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path: root/src/gui/menuwindow.cpp
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2008-02-28Work in Progress commit of guilds.David Athay1-0/+6
2007-10-21Fixed missing pixels at bottom and right.Guillaume Melquiond1-6/+3
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-2/+10
2007-08-07Marked most of the GUI as translatable.Guillaume Melquiond1-9/+10
2007-03-11Merged 0.0 changes from revision 3065 to 3177 to trunk.Bjørn Lindeijer1-6/+19
2007-01-23Merged 0.0 changes from revision 3035 to 3065 to trunk.Bjørn Lindeijer1-1/+2
2007-01-14Merged 0.0 changes from revision 2988 to 3035 to trunk.Bjørn Lindeijer1-7/+7
2006-07-30Updated TMW to be compatible with Guichan 0.5.0 (merged from guichan-0.5.0Bjørn Lindeijer1-4/+4
branch).
2006-03-18Use the window container instead of the graphics class to calculate window ↵Björn Steinbrink1-4/+2
positions.
2006-03-09Made all local action listeners structs and moved them into anonymous ↵Björn Steinbrink1-8/+10
namespaces.
2006-03-09Made the Button ctor accept eventId and action listener.Björn Steinbrink1-3/+1
2006-03-08Some fixes for compiling with pedantic compiler settings and const char* checks.Bjørn Lindeijer1-2/+2
2006-02-01Made the OkDialog and ConfirmDialog classes proxies for their buttons' ↵Björn Steinbrink1-5/+5
events. Removed the RequestTradeWindow class, replaced with a plain ConfirmDialog. Fixed a memory leak along the way.
2006-02-01Simplified button creation code in some windows. Fixed a bug where the game ↵Björn Steinbrink1-36/+15
crashes if there's a message dialog from a npc that no longer exists. Reverted properties to private.
2005-10-23Fix a warning and a possible segmentation fault.Cedric Borgese1-1/+1
2005-10-20Various cleanups and refactorisations.Björn Steinbrink1-27/+40
2005-10-18Added automatic widget cleanup to the window class.Björn Steinbrink1-9/+0
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-4/+5
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-10-04Move to top the requested windows. Also corrected the default win pos for ↵Yohann Ferreira1-0/+5
inventory and equipment.
2005-09-30Fixed paths for windows usersMatthias Hartmann1-1/+1
2005-09-29Improved a lot windows reset to default size and pos. Also corrected a few ↵Yohann Ferreira1-2/+7
the default win position. And moved the setposition from game to each win, to clarify the code.
2005-09-16Improved General GUI Layout.Yohann Ferreira1-0/+116