From 073d6ba7ad9f4052dcefd0fc64fd705b0e9c8f79 Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Wed, 20 Sep 2006 23:34:11 +0000 Subject: tweaks at the animation system (mostly about fixing the looping attack animations of the monsters) --- ChangeLog | 50 +++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 49 insertions(+), 1 deletion(-) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index 8c43fb6f..5ab04e76 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,52 @@ -2006-09-20 Philipp Sehmisch +2006-09-21 Philipp Sehmisch + + * src/animation.cpp, src/animation.h, src/animatedsprite.cpp, + src/animatedsprite.h: Removed some obsolete code and implemented + the posibility to define an token in the s + that allows to define an animation that doesn't loop and returns + to the STAND animation when finished. + * data/graphics/sprites/hairstyle1.xml, + data/graphics/sprites/hairstyle2.xml, + data/graphics/sprites/hairstyle3.xml, + data/graphics/sprites/hairstyle4.xml, + data/graphics/sprites/hairstyle5.xml, + data/graphics/sprites/hairstyle6.xml, + data/graphics/sprites/hairstyle7.xml, + data/graphics/sprites/item001.xml, + data/graphics/sprites/item002.xml, + data/graphics/sprites/item003.xml, + data/graphics/sprites/item004.xml, + data/graphics/sprites/item005.xml, + data/graphics/sprites/item006.xml, + data/graphics/sprites/item007.xml, + data/graphics/sprites/item008.xml, + data/graphics/sprites/item009.xml, + data/graphics/sprites/item010.xml, + data/graphics/sprites/monster0.xml, + data/graphics/sprites/monster1.xml, + data/graphics/sprites/monster2.xml, + data/graphics/sprites/monster3.xml, + data/graphics/sprites/monster4.xml, + data/graphics/sprites/monster5.xml, + data/graphics/sprites/monster6.xml, + data/graphics/sprites/monster7.xml, + data/graphics/sprites/monster8.xml, + data/graphics/sprites/monster9.xml, + data/graphics/sprites/monster10.xml, + data/graphics/sprites/monster11.xml, + data/graphics/sprites/monster12.xml, + data/graphics/sprites/monster13.xml, + data/graphics/sprites/monster14.xml, + data/graphics/sprites/monster15.xml, + data/graphics/sprites/monster16.xml, + data/graphics/sprites/monster17.xml, + data/graphics/sprites/monster18.xml, + data/graphics/sprites/monster19.xml, + data/graphics/sprites/weapons.xml: + Used the token for all attack animations fixing the problem + with looping monster attack animations. + +2006-09-20 Philipp Sehmisch * data/graphics/items/generic-whitefur.png, data/graphics/items/generic-cavesnakelamp.png, -- cgit v1.2.3-70-g09d2