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path: root/src/player.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-02-10Use string::empty() instead of comparing to ""Bjørn Lindeijer1-3/+4
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-02-07Some more include cleanups.Ira Rice1-5/+2
2009-01-27Restore punching animation after weapon removalJared Adams1-0/+5
2009-01-24Tweaks to the speech bubbles so that being status (GM, mob, npc,Ira Rice1-2/+7
2009-01-24Use standard GUI font also for speech and namesBjørn Lindeijer1-6/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-09Added the ability to see your own name in game.Ira Rice1-11/+4
2009-01-05Handling gender with an enum everywhere.Philipp Sehmisch1-14/+6
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-0/+1
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-6/+4
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-02Fixed a hair color problem that Soft reported that I apparently broke when I ...Ira Rice1-0/+1
2008-11-01* Use hair.xml to determine hair colours (#514)Fate1-17/+5
2008-10-27De-hardcoded the number of hair styles.Ira Rice1-1/+1
2008-10-23Cleaned up ColorDB code so that it loads with all other databases, as Ira Rice1-1/+0
2008-10-19Fixed a small error that I didn't notice before with de-hardcoding the Ira Rice1-0/+1
2008-10-15De-hardcoded colors in trunk. Now, all colors are loaded from Ira Rice1-22/+1
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-0/+12
2008-09-07Added 6 colors for each of the hair styles. Since 10 is an odd number Ira Rice1-2/+8
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-29/+36
2008-08-13Added support for different colored fonts for different being typesLloyd Bryant1-3/+10
2008-07-18Import of client treeLloyd Bryant1-30/+37
2008-05-14Added ability to define friends, players you want to ignore or disregard andBjørn Lindeijer1-4/+27
2007-12-23Particle images are now reference-counted properly. Avoided attempts to load ...Philipp Sehmisch1-2/+9
2007-12-10Simplified player subsprite handling by treating equipment, hairstyle and bas...Philipp Sehmisch1-35/+14
2007-11-21Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmer...Bjørn Lindeijer1-39/+30
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-50/+41
2007-10-01Added support for different hairstyles for male and female characters. Female...Philipp Sehmisch1-4/+18
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-1/+1
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer1-7/+8
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites through...Philipp Sehmisch1-37/+7
2006-12-16Fixed connection dialog visibility and fixed issues with walking one tile tooBjørn Lindeijer1-0/+2
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer1-3/+0
2006-12-01Monster sound effect patchPhilipp Sehmisch1-18/+4
2006-11-30Some optimizations to setSex, setWeapon and handling of player update messages.Bjørn Lindeijer1-13/+18
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-12/+14
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-5/+30
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-16/+0
2006-11-04added scythe as a permanent weapon. Philipp Sehmisch1-1/+30
2006-10-29Fixed excessive unnecessary reloading of sprites. Also updated NEWS file.Bjørn Lindeijer1-6/+10
2006-08-26Applied patch by Bahamut81 which implements resetting of Animation, Action andBjørn Lindeijer1-1/+15
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer1-2/+2
2006-08-05Some cleanups, mostly lowering indentation levels.Björn Steinbrink1-14/+6
2006-08-02Some cleanups, fixes and a small start on a solution for the animated spriteBjørn Lindeijer1-12/+33
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-2/+1
2006-07-26Fixed direction and action issues when changing appeareance, frames are still...Eugenio Favalli1-3/+14
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-88/+73
2006-07-03Fixed visible equipment initialization and hack to see 2 kinds of visible equ...Eugenio Favalli1-2/+3
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli1-8/+7