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AgeCommit message (Expand)AuthorFilesLines
2005-09-26Now error message is displayed properly when the map server is offline.Eugenio Favalli1-0/+3
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli1-13/+9
2005-09-13Removed some globals.Björn Steinbrink1-4/+0
2005-09-13Unified the loops for the various dialogs that are shown before the actual ga...Björn Steinbrink1-1/+0
2005-08-25Adding min and max length check for password, more code cleanups in login and...Yohann Ferreira1-5/+8
2005-08-14Started to fade out the useOpenGL global variable.Björn Steinbrink1-1/+0
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-6/+2
2005-08-03Removed an unneeded header.Björn Steinbrink1-1/+0
2005-08-02Moved graphics setup code into the graphics class.Björn Steinbrink1-1/+0
2005-07-16Updated changelog, got rid of remaining extern SDL_Surface *screen cases,Bjørn Lindeijer1-1/+0
2005-07-16Now we don't use the char *homeDir anymore.Yohann Ferreira1-1/+0
2005-07-16Now check for the existence of /home/user/.tmw/data at startup. Will be impro...Yohann Ferreira1-0/+1
2005-07-14Make sure progress bar color fading happens framerate independent.Bjørn Lindeijer1-1/+0
2005-07-13- Adding the wonderful new font by Bjorn to speech and player namesEugenio Favalli1-4/+2
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-40/+0
2005-07-08Added basic update system (depends on curl).Aaron Marks1-8/+11
2005-06-14Added background to minimap. Only used in Tonori Desert map for now, and itsBjørn Lindeijer1-1/+0
2005-05-28Applied inventory weight information patch by Javila.Bjørn Lindeijer1-1/+2
2005-05-14Added framerate limiter, off by default (0 means no limit)Bjørn Lindeijer1-0/+1
2005-05-10fixing a bug which occured when ItemManager's constructor calls logger (for e...Jan-Fabian Humann1-1/+1
2005-05-02Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix.Bjørn Lindeijer1-2/+4
2005-05-01- Added installation of game data, install required on *nix systemsRodney Dawes1-0/+4
2005-04-21Now shops get item names from the xml databaseEugenio Favalli1-1/+2
2005-04-18Ok, of course the biggest problem to solve with OpenGL integration is loadingBjørn Lindeijer1-0/+1
2005-04-05Cleaning and fixing setup windowEugenio Favalli1-0/+1
2005-03-25Moved level.ogg to new location, and put playing levelup sound under F7.Bjørn Lindeijer1-1/+0
2005-03-23First working implementation of new logger (Step 2/3)Yohann Ferreira1-0/+1
2005-03-21Some cleanups and button, radiobutton and checkbox now take into accountBjørn Lindeijer1-3/+1
2005-03-13Fixed problem with mouse walking through GUI.Bjørn Lindeijer1-2/+0
2005-03-11Maybe it would be a good idea to handle the login success message. This fixesBjørn Lindeijer1-1/+0
2005-03-04A bunch of updates:Eugenio Favalli1-0/+1
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-5/+6
2005-03-01This fixes the missing lastAttackTime bug in PLAYER_INFOKiyoshi Kyokai1-0/+1
2005-02-20More progress towards loading XML maps.Bjørn Lindeijer1-0/+1
2005-02-20added skill functionalityKiyoshi Kyokai1-2/+11
2005-02-19Added PHYSFS_init and PHYSFS_deinit callsEric Scrivner1-1/+6
2005-02-13Largely cleanups.Bjørn Lindeijer1-1/+1
2005-01-28Readding readmeEugenio Favalli1-1/+1
2005-01-19*** empty log message ***Bjørn Lindeijer1-0/+2
2005-01-17Got stuff to work with Dev-C++Bjørn Lindeijer1-1/+1
2005-01-17Committing Allegro -> SDL switch, hugely breaking the game.Bjørn Lindeijer1-7/+0
2005-01-15Fixed upping skills.Bjørn Lindeijer1-4/+0
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer1-0/+2
2005-01-14Some fixes for Dev-C++ but it has a black screen problem.Bjørn Lindeijer1-1/+1
2005-01-14Rewrote Spriteset to work with Image* instead of BITMAP*Bjørn Lindeijer1-1/+0
2005-01-13Added heavily modified resource manager by zenogais that is currently usingBjørn Lindeijer1-1/+2
2005-01-13Updating Dev-Cpp project file and Win32 binariesEugenio Favalli1-1/+0
2005-01-13Got rid of Allegro ok dialog completely. Now just the yes_no dialog remaining.Bjørn Lindeijer1-0/+1
2005-01-12*** empty log message ***Yohann Ferreira1-1/+2
2005-01-08Some improvements to character creation and selection dialogs.Bjørn Lindeijer1-15/+11