From 0ce528a09834b2f70ac923b22fd9def4378c5ccc Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Wed, 13 Feb 2008 20:49:55 +0000 Subject: Added new headgears by Black Don (thanks to QOAL for testing and implementation) --- ChangeLog | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/ChangeLog b/ChangeLog index f928fd85..57fd4b89 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,22 @@ +2008-02-13 Philipp Sehmisch + + * data/equipment.xml, data/items.xml, + data/graphics/items/armor-head-crusaderhelm.png, + data/graphics/items/armor-head-infantryhelm.png, + data/graphics/items/armor-head-knighthelm.png, + data/graphics/items/armor-head-warlordhelm.png, + data/graphics/sprites/head-crusaderhelm.png, + data/graphics/sprites/head-infantryhelm.png, + data/graphics/sprites/head-knighthelm.png, + data/graphics/sprites/head-warlordhelm.png, + data/graphics/sprites/head-crusaderhelm.xml, + data/graphics/sprites/head-infantryhelm.xml, + data/graphics/sprites/head-knighthelm.xml, + data/graphics/sprites/head-warlordhelm.xml: Added new headgears by + Black Don (thanks to QOAL for testing and implementation) + 2008-02-12 Dennis Friis + * src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, src/being.cpp src/map.h: Made pathfinding not halt on collision destination tile, made moving around with mouse smoother. Added possibility to pass -- cgit v1.2.3-70-g09d2