Age | Commit message (Collapse) | Author | Files | Lines |
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r3962 | crush_tmw | 2008-03-09 16:35:00 +0100 (Sun, 09 Mar 2008) | 1 line
Applied some patches by peavey related to chatlog and the quit dialog.
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r3968 | umperio | 2008-03-11 14:56:47 +0100 (Tue, 11 Mar 2008) | 1 line
Removed unused image.
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r3969 | b_lindeijer | 2008-03-11 17:44:20 +0100 (Tue, 11 Mar 2008) | 2 lines
Also removed unused image from the files to be installed.
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r4006 | crush_tmw | 2008-03-26 00:28:05 +0100 (Wed, 26 Mar 2008) | 1 line
Initialized some uninitialized variables (patch by peavey).
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r4008 | b_lindeijer | 2008-03-27 15:51:10 +0100 (Thu, 27 Mar 2008) | 2 lines
Applied patch by peavey and added his name to the ChangeLog some more.
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r4010 | b_lindeijer | 2008-03-30 16:06:14 +0200 (Sun, 30 Mar 2008) | 2 lines
Updated configure.ac for tmwdata split (patch by peavey).
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r4018 | crush_tmw | 2008-04-01 03:02:30 +0200 (Tue, 01 Apr 2008) | 1 line
Added makefile for TMXCopy by jaxad.
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r4019 | crush_tmw | 2008-04-01 03:34:29 +0200 (Tue, 01 Apr 2008) | 1 line
compilation fixes suggested by peavey.
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r4020 | crush_tmw | 2008-04-01 03:37:51 +0200 (Tue, 01 Apr 2008) | 1 line
renaming makefile to Makefile
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r4021 | crush_tmw | 2008-04-01 03:38:35 +0200 (Tue, 01 Apr 2008) | 1 line
renaming makefile to Makefile
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via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r3790 | b_lindeijer | 2007-12-18 14:54:17 +0100 (Tue, 18 Dec 2007) | 3 lines
Remember to delete the progressbar and label also when the game was not
started.
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r3801 | b_lindeijer | 2007-12-21 12:56:23 +0100 (Fri, 21 Dec 2007) | 2 lines
Fixed shop list box not to scroll up when the selection is removed.
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r3802 | b_lindeijer | 2007-12-21 13:37:17 +0100 (Fri, 21 Dec 2007) | 2 lines
Added logging of error on PHYSFS_addToSearchPath.
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r3803 | b_lindeijer | 2007-12-21 15:56:38 +0100 (Fri, 21 Dec 2007) | 3 lines
Fixed inventory size not matching the size assumed by eAthena and related
memory corruption and increased default chat log length.
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r3804 | the_enemy | 2007-12-21 16:07:20 +0100 (Fri, 21 Dec 2007) | 1 line
Attempted to fix client freeze when unable to connect to update host, and added exit dialog
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r3805 | b_lindeijer | 2007-12-22 16:24:14 +0100 (Sat, 22 Dec 2007) | 2 lines
Updated version to 0.0.24. Release data set to tomorrow, we'll see.
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r3806 | b_lindeijer | 2007-12-22 21:42:35 +0100 (Sat, 22 Dec 2007) | 2 lines
Make sure chat messages are also trimmed for the local player.
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r3809 | crush_tmw | 2007-12-23 03:16:53 +0100 (Sun, 23 Dec 2007) | 1 line
Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
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r3810 | b_lindeijer | 2007-12-24 02:20:42 +0100 (Mon, 24 Dec 2007) | 2 lines
Updated release date.
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r3812 | the_enemy | 2007-12-24 15:16:15 +0100 (Mon, 24 Dec 2007) | 1 line
Minor update, fixed disconnection dialog
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r3813 | b_lindeijer | 2007-12-24 15:45:34 +0100 (Mon, 24 Dec 2007) | 2 lines
Fixed compile warning.
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r3816 | b_lindeijer | 2007-12-25 13:31:21 +0100 (Tue, 25 Dec 2007) | 2 lines
Fixed year. :)
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r3818 | b_lindeijer | 2007-12-25 23:11:55 +0100 (Tue, 25 Dec 2007) | 2 lines
Updated CMake file.
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r3821 | b_lindeijer | 2007-12-26 19:06:15 +0100 (Wed, 26 Dec 2007) | 2 lines
Fixed year in README too.
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handling. Reduced memory usage when using OpenGL. (Up to 95% reduction for some textures.)
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OpenGL enabled.
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branch).
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rectangles in equipment window.
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library name in Dev-C++ project file, switched version to 0.0.20.
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hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
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Windows, still needs to be tested by Mac (maybe needs the byte mask stuff) and I would like the code to be verified again, too.
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to glColor4ub.
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ImageWriter to save that screenshot.
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maths isn't accurate enough.
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ever happen...
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part. Removed some (now) obsolete code. Fixed compilation errors.
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