From 11ecc77e143ecff4f1f2120f6d8cdbadcf311710 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer <bjorn@lindeijer.nl> Date: Fri, 25 Mar 2005 19:33:28 +0000 Subject: Got rid of non-free levelup sound and put bow sound under F7 for testing. --- src/game.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/game.cpp b/src/game.cpp index b88a8597..3842ec45 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -204,7 +204,7 @@ void do_input() } else if ((keysym.sym == SDLK_F7)) { - SOUND_SID id = sound.loadItem("data/sfx/level.ogg"); + SOUND_SID id = sound.loadItem("data/sfx/bow_shoot_1.ogg"); sound.startItem(id, 70); } @@ -996,10 +996,10 @@ void do_parse() { // Level up case 0x019b: if (RFIFOL(2) == player_node->id) { - SOUND_SID sound_id = sound.loadItem( - "data/sfx/level.ogg"); - sound.startItem(sound_id, 64); - sound.clearCache(); + //SOUND_SID sound_id = sound.loadItem( + // "data/sfx/level.ogg"); + //sound.startItem(sound_id, 64); + //sound.clearCache(); } break; // Emotion -- cgit v1.2.3-70-g09d2