Age | Commit message (Collapse) | Author | Files | Lines |
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including optimization of OpenGL memory usage on modern OpenGL drivers.
Patches by Guillaume Melquiond.
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window (a lot of duplicated code to be removed).
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not being played at startup.
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game starts.
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and removing possible buffer overflows by replacing some global char[] by std::strings.
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fixed double free and cleaned up a bit.
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improved later.
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- Way to system cursor (now you can choose the original sdl cursor in config)
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style is up for discussion.
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example if items.xml is missing)
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- Updated desktop file to work better
- Install the desktop file to the standard location
- Install the icon as tmw.png in the standard pixmaps data dir
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and rendering of images.
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disabled status.
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the initial starting location for new player characters.
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- inventory fixes
- equipment fixes
- graphic updates (items and monsters)
- weaponary system
- fixed status window
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