summaryrefslogtreecommitdiff
path: root/ChangeLog
AgeCommit message (Collapse)AuthorFilesLines
2005-10-10Forgot to add new tilesets to Makefile.am and made another small fix to spritev0.0.17Bjørn Lindeijer1-0/+3
rendering.
2005-10-10Introduced new window shortcuts and corrected position of job xp bar. AlsoBjørn Lindeijer1-0/+3
corrected strange commit by ElvenProgrammer.
2005-10-10Pajarico added more international characters to the fixed font and rpg font.Bjørn Lindeijer1-0/+4
2005-10-10Don't include debugwindow.h/cpp twice in Makefile.amBjørn Lindeijer1-0/+1
2005-10-10Always compile with debug window and hide it on startup. Also added fading outBjørn Lindeijer1-2/+8
effect on damage font (only works in OpenGL).
2005-10-09Corrected the white browser font bug and the black hp/mp bug which were ↵Yohann Ferreira1-0/+7
linked. Added a debug window.
2005-10-09Fixed player names overlapping other players and more cleanups.Bjørn Lindeijer1-2/+2
2005-10-09Fixed display of [TARGET] and Alt keys for toggling windows.Bjørn Lindeijer1-1/+3
2005-10-09Fixed map switch to crash the client.Bjørn Lindeijer1-0/+1
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-0/+33
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-10-07Modified finding NPC as by timonator's suggestion in order to allow NPCs to beBjørn Lindeijer1-0/+24
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map.
2005-10-06Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵Björn Steinbrink1-0/+7
when requesting an invalid inventory item.
2005-10-04Set the white font in the ministatus window only in sdl mode until we have ↵Yohann Ferreira1-0/+2
found a solution in openGL Mode. Disable the openGL Box when compiled without opengl support.
2005-10-04Changed the font in the ministatus win. Fixed some coords bugs when the ↵Yohann Ferreira1-0/+3
stats displayed were high.
2005-10-04Fixed the chat window scrolling bug.Yohann Ferreira1-0/+1
2005-10-04Move to top the requested windows. Also corrected the default win pos for ↵Yohann Ferreira1-1/+8
inventory and equipment.
2005-10-02Added check for pthread library (needed for FreeBSD, still needs to be checkedBjørn Lindeijer1-2/+12
on MacOS X) and some cleanups.
2005-09-30Updated NEWS file for next release.Bjørn Lindeijer1-5/+4
2005-09-30Made the inventory Win behave normally when resized by default size functions.Yohann Ferreira1-0/+6
2005-09-29Improved a lot windows reset to default size and pos. Also corrected a few ↵Yohann Ferreira1-2/+16
the default win position. And moved the setposition from game to each win, to clarify the code.
2005-09-29Moved tileset management into the map class and made sure the tilesets areBjørn Lindeijer1-10/+17
cleaned up properly on switching maps.
2005-09-28Save and load X, Y, Height, and Width to useful wins.Yohann Ferreira1-0/+2
2005-09-28Added window internal name to every window. Useful to later get and save X, ↵Yohann Ferreira1-1/+5
Y, Height, and Width of these wins.
2005-09-28Fix deletion of the gui font because of a missing check.Björn Steinbrink1-0/+2
2005-09-28HP and MP display in the mini status window.Yohann Ferreira1-0/+2
2005-09-28Fixed the scroll bug in the update window.Yohann Ferreira1-1/+5
2005-09-28Added -Werror to CXXFLAGS. Removed unnecessary ambigous inheritance.Björn Steinbrink1-0/+6
2005-09-26Updated Debian Files. And corrected a bug let by Elven.Yohann Ferreira1-0/+6
2005-09-26Now error message is displayed properly when the map server is offline.Eugenio Favalli1-0/+3
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli1-2/+3
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli1-0/+8
2005-09-24Fix crash on exit after taking screenshot in OpenGL and fix compiler warning.Bjørn Lindeijer1-9/+16
2005-09-23Merged most of the changes in biggeruniverse's second memory cleanup patch.Bjørn Lindeijer1-5/+18
2005-09-23fixed opengl screenshot, made opengl smoother on macosxDuane Bailey1-0/+6
2005-09-23Reverted the latst change that broke the screenshots facility.Eugenio Favalli1-0/+4
2005-09-22removed win2mac supportDuane Bailey1-0/+8
2005-09-21Show time of the messages in the chat window.Andrej Sinicyn1-0/+1
2005-09-21Removed reference to src/gui/stats.* since they are in the attic now.Andrej Sinicyn1-0/+5
2005-09-20Fixed use of Enter for closing death and weight notices, and changed glColor4fBjørn Lindeijer1-0/+8
to glColor4ub.
2005-09-19Fixed some non very bright pixels.Eugenio Favalli1-0/+1
2005-09-19Mostly code cleanups related to commits in past two days.Bjørn Lindeijer1-8/+25
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value.
2005-09-19Got rid of writeSet() calls.Eugenio Favalli1-0/+7
2005-09-19...and forgot to update the changelogEugenio Favalli1-1/+6
2005-09-18Increased joypad tolerance which is safer and simplifyed joypad state reset ↵Eugenio Favalli1-0/+2
code.
2005-09-18 Applyed biggeruniverse's patch to fix memory leaks.Eugenio Favalli1-0/+3
2005-09-18Updated the defense value of fancy hat as pointed out by xand.Eugenio Favalli1-0/+2
2005-09-18Updated dev-cpp project file to last changes, and fixed the bug with npc ↵Eugenio Favalli1-1/+5
lists I introduced earlier.
2005-09-182005-09-18 Duane Bailey <nayryeliab@gmail.com>Duane Bailey1-0/+6
* src/game.cpp: added code so that wehn someone starts carrying more then half thier max weight.
2005-09-18Move the writing logic out of the Graphics class once again... Some cleanups ↵Björn Steinbrink1-0/+3
in the screenshot filename selection code.
2005-09-18Small cleanups.Björn Steinbrink1-0/+1