to 0.0.18. @@ -77,7 +84,7 @@ 2005-10-19 Duane Bailey - * data/help/index.txt: added SDL_net reference. + * data/help/index.txt: Added SDL_net reference. 2005-10-19 Yohann Ferreira @@ -121,7 +128,7 @@ 2005-10-16 Duane Bailey - * src/main.cpp: opengl is now default for mac, win, and those who + * src/main.cpp: OpenGL is now default for mac, win, and those who define USE_OPENGL * src/gui/setup.cpp: made it so those who use and go to fullscreen requires a restart (texture/context baddies) -- cgit v1.2.3-70-g09d2