From 061b9e817ffe73acca163510b276e6ca7dd8f6c2 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 3 Dec 2006 17:00:07 +0000 Subject: Made NPC names visible. Windows are now invisible by default. --- ChangeLog | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index 6475033c..c3fa0998 100644 --- a/ChangeLog +++ b/ChangeLog @@ -4,6 +4,12 @@ src/resources/soundeffect.cpp, src/resources/resourcemanager.cpp: Don't try to play empty strings as sounds, and don't return a SoundEffect instance when Mix_Chunk loading failed. + * src/beingmanager.cpp, src/npc.cpp, src/npc.h: Show NPC names. + * src/game.cpp, src/gui/char_server.cpp, src/gui/window.cpp, + src/gui/login.cpp, src/gui/char_select.cpp, src/gui/ok_dialog.cpp, + src/gui/confirm_dialog.cpp, src/gui/ok_dialog.h, src/gui/window.h, + src/gui/confirm_dialog.h, src/gui/register.cpp: Windows now default + to invisible, since this seems the most common case. 2006-12-02 Philipp Sehmisch -- cgit v1.2.3-70-g09d2