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path: root/src/being.cpp
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2008-04-07Merged changes made for the 0.0.24.1 release (4046:4048 from 0.0.24 branch).Bjørn Lindeijer1-3/+5
2008-02-12Made pathfinding not halt on collision destination tile, made moving around w...Eugenio Favalli1-0/+6
2007-12-28Added the possibility to assign particle effects to monsters in the monster d...Philipp Sehmisch1-1/+2
2007-12-10Include cassert header.Bjørn Lindeijer1-1/+2
2007-12-10Simplified player subsprite handling by treating equipment, hairstyle and bas...Philipp Sehmisch1-4/+7
2007-11-21Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmer...Bjørn Lindeijer1-16/+3
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-3/+3
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-2/+2
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer1-1/+1
2007-08-23Changed XP gaining effect to appear on the player instead.Bjørn Lindeijer1-10/+0
2007-08-23Removed two useless popup related methods, used generic close buttonBjørn Lindeijer1-14/+14
2007-08-20Added monster killed xp notification effect.Joshua Langley1-0/+12
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites through...Philipp Sehmisch1-57/+7
2007-06-11Fixed a bug that prevented being-controlled particles from being deleted (tha...Philipp Sehmisch1-2/+11
2007-05-23Changed argument order in text particle creation.Philipp Sehmisch1-3/+1
2007-05-23The color values of text particles are now stored in 3 integers instead of a ...Philipp Sehmisch1-1/+1
2007-05-23A bunch of lingering syntactical changes.Bjørn Lindeijer1-2/+2
2007-05-07Fixed positioning of monster names and target circles.Philipp Sehmisch1-0/+26
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-38/+60
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-7/+7
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-1/+9
2007-02-02Made Engine class even more useless by moving emoticon loading into Being.Bjørn Lindeijer1-6/+21
2006-12-14Removed the rather useless remaining draw function from the engine class andBjørn Lindeijer1-20/+13
2006-12-09Use new animation system in character selection/creation. Shows equipment andBjørn Lindeijer1-1/+2
2006-12-01Monster sound effect patchPhilipp Sehmisch1-27/+33
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-1/+2
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-2/+4
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-14/+0
2006-11-05fixed a typo in last commitPhilipp Sehmisch1-2/+2
2006-11-04added scythe as a permanent weapon. Philipp Sehmisch1-1/+13
2006-10-29Properly initialize sprite vector.Björn Steinbrink1-2/+2
2006-09-20tweaks at the animation system (mostly about fixing the looping attack animat...Philipp Sehmisch1-10/+15
2006-08-05Some cleanups, mostly lowering indentation levels.Björn Steinbrink1-22/+18
2006-08-05Forgot to commit the ChangeLog as well...Björn Steinbrink1-8/+4
2006-08-02Some cleanups, fixes and a small start on a solution for the animated spriteBjørn Lindeijer1-59/+65
2006-08-01animations and directions are now passed and stored as enums and no longer as...Philipp Sehmisch1-18/+18
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-0/+1
2006-07-26Fixed direction and action issues when changing appeareance, frames are still...Eugenio Favalli1-2/+2
2006-07-24Fixed setDirection() semantics.Björn Steinbrink1-6/+8
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated p...Eugenio Favalli1-15/+0
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-4/+6
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ...Eugenio Favalli1-3/+13
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-27/+158
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli1-0/+1
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head (...Eugenio Favalli1-1/+1
2006-06-21Added female players.Eugenio Favalli1-0/+1
2006-05-13Specify the color in which speech and names are supposed to be drawn. RemovedBjørn Lindeijer1-6/+3
2006-05-12Fixed initialization order in Being ctor.Björn Steinbrink1-2/+2
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-1/+3
2006-03-19Unreverted latest change by Doener due to my lack of proper communication abi...Eugenio Favalli1-9/+3