Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-04-08 | Don't highlight chat tabs on own input | Bernd Wachter | 1 | -1/+2 | |
2009-04-08 | CMake: We actually no longer depend on Guichan OpenGL | Bjørn Lindeijer | 1 | -1/+1 | |
2009-04-07 | Restore the MP bar to the darker blue it had | Jared Adams | 1 | -1/+1 | |
2009-04-07 | Implement TMWServ's PartyHandler | Jared Adams | 1 | -17/+3 | |
2009-04-08 | Associated setup tab name with the tab itself | Bjørn Lindeijer | 11 | -44/+89 | |
Keeps things together in the right place and allowed writing a bit more generic code in the Setup class. | |||||
2009-04-07 | Moved basic widgets into the gui/widgets directory | Bjørn Lindeijer | 155 | -669/+712 | |
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up. | |||||
2009-04-07 | restart background music after sound is enabled | Turmfalke | 1 | -0/+4 | |
2009-04-07 | Fixed compile for tmwserv client | Bjørn Lindeijer | 2 | -0/+3 | |
2009-04-07 | Used custom widgets where appropriate and some cleanup | Bjørn Lindeijer | 32 | -306/+247 | |
Replaced many gcn::Label with Label, gcn::Slider with Slider in character creation dialog. Also cleaned up includes. | |||||
2009-04-07 | Fixed compile warnings about unsigned/signed comparisons | Bjørn Lindeijer | 1 | -5/+5 | |
2009-04-06 | Fix CharCreateDialog | Jared Adams | 1 | -1/+5 | |
2009-04-06 | Implement TMWServ's CharHandler | Jared Adams | 4 | -392/+451 | |
Also cleanup character creation, which isn't functional at the moment. | |||||
2009-04-06 | Another slight adjustment to speech bubble dialog positioning to make | Ira Rice | 1 | -1/+1 | |
them look a little better aesthetically. Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Removed some unneeded extra spacing in the speechbubble. | Ira Rice | 1 | -2/+2 | |
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Fixed bar progress on the storage window when initially opened. | Ira Rice | 1 | -1/+3 | |
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Modified speech bubble class to be less skin specific for positioning. | Ira Rice | 1 | -20/+19 | |
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-04-06 | Moved many MessageOut constructions around | Bjørn Lindeijer | 1 | -3/+3 | |
No real point in having these abstracted away twice. We're using network interfaces now instead of functions structured in namespaces. | |||||
2009-04-06 | Fixed compile warning about initialization order | Bjørn Lindeijer | 1 | -2/+2 | |
Also made CMakeLists.txt consistent with Makefile.am regarding the BuySellDialog. | |||||
2009-04-06 | Add TMWServ's SkillHandler | Jared Adams | 2 | -9/+8 | |
Also namespace both Player- and TradeHandlers | |||||
2009-04-06 | Fix a spelling error | Jared Adams | 5 | -5/+5 | |
2009-04-06 | Fix the Sell button in BuySellDialog | Jared Adams | 1 | -1/+1 | |
Also make the dialog build for all servers | |||||
2009-04-06 | Clean up and expand item equip handling in the GUI | Jared Adams | 7 | -21/+36 | |
2009-04-05 | Implement TMWServ's Admin-, Chat-, and MapHandlers | Jared Adams | 4 | -33/+8 | |
2009-04-05 | Remove some more #ifdefs | Jared Adams | 1 | -5/+4 | |
2009-04-05 | Implement TMWServ's NpcHandler | Jared Adams | 11 | -124/+69 | |
2009-04-06 | Use a namespace to keep apart implementations of network handlers | Bjørn Lindeijer | 1 | -10/+7 | |
Since we'll have three "InventoryHandler" classes, etc. this shows an example of how we can compile with all of them at the same time using namespaces. We'll have: Net::InventoryHandler - the interface EAthena::InventoryHandler - the eAthena implementation TmwServ::InventoryHandler - the tmwserv implementation Maybe we'll find a better way later, but for now this works. I'm not convinced yet that using namespaces is better than just using longer class names like EAthenaInventoryHandler. | |||||
2009-04-05 | Fixed compile warnings | Bjørn Lindeijer | 1 | -0/+1 | |
Initialization order, return values, unused variables, missing enumerator. | |||||
2009-04-03 | Fill in TMWServ's TradeHandler | Jared Adams | 2 | -43/+6 | |
Also started temparary implementation of the Net::getXHandler() methods and started using them. | |||||
2009-04-02 | Start TMWServ's PlayerHandler and InventoryHandler | Jared Adams | 1 | -1/+1 | |
2009-04-02 | Make eAthena's CharHandler | Jared Adams | 1 | -26/+9 | |
Also add ping to MapHandler and fill in eAthena's MapHandler's connect method. | |||||
2009-04-02 | Partially fixed compilation for TMWServ. src/gui/buysell.cpp still needs to ↵ | Philipp Sehmisch | 1 | -1/+1 | |
be fixed. | |||||
2009-04-02 | Fixed number of trade window slots | Bjørn Lindeijer | 1 | -7/+4 | |
On eAthena you can only trade up to 10 items at a time. For now I don't care whether tmwserv would handle more, we'll unify that later. It's not so nice anyway to hardcode the number of rows and columns in my opinion. | |||||
2009-04-02 | Attempt to put item popup in a less annoying place | Bjørn Lindeijer | 2 | -9/+13 | |
2009-04-02 | Some cleanup and renaming | Bjørn Lindeijer | 1 | -11/+11 | |
* Removed superfluous 'virtual' keyword in *Handler implementations * Renamed NPCHandler to NpcHandler * Renamed InvyHandler to InventoryHandler * Made all *Handler interface methods pure virtual * Used forward declarations in net.h * Renamed {start,end}Shoping to {start,end}Shopping | |||||
2009-04-02 | Add some missing handler for eAthena | Jared Adams | 1 | -0/+17 | |
Also expand aAthena's AdminHandler | |||||
2009-04-01 | Create a few more handlers for eAthena | Jared Adams | 2 | -15/+8 | |
Map, chat, and admin have been finished (to the degree they handle all existing cases). | |||||
2009-04-01 | Some cleanup | Jared Adams | 2 | -9/+2 | |
2009-04-01 | Make eAthena's inventory handler | Jared Adams | 4 | -27/+18 | |
Also cleanup some related #ifdefs in LocalPlayer. | |||||
2009-04-01 | Build eAthena's PlayerHandler | Jared Adams | 1 | -17/+22 | |
2009-03-31 | Implement a few more handlers for eAthena | Jared Adams | 2 | -36/+41 | |
Party, skill, and trade handlers made for eAthena. | |||||
2009-03-31 | Add first draft of net handlers | Jared Adams | 7 | -44/+25 | |
eAthena NPC handler has been implemented and is being used for NPC interraction. | |||||
2009-03-31 | Remove unused background | Jared Adams | 2 | -8/+0 | |
2009-03-30 | fixed a segfault on client exit if the chatwindow has tabs and the main tab ↵ | Bernd Wachter | 1 | -1/+1 | |
is active | |||||
2009-03-30 | fix segfault if the background image is missing | Bernd Wachter | 1 | -1/+2 | |
2009-03-30 | Fixed checking for loading fonts before applying a style | Bernd Wachter | 1 | -1/+2 | |
2009-03-30 | Hilight chat tabs when appropriate | Jared Adams | 5 | -0/+25 | |
2009-03-30 | Fix a bug in trade | Jared Adams | 1 | -2/+3 | |
There's still an offset problem that I can't figure out. | |||||
2009-03-30 | Allow tabs to be colored and color whisper tabs | Jared Adams | 3 | -4/+18 | |
2009-03-30 | Fix an offset bug when selling items | Jared Adams | 1 | -1/+1 | |
2009-03-30 | Fix a segfault in the equipment window | Jared Adams | 1 | -1/+1 | |