From d2eff88e164b090faf937b0bedec482bdec1c621 Mon Sep 17 00:00:00 2001
From: Philipp Sehmisch <tmw@crushnet.org>
Date: Thu, 13 Mar 2008 07:57:32 +0000
Subject: defined block bitmasks in hex instead of decimal like it is done for
 the walk bitmasks.

---
 src/map.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/map.h b/src/map.h
index 71bbf843..3a3945d1 100644
--- a/src/map.h
+++ b/src/map.h
@@ -230,9 +230,9 @@ class Map : public Properties
         /**
          * Blockmasks for different entities
          */
-        static const unsigned char BLOCKMASK_WALL = 128;   // = bin 1000 0000
-        static const unsigned char BLOCKMASK_CHARACTER = 1;// = bin 0000 0001
-        static const unsigned char BLOCKMASK_MONSTER = 2;  // = bin 0000 0010
+        static const unsigned char BLOCKMASK_WALL = 0x80;     // = bin 1000 0000
+        static const unsigned char BLOCKMASK_CHARACTER = 0x01;// = bin 0000 0001
+        static const unsigned char BLOCKMASK_MONSTER = 0x02;  // = bin 0000 0010
         int *mOccupation[NB_BLOCKTYPES];
 
         // Pathfinding members
-- 
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