From 31169dcb29350380de2f89c0f834aee529c5ff0f Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 20 Jan 2009 12:37:35 +0000 Subject: Allow more NPCs --- src/beingmanager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index a1cb61e8..ecf8ab61 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -71,15 +71,15 @@ Being* BeingManager::createBeing(Uint32 id, Uint16 job) if (job < 10) being = new Player(id, job, mMap); - else if (job >= 100 && job < 200) + else if (job >= 10 && job < 1002) being = new NPC(id, job, mMap, mNetwork); - else if (job >= 1000 && job < 1200) + else if (job >= 1002 && job < 1200) being = new Monster(id, job, mMap); else being = new Being(id, job, mMap); // Player or NPC - if (job < 200) + if (job < 1002) { MessageOut outMsg(mNetwork); outMsg.writeInt16(0x0094); -- cgit v1.2.3-70-g09d2