Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -10/+7 | |
2005-12-29 | Added popup support to the Gui class. Moved all mouse input handling into ↵ | Björn Steinbrink | 1 | -2/+2 | |
the Gui class. | |||||
2005-10-20 | Added garbage collection to the ScrollArea class. Fixed slider not being ↵ | Björn Steinbrink | 1 | -5/+0 | |
updated in the item amount box when the buttons are used. | |||||
2005-10-18 | Added automatic widget cleanup to the window class. | Björn Steinbrink | 1 | -7/+0 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -0/+2 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for ↵ | Yohann Ferreira | 1 | -1/+1 | |
inventory and equipment. | |||||
2005-09-30 | Made the inventory Win behave normally when resized by default size functions. | Yohann Ferreira | 1 | -1/+17 | |
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -5/+7 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -1/+1 | |
2005-09-28 | Added window internal name to every window. Useful to later get and save X, ↵ | Yohann Ferreira | 1 | -0/+2 | |
Y, Height, and Width of these wins. | |||||
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -1/+2 | |
2005-08-28 | Prepare our source so that it'll survive a guichan header cleanup, should it ↵ | Björn Steinbrink | 1 | -0/+2 | |
ever happen... | |||||
2005-08-26 | Added effect description to buy/see/inventory, made some improvements and ↵ | Yohann Ferreira | 1 | -8/+16 | |
bugfixes, too. | |||||
2005-08-19 | Made the item amount box work with a provided item. | Björn Steinbrink | 1 | -1/+1 | |
2005-08-13 | Updated dev-cpp project file, removed unnecessary header, fixed some include ↵ | Eugenio Favalli | 1 | -1/+1 | |
paths. | |||||
2005-08-13 | Small header cleanup. | Björn Steinbrink | 1 | -0/+2 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -5/+12 | |
2005-07-28 | Cleaned up the showPopup() code, moved "map"-related code into game.cpp, ↵ | Björn Steinbrink | 1 | -4/+3 | |
made the popup show up at mouse coordinates instead of being aligned to tiles. | |||||
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -0/+13 | |
2005-07-18 | Created Inventory class. (Really) Small code simplifications and cleanups. | Björn Steinbrink | 1 | -0/+201 | |