From a1fa39b43639137e141febf67224f698ec17aec9 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sat, 30 Apr 2005 19:11:19 +0000 Subject: Emoticons framerate independent and NPCs image smaller to work in OpenGL --- ChangeLog | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index eb0c7628..c8bda190 100644 --- a/ChangeLog +++ b/ChangeLog @@ -17,8 +17,8 @@ - Fixed NPC lists not to show garbage - Fixed attack animation to be synced with attack speed - Fixed speech and emoticons position -- Fixed speech and damage display to be framerate independent -- Fixed rendering of some monsters and items in OpenGL mode +- Fixed speech, damage and emoticon display to be framerate independent +- Fixed rendering of certain monsters, items and NPCs in OpenGL mode - Fixed skipping with mouse walk and made interruptable with keyboard - Fixed mouse walk when dead or talking with NPC -- cgit v1.2.3-70-g09d2