Age | Commit message (Expand) | Author | Files | Lines |
2009-02-10 | Use string::empty() instead of comparing to "" | Bjørn Lindeijer | 1 | -3/+4 |
2009-02-10 | Fixed header files, as well as removed the unused buddy list class (not | Ira Rice | 1 | -2/+3 |
2009-02-07 | Some more include cleanups. | Ira Rice | 1 | -5/+2 |
2009-01-27 | Restore punching animation after weapon removal | Jared Adams | 1 | -0/+5 |
2009-01-24 | Tweaks to the speech bubbles so that being status (GM, mob, npc, | Ira Rice | 1 | -2/+7 |
2009-01-24 | Use standard GUI font also for speech and names | Bjørn Lindeijer | 1 | -6/+2 |
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 |
2009-01-09 | Added the ability to see your own name in game. | Ira Rice | 1 | -11/+4 |
2009-01-05 | Handling gender with an enum everywhere. | Philipp Sehmisch | 1 | -14/+6 |
2008-12-07 | Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a' | Ira Rice | 1 | -0/+1 |
2008-11-18 | Pedantic fixes to the client, where I alphabetized all of the include | Ira Rice | 1 | -6/+4 |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 |
2008-11-02 | Fixed a hair color problem that Soft reported that I apparently broke when I ... | Ira Rice | 1 | -0/+1 |
2008-11-01 | * Use hair.xml to determine hair colours (#514) | Fate | 1 | -17/+5 |
2008-10-27 | De-hardcoded the number of hair styles. | Ira Rice | 1 | -1/+1 |
2008-10-23 | Cleaned up ColorDB code so that it loads with all other databases, as | Ira Rice | 1 | -1/+0 |
2008-10-19 | Fixed a small error that I didn't notice before with de-hardcoding the | Ira Rice | 1 | -0/+1 |
2008-10-15 | De-hardcoded colors in trunk. Now, all colors are loaded from | Ira Rice | 1 | -22/+1 |
2008-09-25 | Merged the Tametomo branch into trunk. | Ira Rice | 1 | -0/+12 |
2008-09-07 | Added 6 colors for each of the hair styles. Since 10 is an odd number | Ira Rice | 1 | -2/+8 |
2008-08-28 | Accepted Patch by Scraggy that moves text in such a way that no text overlaps | Bjørn Lindeijer | 1 | -29/+36 |
2008-08-13 | Added support for different colored fonts for different being types | Lloyd Bryant | 1 | -3/+10 |
2008-07-18 | Import of client tree | Lloyd Bryant | 1 | -30/+37 |
2008-05-14 | Added ability to define friends, players you want to ignore or disregard and | Bjørn Lindeijer | 1 | -4/+27 |
2007-12-23 | Particle images are now reference-counted properly. Avoided attempts to load ... | Philipp Sehmisch | 1 | -2/+9 |
2007-12-10 | Simplified player subsprite handling by treating equipment, hairstyle and bas... | Philipp Sehmisch | 1 | -35/+14 |
2007-11-21 | Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmer... | Bjørn Lindeijer | 1 | -39/+30 |
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -50/+41 |
2007-10-01 | Added support for different hairstyles for male and female characters. Female... | Philipp Sehmisch | 1 | -4/+18 |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -1/+1 |
2007-08-30 | Merged equipment database with items database and got rid of the unused item | Bjørn Lindeijer | 1 | -7/+8 |
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites through... | Philipp Sehmisch | 1 | -37/+7 |
2006-12-16 | Fixed connection dialog visibility and fixed issues with walking one tile too | Bjørn Lindeijer | 1 | -0/+2 |
2006-12-03 | Made NPC names visible. Windows are now invisible by default. | Bjørn Lindeijer | 1 | -3/+0 |
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -18/+4 |
2006-11-30 | Some optimizations to setSex, setWeapon and handling of player update messages. | Bjørn Lindeijer | 1 | -13/+18 |
2006-11-26 | Made Being::mDirection protected, forcing the use of setDirection. Defaulted | Bjørn Lindeijer | 1 | -12/+14 |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -5/+30 |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -16/+0 |
2006-11-04 | added scythe as a permanent weapon. | Philipp Sehmisch | 1 | -1/+30 |
2006-10-29 | Fixed excessive unnecessary reloading of sprites. Also updated NEWS file. | Bjørn Lindeijer | 1 | -6/+10 |
2006-08-26 | Applied patch by Bahamut81 which implements resetting of Animation, Action and | Bjørn Lindeijer | 1 | -1/+15 |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -2/+2 |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -14/+6 |
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 1 | -12/+33 |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -2/+1 |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are still... | Eugenio Favalli | 1 | -3/+14 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -88/+73 |
2006-07-03 | Fixed visible equipment initialization and hack to see 2 kinds of visible equ... | Eugenio Favalli | 1 | -2/+3 |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 1 | -8/+7 |