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path: root/src/localplayer.cpp
AgeCommit message (Expand)AuthorFilesLines
2008-12-09Only play status effect sound effects for localplayerFate1-0/+4
2008-12-07Added some initialization and removed ChargeDialogBjørn Lindeijer1-5/+12
2008-12-07Added client-side status change handlers (text, icon, particle effect, audio).Fate1-0/+40
2008-11-28Eliminated silly C++ warningFate1-1/+1
2008-11-28Initialise mSkillPoint variable to avoid erroneous skill point displays durin...Fate1-0/+1
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-06Have equipment tied into player inventory instead of keeping its own list of ...Dennis Friis1-1/+1
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-3/+25
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-34/+3
2008-04-16Cancel walking to a clicked monster if the target is lost while getting to it...Dennis Friis1-0/+5
2008-04-11 Players now need toDavid Athay1-1/+32
2008-03-25Initialized some uninitialized variables (patch by peavey).Philipp Sehmisch1-3/+5
2008-02-12Made pathfinding not halt on collision destination tile, made moving around w...Eugenio Favalli1-2/+2
2008-01-13Fixed non-default location music loadingDavid Athay1-0/+1
2007-12-21Fixed inventory size not matching the size assumed by eAthena and relatedBjørn Lindeijer1-0/+1
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-6/+1
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer1-2/+0
2007-08-24Removed useless logic method and reverted mouse cursor to non-static sinceBjørn Lindeijer1-1/+1
2007-08-23Changed XP gaining effect to appear on the player instead.Bjørn Lindeijer1-3/+12
2007-08-22Added close button and item shortcut backgrounds to files that will beBjørn Lindeijer1-1/+1
2007-08-21mantis id=118 - Added Item Shortcut Bar.Joshua Langley1-0/+11
2007-08-20Added monster killed xp notification effect.Joshua Langley1-0/+10
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites through...Philipp Sehmisch1-4/+11
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay1-0/+1
2006-12-16Fixed connection dialog visibility and fixed issues with walking one tile tooBjørn Lindeijer1-5/+14
2006-12-11Fixed visibility of the update window.Bjørn Lindeijer1-3/+3
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer1-3/+1
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-9/+30
2006-07-24Fixed setDirection() semantics.Björn Steinbrink1-4/+0
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated p...Eugenio Favalli1-0/+6
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-6/+6
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-2/+1
2006-05-02Fixed the delay last move bug.Eugenio Favalli1-1/+1
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-26/+26
2006-03-09Use std::auto_ptr in some places.Björn Steinbrink1-1/+0
2006-03-08Reverted changes from r2225, it broke walking code as I missed the difference...Björn Steinbrink1-5/+2
2006-03-08Let the LocalPlayer decide whether it can walk to a destination.Björn Steinbrink1-3/+6
2006-03-05Merged new_playerset branch into trunk.Eugenio Favalli1-4/+9
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-49/+29
2006-02-05Made the player walk to items prior to picking them up.Björn Steinbrink1-4/+25
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+386