Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2006-12-11 | Fixed visibility of the update window. | Bjørn Lindeijer | 1 | -2/+2 |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -1/+9 |
2006-09-02 | Applied patch by Bernard Lidicky, adding targetting nearest monster with either | Bjørn Lindeijer | 1 | -1/+6 |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -2/+0 |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -12/+12 |
2006-03-09 | Use std::auto_ptr in some places. | Björn Steinbrink | 1 | -2/+4 |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -1/+2 |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -0/+6 |
2006-02-05 | Made the player walk to items prior to picking them up. | Björn Steinbrink | 1 | -0/+2 |
2006-02-04 | Unify the various login dialogs to use LoginData. | Björn Steinbrink | 1 | -1/+1 |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -0/+149 |